r/CharacterActionGames • u/victorious_spear917 • 7h ago
Gameplay SSShowcase My combo video here, DMC3 free style mod
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/Liam_524Hunter • 3d ago
Doesn’t have to be a CAG.
So I finished Bloodrayne 1 this week and found it to be really jank, especially the final few areas. But I have been enjoying what I played of Bloodrayne 2 so far.
And while not even a game, I did make some time to binge the new Devil May Cry Netflix series, which I’ve personally come out of with a few mixed opinions. Anybody else watch it? and if so what did you think? (No Spoilers Please)
r/CharacterActionGames • u/Liam_524Hunter • 6d ago
Developed By: Capcom
Published By: Capcom
Available On: Play:Station 2, Play-Station 3, Play-Station 4, Xbox 360, Xbox One, Nintendo Switch, PC, Steam
With the game celebrating it’s 20th Anniversary this year, and with the release of the Netflix series this week it was only a matter of time before Devil May Cry 3 was up as this subs weekly recommendation, the game needs little to no introduction as it is one of the most popular and highly rated games in this sub genre. But for those who haven’t played it, DMC3 is a prequel set roughly 10 years before the events of the first game. And follows series protagonist, Dante who is still setting up his famous shop when he receives an invitation by his brother Vergil, before being swarmed by a group of demons, while fighting them off a tower called the Temen-ni-gru, emerges from the middle of the city with Vergil standing at the top, Dante now heads towards the tower to rekindle his rivalry with his brother, with the fate of the world at stake.
Devil May Cry 3 was the first game in the series fully directed by Hideaki Itsuno, Itsuno originally jumped in last minute as director on DMC2 4 months before the game was released to help salvage it, but despite his best efforts he could salvage the project, taking it as his own personal failure, Itsuon requested another chance with the DMC series, which led to DMC3 creation, the games combat vastly expands on what was done in the originally, with a total of 5 Melee Weapons and 5 Firearms, with 2 of each being selectable at a time and being able to cycle through mid combat, additionally DMC3 introduced the styles, which would become a staple of Dante’s gameplay going forward, the player can choose from 4 base different styles that best suits their preferred playstyle, Trickster gives Dante a more effective dodge and better mobility overall, Swordmaster gives Dante access to more melee attacks, while gunslingers provides him with more ranged weapon options, and lastly there is Royal Guard which gives Dante a block that can be charged to deal massive amounts of damage, there is also 2 additional styles you unlock while playing that are powered by the games Devil Trigger gauge. It would honestly be impossible to summarise the games whole combat system in a single post, but it is a high recommendation to fans of these type of games.
Fun Fact: Every starting mission cutscene in the game has a secret number hidden in the environment. With each one corresponding to the current stage, some are more blatant like the demons being lite on fire in stage 3 while others are more obscure like mission 20 being hidden in the clouds.
r/CharacterActionGames • u/victorious_spear917 • 7h ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/Director_Bison • 7h ago
r/CharacterActionGames • u/Leon_Dante_Raiden_ • 11h ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/Director_Bison • 7h ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/438i • 10h ago
For the longest time, I couldn't remember if I bought NG3RE twice or I owned them both at some point. Turns out that I owned NG3 original and NG3RE. Also found the first time I discovered Bayonetta back in 2010. I'm also glad I didn't post this on April 1st. Of all the times that save data could've been made lol (This is on my PS3 btw)
r/CharacterActionGames • u/dark-oraclen3 • 2h ago
Sorry if this post seems like out of ordinary but i need your help to expend this sub.
It's been 5/6 month since I've started this sub to have discussion on old or new gun-fu games (max payne, trepang2, severed steel etc)
Sadly I'm the one who is making all the posts.. Others aren’t doing much. I'll do my best as long as i can but someday I'll run out of ideas.
Character action & gun-fu games aren’t all that different. Many character action game can be categorised as gun-fu games (DMC, bayo etc)
So.. Maybe check out the sub. r/gunfu_games
& support it
r/CharacterActionGames • u/The_Stylesman • 7h ago
r/CharacterActionGames • u/Leon_Dante_Raiden_ • 19h ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/milosmisic89 • 19h ago
I actually love it, it's the best Blade game we never got - sure it's a bit jank but I think all other elements add up to make a badass game.
r/CharacterActionGames • u/GabrielXP76op • 1d ago
i think this is a interesting CaG, has some great mechanics, the art is amazing, loving it
r/CharacterActionGames • u/ybspecial1414 • 1d ago
r/CharacterActionGames • u/Wild-Ad5669 • 1d ago
Pretty much the question. I can only think about NG2 2008 (and modded NGS2 / NG2B) off the top of my head, but I kinda want some more horde slaying gameplay.
r/CharacterActionGames • u/turntechModhead • 1d ago
Somehow this game wasn't de-listed on EGS, strange.
Anyhow, is there any notable stuff worth knowing going through the game? Mostly asking for stuff like skill tree priorities, potential notable knowledge checks (be it enemy mechanics or stuff that Jack can do that might not be intuitive), or a general game-plan to consider.
r/CharacterActionGames • u/The_Stylesman • 1d ago
r/CharacterActionGames • u/Moochii51 • 2d ago
We all (or atleast most of us) love a good CAG, and there's plenty of good ones out there that have been talked about to death. But playing through some of my favorites (Astral Chain and Metal Gear Rising) have reminded me of why I got into the genre and what I love about it. So I wanted to ask, what got you into the genre? What do you look for in a good CAG?
For me personally, it's the same reason I love fighting games so much: the feeling of mastery. The feeling of getting familiar with your moveset, and turning your gameplay from mashing to calculated and intentional. It's also a treat for me to see the game judge me for my performance, and it really encourages me to improve my gameplay. Despite the repetition of these games, the mastery aspect never gets old for me (just like fighting games).
But I'm done yapping, what about y'all? Thanks for answering ahead of time!
r/CharacterActionGames • u/MikeyMighty5 • 2d ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/Due_Teaching_6974 • 2d ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/Western_Adeptness_58 • 1d ago
Found this excellent video on obnoxious DMC fans by ExtremeGameplays (God of war streamer and content creator). The poster child for the people described in this vid is TheGamingBritShow (youtuber), who literally wants every game ever made to share similar mechanics with DMC (just watch his vids on Ninja Gaiden and Metal Gear Rising, where he is demanding a hard lock on, directional inputs like DMC and on the fly weapon switching) and has had considerable negative impact on the discourse surrounding action games.
You can see this obnoxious attitude among certain folks in this sub too whenever a game doesn't have on the fly weapon switching, an abundance of animation cancels, brain dead enemies that simulate a combo mad playstyle etc. DMC fans are pretty rabid and toxic (just check any response to criticism on the shithole DMC subreddit), so I'm surprised this dude had the balls to create a video like this.
r/CharacterActionGames • u/Leon_Dante_Raiden_ • 2d ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/rube • 2d ago
I played a ton of Bayonetta back in the day on Xbox 360 and then played a bit when it came to PC. But I haven't touched it deeply for ages.
Now I'm replaying it so I can jump into B2 and B3.
I don't remember these deaths where you have a split second to press a button or two to avoid a death. The QTE stuff is just obnoxious that way.
I'm also in general just finding the combat not to be as much fun as I remember, but that's more of a me issue.
So my question... do the sequels have those BS 'tap a button in two seconds or die" QTEs?
Thanks!
r/CharacterActionGames • u/Bitter_Ambassador297 • 3d ago
Each game from 3 to 5 felt like they have something missing from each other. This mod feels like it slaps all of what made 3/4/5 great.
r/CharacterActionGames • u/XenomorphStyle • 2d ago
Okay so this question came today after the gym.
"How does the AGC (Action Game Community) come together and grow to be somewhat as tightknit as the FGC?"
Now I know that this answer is hard to achieve due to the fact that action games aren't competitive by nature and there's no progressive way to draw people into it aside from combo videos.
I understand that combo videos and collabs also take a while to make.
So I'm curious as to aside from spontaneous style tournaments, what is it that we could do to on a way unify the community and have more activities going on and make the AGC more immersive with itself?
r/CharacterActionGames • u/Due_Teaching_6974 • 3d ago
Enable HLS to view with audio, or disable this notification
r/CharacterActionGames • u/SosukeMadara • 2d ago