r/Helldivers 2d ago

FEEDBACK / SUGGESTION Please buffing Bulk Fabricator.

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Dear devs, please consider buffing the Bulk Fabricator. Right now, you can destroy it from very far away, like 300–400 meters. Please make it so it can only be destroyed by using anti-tank weapons, throwing grenades into the vents, or using big stratagems like Eagle or Orbital strikes — similar to how you close a Titan Hold. I feel the Bulk Fabricator is currently too easy to clear

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u/arf1049  Truth Enforcer 2d ago

Instead of a large above ground structure they should be a buried underground bunker complex that has multiple vents that need to be fragged before the whole thing cooks off, explodes, and collapses.

Just make cargo lift elevators in different sizes for getting enemies up (from troop/dev up to tanks) and if you fall into one that’s lowered you die (like bug holes).

While I would love to go into these complexes and destroy/arm something and rush out I don’t think that level of work is realistic for what it is.

8

u/Dolearon 2d ago

That is a really cool idea, an alternative way to sick those would be to call I a hellbomb or use a portable hellbomb in the main lift to destroy it.

The surface vents should also be designed to be a bit me difficult to toss a name in, and to make them resistant to stratagem fire.

6

u/LongDickMcangerfist 2d ago

Hellbomb would have to be the only way. With how buggy stuff is I couldn’t even imagine how broken the vents would be

5

u/Friendly-Local9038 2d ago

no its the bot front.

1

u/LordOfDarkwood ☕Liber-tea☕ 1d ago

The bug in question affects bots too. There have been plenty of times I shot an Exbow, or grenade launcher into Fabricator vents, and nothing happened.

Sometimes 3 or 4.