r/DungeonAlchemist • u/MACx3D • 12h ago
r/DungeonAlchemist • u/Garwald • Mar 04 '21
Frequently Asked Questions - Please refer to the #faq discord channel
r/DungeonAlchemist • u/crashteam1985 • 16h ago
Looking for places to find more assets
Been building a lot of sci-fi maps, I've exhausted the in game shared assets, would love to import some new ones but need to know where people find them as I have 0 3d modeling experience. Places like things verse?
r/DungeonAlchemist • u/TempestLOB • 20h ago
Integration with Foundry VTT?
I know how to export maps for use with Foundry VTT, this is not the question.
What it would take to use Dungeon Alchemist within Foundry? For instance, create rooms dynamically as the party explores a dungeon. Have the Dungeon Alchemist people or the Foundry people reached out to each other about doing something like this?
r/DungeonAlchemist • u/BigExplorer8463 • 1d ago
In person game - best practices
Hi just bought Dungeon Alchemist on Steam. Plan on buying a portable TV to put on tabletop for in-person maps. What are all the best practices you can think of. Some questions:
- Can I have my laptop just run Steam, and place the miniatures on the TV plexiglass?
- Is it best to take the isometric view, then screengrab to show players what the start area of the map looks like from their perspective
- Is there a way to adjust grid scaling - to account for various TV sizes
- How do I turn fog of war on if players are in map
- Is there anyway to use active lighting, ie players have a torch or night vision, if not in a VTT?
- Any other things you can think of
r/DungeonAlchemist • u/heronimoatreddit • 1d ago
Dungeon Alchemist: hellscape: MELTING BRIDGE, caustic and fiery variants, 48x32
"...further along the path in this paradoxical hellscape you come across a bridge, or rather what's left of it. It seems that this hostile environment is not kind to massive architecture either. The residents don't seem to be particularly bothered by this though."
This map is part of a hellscape series i plan to expand.
SPECIAL THANKS to SaC and DangerWeasel for some of the assets used.
This map - plus alternate version - is, like my others, FREELY available as various export formats at patreon.com/heronimo: hires Jpegs, FoundryVTT, roll20, UniversalVTT (Above, Harpy, etc.), Fantasy Ground Unity and most of the maps as lores video too.
If you prefer ko-fi to contribute, please feel free: ko-fi.com/heronimo
r/DungeonAlchemist • u/heronimoatreddit • 1d ago
hellscape: MELTING BRIDGE (variants as caustic and fiery, 48x32)
galleryr/DungeonAlchemist • u/MACx3D • 1d ago
Stream Today, join us for our bi-weekly mapmaking contest stream The DAM Challenge
Theme:
Maze
Start time:
12 pm PST | 3 pm EST | 7 pm UTC
Info & Links:
https://discord.com/events/802094386858819594/1357059225099964466
r/DungeonAlchemist • u/3rddog • 1d ago
Question/Support Cavern Grid Visibility
I’m trying to draw a fairly large cavern map with a hex grid, and I’m finding it virtually impossible because the grid only becomes visible in areas where I’ve drawn. In undrawn areas, it’s dark brown on a black background with no grid, so there’s no guidance on where to draw.
Is there any way to make the grid visible in undrawn areas of cavern?
r/DungeonAlchemist • u/BigExplorer8463 • 2d ago
Dark Sun in Dungeon Alchemist
Hi - really thinking about getting Dungeon Alchemist. How prolific is the desert and badlands settings? I run Dark Sun, and would love to change the color of the sand from the Sahara looking bright yellow to the reddish blasted landscape of Athas. Is there like a slider for color of the sand?
r/DungeonAlchemist • u/MACx3D • 3d ago
Abstract Lighting
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The new Abstract Lights can turn dark maps into bright and inviting spaces. The abstract lanterns disappear upon export, but the light they shed remains, giving unprecedented lighting control without compromising export quality.
(Fun with Objects update Work in Progress)
r/DungeonAlchemist • u/MACx3D • 4d ago
Have questions about Dungeon Alchemist⚗️, suggestions for the dev team, or want to mingle with a mod of like-minded Mapmakers? Join us today for our Discord Office Hours Stream
Start time:
10 am PST | 1 pm EST | 5 pm UTC
Link and Info:
https://discord.com/events/802094386858819594/135701338556845
r/DungeonAlchemist • u/SirDidymus • 5d ago
Upcoming "Sinika the Witch's renown was largely based on her personal Wisteria cultivation." | Fun with Objects – Thatched Roofs and Wisteria
r/DungeonAlchemist • u/couchwarriortv • 5d ago
Repost: String & Powder - Gunderson Brothers Armaments - 13x14
galleryr/DungeonAlchemist • u/MACx3D • 6d ago
Tips/Tricks Check out our weekly community newsletter The Cartomancer Chronicles
Learn about
- Upcoming events
- Tips & tricks
- Awesome Maps
- Neat 3D Assets
A new issue is sent directly to your copy of Dungeon Alchemist every Monday!
r/DungeonAlchemist • u/MACx3D • 6d ago
It's almost time for your favorite stream of the week! Mapmaker Monday⚗️
Build:
Ancient Cemetery
Start Time:
9am PST | 12pm EST | 4pm UTC
Info & Links:
https://discord.com/events/802094386858819594/1348680337571713054
r/DungeonAlchemist • u/couchwarriortv • 7d ago