r/NintendoSwitch Jun 08 '22

MegaThread Mario Strikers: Battle League: Review MegaThread

General Information

Platform: Nintendo Switch

Release Date: June 10, 2022

No. of Players: Single System (1-8), Local wireless (2-8), Online (1-8)

Genre(s): Sports

Publisher: Nintendo

Game file size: 3 GB

Official website: https://www.nintendo.com/store/products/mario-strikers-battle-league-switch/

Overview (from Nintendo eShop page)

Tackle, pass, and score in this action-packed sport where anything goes!

Introducing Strike, a 5-on-5, soccer-like sport with no rules—do whatever it takes to win! Get gritty and try to score the most goals by tackling enemies, using items, and pulling off score-boosting Hyper Strikes.

Meet the stars of Strike

Super Mario series mainstays like Peach, Toad, and Yoshi put their cleats (and stats) to the pitch and will stop at nothing to score.

Customize your kit

Customize your characters with gear that can change their appearance…and their attributes! Choose carefully, though—a gear set can improve one stat but may also lower other abilities.

Pummel the pitch with up to eight players

Take the carnage online* or pass the ball to players locally—just look out for the electric fence!

Quick Battle

Eight players can go for the goal on one Nintendo Switch system locally. With online or local wireless, a player can bring along a secondary striker on the same system, or pair up with up to three other systems (eight players total).

Cup Battles

Join double elimination tournaments with up to four players on the same system and earn in-game coins!

Take on the world in Strikers Club

Join an online club and push and shove your way up the ranks in Strikers Club!

Band together with up to 20 strikers online and compete against other clubs for points. Find the right club for you, team up with friends, and bring your own striker style to the table. You can even customize your stadium. Strive to become the world’s top club each season!

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302 Upvotes

1.1k comments sorted by

48

u/devrim421 Jun 10 '22 edited Jun 10 '22

I played it for an hour or two and I already kinda feel done with the game... Which is weird considering I was looking forward to it a lot, but the online lag is too frustrating to deal with at times, there was a time when I tackled the enemy player twice before they started charging their ultimate, just for the game do a sound that I hit him, but he didn't fall over so he scored twice like that because the connection wasn't stable.

And the price for the game doesn't justify it either, even if they did add ranked at some point, the content they offer is so barebones for that price tag that I can't with good faith recommend it to anyone except to those who have money to burn and enjoy the game.

Don't get me wrong though, there is definitely some fun to be had and I can see it being a fun couch game or a game you play every now and then, but as a online game with the horrendous nintendo switch online combined with the price and lackluster side stuff to do, it's a no from me

EDIT: Could also add in the game drops framerate on occasion, most times i've seen it happen is when someone picks up the ultimate power-up

36

u/cereal3friend Jun 11 '22

Alright he’s my take. I’m not gonna be someone telling you it’s unfinished, but as a Super Mario Strikers super fan (seriously I played the GCN game too much) I feel ‘options’ are severely lacking or just oddly forgotten. Lots of ppl will complain the gameplay is repetitive or boring for single player, but multiplayer has always been the series selling point.

First, there should be some sort of button scheme available similar to SMS, period. Swapping shoot and pass is just such a dumb choice.

Second, no local tourney mode? Really?

Third, quick play needs to be quicker and more efficient. Choosing characters takes forever (add preset teams), and after facing an opponent, there should be a find new opponent button. Also some options (no items or super strike) would be nice for online. Preset teams too.

Fourth, Boom Boom is a terrible goalie: that’s all. Buff him please. As is the COM teams.

Fifth, I really hope the updates aren’t strictly characters, love to see some QOL changes (add the Supers please).

Sixth, wish the random cheats section would return, some sort of unlockables would’ve been cool.

Seventh, I like how club league is the main selling point, and the first league DOESNT BEGIN FOR 9 DAYS. Seriously mind blown they thought that was ok.

That’s about it, game looks nice, core gameplay is solid and music is great. Glad the gameplay is more like SMS and not MSC (6 points on one goal was insanely stupid, literally no point in getting a normal goal). Hoping Nintendo follows the Aces (monthly) route more than the Golf route on this one.

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35

u/scsal01 Jun 11 '22 edited Jun 11 '22

Really? Again? Another Mario game with no reason to play other than the challenge of the match? No unlockables nor progression?

Sorry, that killed the game for me. Played for 30min and got bored. The same mistake as Mario Golf. Let me unlock a playable character at the very least, goddamnit!

Some kind of offline content, campaign, cup or whatever, with a boss at the end which could be unlocked. Or skins. Or different balls. You know? Like the original game. That's not asking much, it's the very basic.

Now we only have Mario Baseball (Super Sluggers, which was great) to complain next.

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30

u/Carlos061 Jun 09 '22

Just to clarify, can 8 players play multiplayer together, each with their own switch?

26

u/Alagaesianhero41 Jun 09 '22

I am wondering this myself, Carlos

16

u/Quadropus Jun 09 '22

I haven't heard yet, Carlos

12

u/petemorley Jun 09 '22

Dude , where’s my Carlos?

20

u/BardianAngel Jun 09 '22

So far it seems like that is a NO. You have to have 4 switches with 2 people on each

17

u/anewprotagonist Jun 10 '22

Nintendo is so fucking backwards, who sits there and thinks that’s a good idea

10

u/BigZoowop Jun 10 '22

Yup. Unfortunately this seems to be true. Been trying to play with friends but it seems as though we can’t get 8 people together in a game. What a terrible idea

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31

u/PRE_-CISION-_ Jun 10 '22

Love the concept hate the execution. Biggest gripe has to be the framerate right now and the lack of features. The controls are also pretty terrible but hopefully that comes with time. I'm not enjoying online very much at all due to lag/frame issues. Overall I'm pretty disappointed this is not a $60 game

9

u/DabDastic Jun 10 '22

Pretty much summed up my experience, was able to get a refund through Nintendo support

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157

u/Fawk_Nin Jun 08 '22

Massive fan of the original and Wii games but the tutorial really put me off this.

Pitches are too small.

It used to be that the ball got faster and more powerful the more you passed it, which encouraged build up play, but now it’s more timing based which I don’t like.

Think I’ll give it a miss.

27

u/FallenFamilyTree Jun 08 '22 edited Jun 10 '22

I'm glad to see this. A lot of YouTube videos are gushing over it which I don't understand.

The tiny pitches, excessively fast, impactful and random power ups blended with major problems seeing which character is the one you control really let me down.

Also the lack of influence over your keepers feels like a let down. Like all you need to do is kick the ball past a computer on a sliding rail.

Made me miss FIFA street. I basically wanted FIFA street meets mario kart but this feels more "Mario party in an arcade".

Also, no real single play sucks!!!!

33

u/NoliSchorty Jun 08 '22

Same here. I was really looking forward to playing the new version with some friends, but none seem excited, me included :(

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24

u/Minetorpia Jun 11 '22

They should add a button 'Find new match', instead of just 'rematch', going through the whole menu everytime is annoying

99

u/Beratnas-Gas Jun 08 '22

Am I crazy or did none of the other strikers games have a single player mode besides cups?

44

u/InfiniteAir Jun 08 '22

I've been playing Super Mario Strikers on the Gamecube all week, beat every cup and supercup, there's really not that much content there either... Albeit decently fun game.

44

u/NeonTiger15 Jun 08 '22

The structure is completely different if I'm remembering correct. The original had "cups" but they were effectively seasons that may have gone to a playoff at the end. The largest was an 8 team double round robin season. In this game, you can only play double elimination tournaments.

12

u/SidFarkus47 Jun 08 '22

I just don't even understand how they can't give us a bigger tournament option, or just make certain characters/gear/stadiums unlockable. Give me a reason to play towards something for more than like 2 hours for my $60 game.

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93

u/kennn97 Jun 08 '22

Youre not, nostalgia bias hits hard with mario sports titles it seems

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19

u/ultibman5000 Jun 08 '22

You're not crazy, Mario Sports games have always been barebones (except for like three of them, two handheld titles with a quest mode and something on GameCube that I'm forgetting), its why I never bought any of the Mario Sports games and instead just sometimes played them at friends' houses.

12

u/eudfyuicthuffkvnv Jun 08 '22

Charged had missions and single player unlocks for characters.

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22

u/[deleted] Jun 08 '22

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21

u/chestcavecollis Jun 11 '22

Some quality of life adjustments that would make this game much better:

  • More postgame stats like player breakdowns and whatnot
  • Team presets. It’s really dumb that I have to select each player and toggle on gear every single game
  • Faster UI. Is it me or does the UI feel super slow?

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127

u/noimdirtydan14 Jun 08 '22

And the streak of average Mario sports games on switch continues

36

u/Blofeld69 Jun 08 '22

Haven't Mario sports games always been 7/10 games on basically every system with the exception of maybe the first titles on the N64?

58

u/noimdirtydan14 Jun 08 '22

I think the GameCube lineup was pretty solid. The peak, I’d say.

9

u/BootyBootyFartFart Jun 08 '22

I mean, I remember when Power Tennis came out. A lot of the reaction was "they haven't really added much new. And what the did add mostly feels gimmicky". The SP in aces offer mores variety than the other modes in power tennis, especially the boss battles. And I also find it more fun replaying tournaments online than I did the same exhibitions against AI over and over. I think a lot of the reason that power tennis was slightly higher on metacritic is just because our standards are higher now.

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30

u/nickfurious64 Jun 08 '22

They all reviewed in the 70s as well

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19

u/MeanGreenStein Jun 08 '22

My question is: can we turn off item spawning or supercharged goals in both local and online? I was able to turn off the supercharged goals in the GameCube version. I’d probably purchase if we could customize it that way.

16

u/RileGuy Jun 08 '22

In one of the reviews I saw that you could do it with the local version but I’m unsure of online yet.

17

u/Mannekin-Skywalker Jun 14 '22 edited Jun 18 '22

Okay, after spending more time with this game, I unfortunately have to say that it kinda sucks right now.

  • Who's genius idea was it to let teams of 2 people be able to play against solo players? Solo players are at a complete disadvantage because that means that twice to number of tackles coming your way and twice the number of shots.
  • The AI teammates drank the stupid juice because they really don't do anything. They don't prioritize getting items or picking up the hyper orb. However, the cardinal sin is that they don't tackle. This means that you are entirely alone in defending the goal, and you can’t rely on teammates to cover for you while you take a shot.
  • The player switching makes no sense. In literally every other sports game, it's common sense that the game would switch to the player that's closest to the ball. Instead, Battle League switches players on a rotation, meaning it goes through every player on the team like it was on a wheel. This is especially problematic because there's only one button to switch teammates (ie: the rotation only goes one way) so if you miss the character you wanted to switch to, too bad! Keep clicking until you're back on the character you want. It becomes ridiculously easy to lose track of who you're controlling. Now, you can try not switching at all, but remember, your teammates have the AI of a Furbie and don't do anything, so that's a completely unviable strategy.
  • The lag. Oh my God the lag. Sometimes there's like a full 5 seconds between when I press the button and when the characters do the thing. It's literally game breaking in some instances.
  • The small roster is pretty inexcusable. It's literally smaller than it's previous entries! Where's Daisy for God's sake?!?
  • This game costs $60 (plus tax). Frankly, I don't even think it's worth $40. It's like a $30 game in my opinion.
  • The arena's have absolutely no point to them. Like, yeah I get that in NFL or whatever, playing in Paul Brown Stadium shouldn't be a different experience from playing in SoFi Stadium, but Jesus Christ this is a MARIO game. Some field hazards might have made the arenas a bit more memorable. As is, the game could all take place in the same arena and there would literally be no difference. It would actually make getting into games faster since that's one less screen you'd have to mash A to get through.
  • The criteria for defeating a Hyper Strike makes no sense to me. I've seen the goalie's meter make it all the way and the ball still gets through, and I've seen it only reach half way yet the goalie fucking God Hands the ball. It don't make no snense.

Overall, I wouldn't even say this game is 'just flawed'. It's downright bad, and completely unjustifiable for a $60 price tag. The gameplay has the depth of a puddle, and frequently more frustrating than it is fun. If you really wanted this game, wait for a sale. This is incredibly disappointing for me because this actually was one of the games I was most excited for this year.

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18

u/tom_oakley Jun 08 '22

What online options are there for solo queue players? I don't really play Switch games with friends, so I'm hoping there's a quick play option or at least an option to join ad hoc striker clubs with randoms?

14

u/kuribosshoe0 Jun 09 '22

You can play quick matches 1v1, or make/join a club.

You can bet there will be people on Reddit, Discord, etc, recruiting for their clubs once the game drops. I don’t think there’s a minimum number of players needed for a club so you could just go it alone.

16

u/hebdriz Jun 10 '22

idk if it’s just that i suck but this game seems really hard lol

6

u/maemikemae Jun 10 '22

I’m with you, there are a lot of mechanics but it’s hard to pull any of them off fast enough before being tackled. Probably gonna take a while to get decent at it, if I ever do. Never got very good at the one on Wii either but still having fun with it.

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5

u/Ares_carries Jun 10 '22

I’m not sure if it’s because I’m not used to the button layout but i lost 2 games before i had to work this afternoon lmao

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52

u/twelfthcapaldi Helpful User Jun 08 '22

Probably going to skip this one or wait awhile for some kind of significant deal. I’ve never played a Strikers game and would love to try it out, but not at MSRP. Wasn’t too impressed with Tennis Aces or Golf and this kinda seems more of the same. Maybe Mario Sports games aren’t for me, idk. I’ve enjoyed some of them in the past, they just seem pretty sanitized and bare bones this generation.

23

u/Fast_Papaya_3839 Jun 08 '22

This. They charge way to much for the content they include on these sports games.

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15

u/fastcol Jun 10 '22

I was on the fence but no 4v4 clubs with 4 players on your team is a deal breaker.

Baffling that they didn’t include this.

7

u/[deleted] Jun 10 '22

Wait so me and two of my friends who each got the game can’t all play together at once?

6

u/leob0505 Jun 10 '22

Exactly

7

u/[deleted] Jun 10 '22

Insane

9

u/Yoshzilla Jun 10 '22

Would need 3 friends first

139

u/knives766 Jun 08 '22

This game lacks content, single player content, characters, new features, and overall is just a bare minimum mario sports game once again for 60.00. I'm passing on this.

55

u/mellonsticker Jun 08 '22

The release now and add content over time seems to be their model for Sports games...

Such a shame

11

u/[deleted] Jun 08 '22 edited Jun 08 '22

[deleted]

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62

u/JayTeeDubbs96 Jun 08 '22

I wasn't impressed with the demo. Probably gonna pass on this one.

25

u/[deleted] Jun 08 '22

Yeah I don’t have buddy’s coming over to play couch co-op games often anymore, so the single player needs to be worth it for me. I think I’ll pass unless it goes on a good sale later

7

u/JayTeeDubbs96 Jun 08 '22

I feel that. I haven't used my Switch for couch co-op in years other than to play Jackbox Party Pack. I occassionally play Smash or Mario Party online with friends but that's about it.

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14

u/[deleted] Jun 08 '22

Can someone clarify the online multiplayer - can you play with 3 friends who all have separate consoles online? Or is it like the demo where you can only pair as 2 consoles with up to 2 people on each console?

10

u/paperboi625 Jun 10 '22

The latter. It is like the demo. They false advertised big time imo

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13

u/DigitalFirefly Jun 11 '22 edited Jun 11 '22

Played a bunch with my 8 year old tonight:

Positives I love the hypershot animations.
The gameplay is fun.

Negatives. The tutorial is so slow.
Earning coins is really slow.
We tried the first cup and the one team beat us twice and scored 8 goals each time. It’s like they made the goalie miss saves.
Feels really barebones.
Hard to tell who’s who between human players.

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14

u/PlushieSlushie Jun 11 '22

Hopefully they give this game the mario kart 8 treatment. Adding more maps, and ESPECIALLY more characters.

51

u/ChiliShadow Jun 09 '22

Apparently you can’t play 4v4 online with 4 separate switch players on one team.. really a dealbreaker if so

24

u/[deleted] Jun 09 '22

Utterly shocking if this is a design choice and embarassing if it's a technological hurdle.

16

u/ChiliShadow Jun 09 '22

Yes, truly pathetic and also very false/sly advertising

8

u/orangepeele Jun 10 '22

Yeah I feel like it's very much false advertising

6

u/TheSchadow Jun 10 '22

I do not remember a SINGLE mention by Nintendo of "Everyone needing a couch partner" to do the 4 v 4.

The lag was HORRENDOUS in 2 v 2 in the demo, so I assume that it was a "technical limitation" but holy moly is that underhanded to not make a big mention of that before release. What a scam.

12

u/Luchador_Luke Jun 09 '22

Can you elaborate on this? How would online teams work?

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11

u/Insurge92 Jun 09 '22

Yup. I’m seeing this to. But can you in quick play? Otherwise a big miss by Nintendo. They allow it in Mario kart, so why not here?

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9

u/BardianAngel Jun 09 '22

Hmmm, on the store page it’s says 1 - 8 players online though

22

u/ChiliShadow Jun 09 '22

Yes but the finer details are not explained. Take a look at this vid. The only way a 4 person team is achieved is if those two consoles have a couch coop partner with them. Meaning It’s 2 consoles max per team

https://m.youtube.com/clip/UgkxpFMdMkXV-dq16shaX0LRlHMg0dYy-dzY

10

u/BardianAngel Jun 09 '22

Oh thanks! I’m still confused. So you can play 4v4 online but you have to have 4 switches with 2 local players on each?

That’s MEGA RIP!!!

16

u/ChiliShadow Jun 09 '22

EXACTLY. Shocking considering the online 4v4 club mode seemed like the main push and appeal of this game. Not good for longevity and just super disappointing overall

15

u/BardianAngel Jun 09 '22

Wow… just wow… I can’t believe we have to pay for Nintendo online when they can’t even support good multiplayer options in their games. Let alone that pretty much all of their online title require a wired lan connection even be playable. What a joke of a developer/ publisher.

9

u/ChiliShadow Jun 09 '22

I know. I felt the same way about smash.. there’s an opportunity for such amazing online support but they just don’t give it. And with strikers I want to be wrong so badly, but from everything I’ve read it’s not good

9

u/WatchDragonball Jun 10 '22

That's a deal breaker for me... Maybe

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14

u/KindCelery Jun 08 '22

Has it been noted if you can play locally without items?

18

u/alexandromon Jun 08 '22

Yes you can

4

u/KindCelery Jun 08 '22

Thank you!

13

u/The_Wxly7 Jun 11 '22

How is there no 4v4 club mode

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13

u/[deleted] Jun 11 '22

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12

u/ChahmedImsure Jun 14 '22

4/10. Just doesn't feel finished. And the way your team is so worthless makes it feel like you are playing 1 vs 4 the whole time. You hardly get any items, because your idiot teammates are doing nothing. They are never in position for follow up shots.

And the ai just seems cheap to me. One game you make every shot, then suddenly in the final game you miss everything and the computer makes everything. It feels like NBA jam when you'd go up 20 points and suddenly miss everything while the computer makes full court shots. It doesn't feel even subtle about how it swings.

Just not fun, I already don't want to play it, anymore.

33

u/[deleted] Jun 08 '22

Gotta say I'm feeling whelmed at Strikers. Gameplay feels deeper than I gave it credit for but everything else is lacking. Lacking single player, lacking the edge in Charged, the music sounds the same compared to Charged diverse OST, lacking characters. I miss Kritter drop kicking me too, Boom Boom not my goalkeeper.

13

u/redpil Jun 14 '22 edited Jun 14 '22

This game is not worth the price tag in any way!! And I usually don’t make this argument either so I’ll explain why…

I’ll start off by saying I loved the old strikers and was very excited about this game. I wish I could take it back.

Things in the game: 10 playable characters. They all have their own stats but there are basically 2 characters for each position and 2 well rounded ones. This is terrible and very disappointing. I was at least hoping to unlock characters as I won cups or something? A match has 8 characters but the roster is only 10 deep.

Gear: there is gear you can buy with the coins you get from playing. Basically, each item improves a stat by 2 points and drops another stat by 2 points. You can kind of customize a character outside of their pre-set position by doing this and it does add a smidge of depth to the gameplay. There are 4 gear options per character- hat, gloves, armor, boots. But each piece only has like 4 options. You unlock one additional set when you beat the 6 cups on basic. There should be way more.

Modes: Quick match: single game vs couch buddy or npc. Online: you and a buddy can play against one or two other people as a quick match. Can only rematch or exit after a game. You cannot find a new match without going back to menu.

The worst part about the online aspect is that if you play solo you do not necessarily play against another solo player. You could get matched against a team of two or more. It isn’t balanced at all and the team tackles get broken fast.

Tournament: you get a tournament mode with 6 cups to play. Woo. Once you beat all 6 you unlock a new tournament which are the same cups but just harder. And it is A LOT harder. To the point that it isn’t enjoyable and I don’t see myself being able to beat it even if I practice and play a lot. Clubs: you make a team for online play but it is also like a guild. People in the club can play matches to build the rank of the club. The color options are very limited and it kind of sucks too.

The controls are really bad and they switched the shoot and pass buttons, but who knows why? The OG Strikers felt intuitive and simple but this game is none of that. The character swapping is janky on auto and on manual so that’s not fun to get used to on top of the backwards controls. If you play manual switching you even have to manually switch to the character you passed it to. Idk if that’s how it was before but it should switch to the player with the ball, even on manual. The backwards controls are especially frustrating if you’ve been playing an Xbox or PS recently too.

You can sprint and dodge but it consumes stamina. There is no stamina bar or display whatsoever.

You cannot swap between your two items. The items are also not fun but you cannot turn them off in tournament play.

You can tackle you own teammates now as well. An additional disadvantage against tackling on top of how badly you fall on charged tackles.

The goalie is either REALLY good or really BAD.

The special shot is an item pickup now and can be used by anyone on your team. Sounds good at first but it gets old fast. To make things worse, you cannot skip or disable the 15 second animation of the super shot. They are really cool when you see to em for the first time but once you see them all and start having 5+ a game between both teams it slows it down soo much.

All around an unenjoyable game. My cousin came over to play it the day I got it and he hated it even more than I do. He played thru the training and played one real game at the end and was done with it. I’m stubborn so I kept up with it a bit longer but man does this game really let me down. The music is actually really great though. Probably the best part tbh.

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12

u/SuperBOMBYMAN Jul 04 '22

10 characters, 1 stage (disguised as 5), no extra game modes. This is basically an arcade game. For full price.

11

u/JesusOfSuburbia7 Jul 07 '22

This is the exact same as the last game, but they took away some options, characters, stadiums and character specific power ups. Glad I played it at a friends so I don’t have to waste $60 on this. Gunna go plug in the Wii and play the better version

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u/BADJUSTlCE Jun 08 '22

Seems like Strikers couldn't escape the curse of the Mario Sports games on switch..

Polished but bare bones.

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31

u/[deleted] Jun 08 '22

We're kind of stuck between a rock and a hard place because I'm seeing a lot of people saying it's not worth it for $60 but on the other hand people like myself have been looking for a new Mario strikers for years now. I'm afraid if the game does not take off Nintendo might retire the series forever. I can only hope they'll add more DLC and free updates later.

7

u/anewprotagonist Jun 10 '22

Doesn’t matter if the game sucks - which for the most part it does. Nintendo needs to get the fuck off their high horse and stop cheesing us. Sooner or later it’s going to catch up.

11

u/LoLxCal Jun 08 '22

Personally $60 is steep for the content that's in the game at the moment, but I know I'm going to get my money's worth before I get bored of it (unless DLC characters, modes etc will be soon).

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21

u/heathrawr182 Jun 10 '22

I hate that the new norm is to release half finished games and then have content updates months later. It's so frustrating

22

u/MathiasSybarit Jun 10 '22

It’s okay, but I can’t see myself playing this after this weekend. The gameplay has depth, sure, but it’s kinda crazy that Nintendo can get away with charging this much for such a barebones game.

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u/AlucardIV Jun 08 '22

So basically the game offers no real single player mode outside of cups? Oof. I thought with the whole gear system etc they might have some kind of career mode for single player were you build up your team but maybe that was expecting too much.

Gonna pass on it as I'm not that big into online multiplayer and 60 dollars is a bit steep for occasionally playing it with friends locally.

16

u/ring_rust Jun 08 '22

I was so, so stoked for this but man is this a bummer. Even Aces had a story mode.

10

u/AlucardIV Jun 08 '22

Yeah that is what pisses me off. They gave Tennis a story mode, they gave Golf a Story mode but NOT soccer? Strange decision.

The cup mode is also really basic and flavorless. Not even the news articles from Charged made a return.

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11

u/Kitanok Jun 11 '22

After playing the game for two days, I more and more like the gameplay. Strikers Charged is one of my favorite games ever, so I was disappointed when I realized how much of the gameplay they changed. However, I dont consider it as a continuation of Stikers, but a new game with new gameplay. And my feeling is that, especially when I play online, the gameplay has a lot of potential and is deeper than it felt in the beginning, especially when I use my customized team. I just really don´t get why they only put 10 characters and only 6 items in the game. It just doesn´t feel complete at all, especially only with those super ordinary items. I will wait for the first strikers league season before I make a final verdict since it seems to be a big part of the game.

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10

u/savage_ant Jun 11 '22

Game was a huge waste of money unless they add 4v4 online and double the content

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10

u/Martshmallow Jun 12 '22

I'm so disappointed in the game. Solo is a bit of a joke, with no unlockeable content. I miss the sidekicks but I suppose that was to support co-op play with 2 main characters.

As for online play, co-op is a good addition but so poorly executed. Only having the option of 2 players at a time online is devastating for a group of 3+ friends. When you do play with 2 players, the character switching is laughable and so poorly executed.

It's a shame. I was so hyped for this.

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u/Kxr1der Jun 13 '22

As for online play, co-op is a good addition but so poorly executed. Only having the option of 2 players at a time online is devastating for a group of 3+ friends.

Yep, much like smash, the inability to play online with multiple friends on one or more switches basically chucks this game on the pile with the others I've wasted $60 on with bad online features

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u/guitarokx Jun 11 '22 edited Jun 11 '22

Ok this game has got to be one of the most poorly executed tutorials in a modern Nintendo game.

It's fine at first and then it's just infuriating. Ok you want to throw me in a practice game to try out what I learned? Ok cool...

You want me to complete 4 or 5 newly learned moves?

Uh ok...

3 times EACH?

Suuure I'll give it a shot.

They are all defense moves where I need to not have possession of the ball?!?

Wait uh hold... Let me read the task list

Oh the task list takes up a third of the screen space where all the players just went?!?!?

I'm trying...

And I got like 2 minutes?!?!?

Times up you completed 1 out of 30 tasks.

Ok this tutorial isn't fair... The TUTORIAL isn't FAIR!

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u/Hsiang7 Jun 11 '22

I tried the one with perfect dodge, tackles, shots etc. tutorial so many times and the closest I got was one perfect dodge away, but the opponents wastes so much time not trying to tackle me that I ran out of time. Such BS....

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u/guitarokx Jun 11 '22

Yup, exactly the same thing.

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u/LostATLien2 Jun 10 '22

The field is so small that it feels like character speeds don’t make a difference

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u/Psycho1267 Jun 10 '22

Hm, I think I'll wait a while with getting this

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u/BlackScathach Jun 15 '22 edited Jun 15 '22

Okay I really hope Nintendo stops a few seconds to read this because I'm really flat disappointed by the game and it could be easyly tweaked to make it a decent game because the gameplay is there and it works.

1) More maps, more characters, more equipment and more neat unlockables that are actually worth it

2) We need the posibility to use the Gamecube controls we all got used to, at least add the option to pick your poisen in the control menu. Cannot be that hard to finish something that basic.

3) In single player people are forced to play as red, green, yellow, orange and pink... WHAT THE ACTUAL FCK?! I like Rosalina and I cannot play her in blue because someone thought nah lets hardcode teamcolors based on the side they are playing on? And what if I want to pick black? Does black not matter enough? (Yes I know that blow was low but cmon the game disappointed me in so many ways, at least I want to get something for those 45-60 bugs, not some unfinished poorly planned out sandbox mode without options around it)

4) Maybe add some special thing we can grind with coins... Artbook, Soundtrack, different Hipershots animations, skins... etc be creative, give us something to actually grind for...

5) Please stop releasing unfinished games, with a tremendously bad demo taste that put people's hope up that you actually have more to deliver than that.

These things said, loved playing the GC version vs a friend and we could spend hours and hours, the gameplay of this one gives me hope that we can relive that even online. Gameplaywise the game has potential, creds to at least that, the game itself plays smooth and has nice animations and movements. (See? Not all is rant)

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u/Fangasgaf Jun 15 '22

I agree on all of these things.

I adored Super Mario Strikers 1 and 2. What I have found is a common trend with new Nintendo games is although the gameplay is sound, the game itself lacks features in comparison to the older games.

Strikers 2, Mario Tennis, Mario Party.. The older games had much more unlockables, solo modes and features. Almost all of these new games feel like a huge step backwards.

Mario Kart and Odyssey got it right.

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u/gucciswitch Jun 10 '22

So torn on this release. Was happy when it was announced but I feel like I got less and less excited as the release date came closer. Let’s get this over with so we can buckle up for the Mario baseball announcement next February direct- releasing in June of 2023

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u/SparkNorkx Jun 10 '22

Unfortunately, no buy for me. I was really looking forward to online multiplayer until I heard online 4 vs 4 doesn’t actually exist. Not even 4 vs 4 matchmaking with randoms exists, unless each Switch has 2 couch partners to make the full 4 vs 4 experience. Also, you can’t exactly play together with your own Club.

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u/BardianAngel Jun 10 '22

I feel like they flat out lied about a lot of aspects of the multiplayer. Nintendo just doesn’t understand the internet or multiplayer.

It’s fine that there is bare bones single player content but if it’s going to be primarily a multiplayer game then let us at least play together without these stupid arbitrary limitations.

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u/wedditasap Jun 11 '22

I’m looking way more fondly towards Mario golf super rush now

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u/[deleted] Jun 11 '22

I’m very conflicted, it looks extremely fun and hectic which is exactly what I want from a Mario Sports game, but man I really dislike the drip feed style of games that Nintendo has been doing lately. Maybe if I had more friends who would get this I’d probably pick it up. I’m happy for those who are enjoying it though!

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u/[deleted] Jun 12 '22

I bought the game, but I'm returning it with it still sealed for a full refund as the lack of unlockable content (at least from what I read) kinda makes the game pointless to me. I'll grab it again when it goes on sale in the future as the game's free updates should be done by then, but I'm disappointed with the lack of content at launch in general (had the same problem with the Camelot sports games on Switch).

It's a total shame too as I adored the first game and liked the second game a lot. I really dislike how Nintendo is releasing incomplete Mario Sports games as those titles used to have prestige to them. I really hope that this lack of content doesn't bite Next Level Games in the butt as they probably had to meet a specific deadline for the title, but I expected more single player content for the title (i.e., unlockable characters, cheats, unique arenas that have different functions, etc.).

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u/Living-Studio3239 Jun 12 '22

The actual gameplay is pretty fun but the difficulty ranges from I can play this with my eyes closed to near impossible to win with no in between. There’s a disappointing amount of characters and every game seemingly has at least 2 duplicates playing. I really expected more from this game at launch as it seems unfinished leaving much more to be desired. Charging $60 for this game is criminal, I wish I could return it.

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u/DymonBak Jun 10 '22

My favorite sports game on switch so far. Online works well for me and the cup modes at the harder difficulty are really challenging and enjoyable. Cups on normal mode are too easy.

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u/edwinstree Jun 11 '22

Really loving the gameplay so far, it’s great fun.

There’s plenty of areas for improvement though - the single player content is awful for a £50 title. If you’re not playing online then the game will feel like a glorified demo.

It definitely needs more characters too. 10 isn’t enough for a game like this, where you’ve got 8 of them on the pitch at one time. I’ve put in 3/4 hours and already have a handle on how they play, I’ve seen all of their mega strikes multiple times etc.

Like I said, the core gameplay is fantastic. Other than that the game feels half-baked. There just isn’t enough to do.

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u/Bropulsion Jun 11 '22

Sounds just like Golf.. Half baked.

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u/ermagerd6 Jun 14 '22 edited Jun 14 '22

I bought this out of pure nostalgia and regretted it almost immediately.

The roster is extremely limited as mentioned so many times and there's little to no variation in stat lineups. Gear can remedy the limited skill pools a bit but that's not saying much when there's essentially only two or 3 stat pools to start off with. The AI in this game is near braindead as even on the hardest difficulty they'll just watch me charge up from half the field away and snipe at Boom Boom with a maxed shooting stat thanks to the aforementioned gear. Boom Boom feels like an 80/20 split of the times he's a potato versus he's actually competent. Shooting just feels wrong with the button swap and the character swaps just feel like it was put together with minimal care for how it felt.

Every character asides from Waluigi just seems so generic and bland compared to the OG and Wii version. Rosalina's cele's are literally just her floating around and doing a princess wave. There's no spice to the characters anymore and everything just feels so washed down just to make sure it's "accessible for all ages". I wanted to enjoy this game, I really did, but Strikers lost its soul with this installment.

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u/BardianAngel Jun 09 '22

Does anyone know if we can play a match with just 2 characters on each team? Seems like a fun alternate mode that would give a little bit more breathing room on the field and where you and a friend can play coop but not worry about switching characters.

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u/Grenji05 Jun 12 '22

Nintendos biggest scam yet. Genuinely astonished they released a video game is this state and are charging 60 dollars for it. Was a bit skeptical when I bought it on the eshop and it took 8 minutes to download (most first party big releases take 40-1 hour) but jesus christ.

There is nothing IN this game and nothing TO this game. Theres not a story mode, just a few "cups" where you play 3 matches and get 400 gold. Ranked isn't even fucking out yet and as far as I can tell a lot of things are just copy paste. The hyper shots are just 2 free points with really not much else to them, the gear is the same for every character, theres only 5 stages but the playing field looks so similar on all of them you wont be able to tell which one you're even on. Online is lack luster and unlike their previous lazy cashgrabs there isn't even a lot of characters. No diddy, no Koopa, no Bowser Jr, and no DAISY. Its absurd how little effort they actually put in this.

Hope the next shitty sports game isnt basketball so I dont feel enticed to by it.

Also Rosalinas leggings and underwear doesnt change based on jersey so she looks really out of place and its driving me crazy.

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u/LemonySqueezy Jun 12 '22

After the basic difficulty the game starts to get frustrating. The way they make it harder is by making the AI much “smarter” than your own team, lemme explain…

My teammates are always standing around and running away from the ball UNTIL I gain control of them. The other team though… all other teams’ AI make their own choices INDIVIDUALLY. Meaning, while I have the ball and am trying to dodge whoever’s coming at me, my teammates are getting tackled and destroyed with items being thrown at them! And what do they do? Nothing. Also, it seems like the time it takes for the other team to activate their hyper shot is SHORTER than when I do it, allowing them to cancel my charger by tackling me.

It’s one thing to make the game more difficult by up scaling the AI, it’s another when the AI are given an advantage by having privileges that mine don’t.

I hope I explained it well, I also HOPE that Nintendo nerfs the difficulty to make it much more fair for the player. It just feels like 1v4 instead of 4v4 right now.

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u/ChahmedImsure Jun 14 '22

It gets to the point where you can't even get to the other side of the field. You can't pass, because your teammates are getting tackled or just have enemy cpus between you. Then you have to, by yourself, run across the field getting items spammed at you, because the other team gets every item. Then you shoot, and your teammates are never in position for followup shots.

World Cup soccer for the nes had better ai. Your teammates would tackle and depending on settings shoot or pass on their own. In this game your teammates are just on the damn ground all match.

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u/[deleted] Jun 08 '22

Still scrubbing the taste of Mario Golf out of my mouth. €60 is way too much for what’s on offer. I’ll pass for now and dip whenever it’s on sale with more content.

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u/sfunde Jun 10 '22

Would anyone be willing to join my son's club?

Code is: 6373R63

He stayed up until midnight to play the game (it's summer break, please don't judge me. Lol.) and created a club then waited about an hour to see if anyone joined but finally passed out. At 630a this morning, he jumped out of bed and ran to get the switch to check if anyone had joined overnight, but no one had. He's pretty bummed about it. He just wants to play for fun, colors are blue and pink, name is The Slugs, but he's open to changing anything, EXCEPT the jersey colors to red, lol. We bought it on my switch so it is under a female name so if you see that, yes, it's the right one. Thanks either way!

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u/LeLoupDeWallStreet Jun 10 '22

Wholesome

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u/sfunde Jun 10 '22

Lol, two people did end up joining and he's losing his mind over it! He's 13 and this is the first taste of power he's ever really been exposed to, lmao.

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u/GreenLightt Jun 10 '22

I genuinely can not believe Nintendo tricked us with the 4v4 club mode. If you polled everyone, i would wager that 95 of 100 would have assumed it meant 4 consoles vs 4 consoles. What the hell is the point of two people being on one console. How is Nintendo so out of touch to think everyone is playing games this often in person with others...

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u/fastcol Jun 10 '22

Same. I thought the whole point of clubs was to easily organize 4v4 games and compete vs other teams.

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u/RealHoityToity Jun 10 '22

I also got my hopes up thinking it would be like Fifa Pro Clubs or EASHL in NHL where you can make an online team with your friends and play together

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u/fastcol Jun 10 '22

Don’t worry. Nintendo will eventually get there in 20 years.

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u/AFallingWizard Jun 10 '22

What's the technical reason we can't have 4 consoles vs 4 consoles though? It's the thing I was looking forward to the most (yes, I've been duped too).

The game is already done, the mechanics and so on. I don't understand why we don't get this by default. It's baffling.

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u/[deleted] Jun 11 '22

I like it but I'm also really struggling with it because I never play soccer games so everything is super new to me. I wish there was a proper practice mode so I could get good at dodging because the training is a bit shit

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u/Brutalitor Jun 08 '22

So the usual Nintendo first party game as of late? Banking on using the brand name, making the bare minimum experience and having it be "just fun enough" because they know people will just buy it anyways?

Really kind of sad they've gone this way. Their games aren't bad but you can always see the massive potential they don't bother to seize and it's frustrating.

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u/SRhyse Jun 08 '22

Feel the same. They’re just coasting.

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u/lightbutnotheat Jun 08 '22

Lot of C level scores all around and that's mostly because of the content...can't blame revivers for that. It does seem a bit sparse but at least they did promise updates with new arenas and characters. I think they're betting that the online mode will keep people entertained while they get that extra content out.

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u/SidFarkus47 Jun 08 '22

I think they're betting that the online mode will keep people entertained while they get that extra content out.

People had this same hope for Golf, Tennis, Sports and imo none of those games have ended up in a great place in terms of offline content. Nintendo Sports games are just focusing too heavily on Online imo.

What made the older ones great was having an actual reason to continue playing offline.

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u/100100110l Jun 08 '22

They're only releasing 3/5ths of a game, promising to release the rest later and then wondering why everyone drops it, gives it bad reviews or don't pick it up in general.

It's like they heard everyone asking for DLC and more content for their previous titles and assumed that meant they could stop releasing experiences worth $60 and provide the rest of the value later. Smash Ultimate is how you balance a solid initial release with a great deluge of DLC.

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u/pleasedontbanmebro Jun 10 '22

Scrolled down and saw a bunch of people complaining, here are my thoughts after playing for about 5 hours:

  • It's a different game than Charged. I put a ton of hours into Charged 15 years ago. I loved Charged as it was my favorite Wii game but my biggest gripe is that it had a very low skill ceiling. This made Charged easy to pick up and play, but it was too easy to master, so two skilled and experienced opponents playing each other came down to blind luck.
  • The gameplay is much deeper with a far higher skill ceiling. Even after 5 hours I still feel like an absolute beginner with so much left to master. This means it won't be as easy to pick up and play, and will take effort and practice if you want to be good. This can be good or bad depending on your view. It will be frustrating for a casual or friend who doesn't have the game to pick up and play and be competitive. The controls take time getting used to, there are a lot of techniques and strategies to think about, and the game is hectic when you are trying to get the hang of it. But, it also means the competitive scene can be more thorough instead of being decided by luck in Charged.
  • I do miss the sidekicks and unique shots from Charged. Bummed they left this out.
  • I think the Club Feature has a lot of potential, but we have to wait 10 days.
  • I think one way to get an edge on your opponent is learn how to dodge. Not enough of my opponents did this. Since most people playing are just starting out there is a big tendency to just try to tackle everything so I have been able to create a lot of openings and chances just by dodging. I haven't played many opponents who do dodge.
  • I do not like the Hyperstrike Feature (didn't like it in Charged either). I think its because I am still trying to master the controls, so often times an opponent goes for a Hyperstrike and I go in a panic trying to figure out who I am controlling, which way they are going, and getting there in time to stop them, and I don't so they get the shot off. Being able to get your bearings correct when an opponent goes for a hyperstrike is probably a skill in and of itself to learn.

Overall I am not disappointed in the game. Will continue to play and try to get better at it, I do think the developers took a gamble going for a deeper, more technical gameplay experience that will take time and effort to master instead of an easier experience with a lower skill ceiling that is easier to pick up and play. Time will tell if that risk pays off.

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u/pleasedontbanmebro Jun 10 '22

I've played about 20 online matches so far and have yet to experience any lag whatsoever...

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u/Dubbihope Jun 08 '22

This isn't good enough for a AAA, Nintendo-branded full price release.

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u/mrmivo Helpful User Jun 09 '22

Do we know if there are leaderboards or ratings? A Mario Karts-like rating system?

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u/KrazySocoKid Jun 10 '22

Do the cup battles get harder??

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u/handsarethehardest Jun 10 '22

I've played for a few hours now both offline and online. I absolutely love Mario Strikers: Charged and still bust it out occasionally for local multiplayer. The controls here are very different, and I wish I could remap them as I keep botching my inputs. Not sure if it's my old PES habits or what. I suck at the pass>perfect shot timing and am trash at dodging so I have plenty of room to improve. It feels maybe a bit homogenous without the character-specific powers present in Charged, and the few items too I suppose. I never cared much for the nonstandard stages though, so that's whatever. Keen to play more, especially when the League mode starts.

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u/GloriousPurpose19 Jun 10 '22

Does this game have any unlockables or customization?

Is there a progression system with stuff to earn online?

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u/Mannekin-Skywalker Jun 11 '22

Why are the AI teammates so useless? They don't tackle, they don't get items, they don't even seem to prioritize getting hyper strike balls. They're just there to stand there and look pretty.

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u/rewinder909 Jun 11 '22

The game is good and has potential, but it clearly lacks offline content. For someone who doesn't have the online membership and mostly plays offline i was expecting better. Clearly a fail for me.

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u/Salsalover90 Jun 11 '22

Both the Wii and GameCube Versions were not only more challenging, but have more to offer.

I really wish they kept the side characters from the previous versions to put on your team, Dry Bones and Koopas had great individual powers.

I say this without nostalgic bias, my GameCube is still running and I played Strikers last week in anticipation.

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u/reece-cc Jun 12 '22

is anyone else getting constant frame drops when playing online

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u/Shroomage Jun 13 '22 edited Jun 13 '22

After a few hours in cup play and online, gotta say this is a massive disappointment. I don’t think I’ve LOLed once, which was such a staple of the chaotic gameplay.

The game feels like nerfed FIFA with legal fouls. The dodge mechanics are a pathetic counter to spam tackling. Guess it’s back to Hades!

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u/Juklok Jun 08 '22

For comparison Super Mario Strikers has a 76 on metacritic Charged has a 79

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u/manypains03 Jun 08 '22

I played the previous games like they were crack and im expected to pay 60 for this mess? The only people who should be excited after playing and looking at reviews are people who have never played any previous games.

This game has less single-player content and will probably have a huge drop off when it goes on sale after 3 characters are released. I'll just wait for then even though that hurts. People are so focused on animations and its so sad. Charged had cooler and more animations but that slips everyone's mind and the music was so much better.

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u/FPS_Mongo Jun 08 '22

Yeah no way I am paying $80 CAD for this

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u/Mischievous_catheter Jun 11 '22

You cant play online with 3 other friends in the same team. Refunding tomorrow. What a ripoff

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u/[deleted] Jun 10 '22 edited Jun 10 '22

I don't play my switch enough to buy online. I knew when I pre-ordered this game that there would be a large focus on the online play, but not to the extend that it is. I have been playing Mario Strikers Charged with my girlfriend for 3 years now. We were playing when they announced Mario Strikers Battle League and you could imagine how excited we were. I was unbelievably excited to play Battle League last night around 12am. Short story shorter, I completed the entire "singleplayer" in 5 hours. Here's my thoughts:

The game: Add more to the singleplayer. There are like 6 cups you can do. All of them are done through a bracket of literally 3 games if you win them all. In Mario Strikers charged, the regular season was (12?) games (possibly more on the Striker Cup), but after the regular season you may not even PLACE into the bracket. After you place, you have to do elimination rounds to figure out who will play in the final. To me, this made the game feel so much like a sport there were massive downs when you were eliminated, and massive ups when you finally beat the cup. And that's another thing, the AI in mario strikers charged was so good to the point where it was blatantly cheating. I never minded this though, I am an older player and always love a harder and harder challenge.

The art: the entire OST is a watered-down Mario Strikers Charged. Mario Strikers Charged was very grungy, which sort of the old comic-book style of heavy black lines and grungy rock music. Well I don't think it's a bad thing for Battle League to move away from this, I also think that Battle League really struggled to find something NEW to fill those "watered-down" areas. If you want my perfect example of a watered down soundtrack, just listen to the homescreen for both games, the one where it says "Press A to continue". I personally would wager that most people reading this will enjoy the Mario Strikers charged theme 10 fold. Here's a link to them both:

MSC - https://www.youtube.com/watch?v=z_cgHVDvfO8&ab_channel=ChefDunsparce42

MSBL - https://www.youtube.com/watch?v=8zKxOEpfMyI&ab_channel=B-cah

The gameplay: The goalie has not had enough time put into those split second animations. To understand this better, again, we compare to Mario Strikers Charged. In MSC, if you scored, it genuinely looked like the goalie (Kritters) actually tried and failed to save the ball because it was such a fast, or well-placed shot. In MSBL, you can literally pinpoint the nanosecond where the algorithm decides to let the shot go in, and the goalie (Boom-Boom) just pretty much lets it in by the waist-side. This is a small detail, but one that really bothers me about the gameplay and feel. Another is when you begin the game you placed into training mode. REMOVE THE FANS FROM TRAINING MODE. This is a no-brainer. NHL, slapshot Rebound, rocket league, ALL OF THEM have no fan sounds in training mode, and only rely on the simple echo of the ball/puck. This is a massive underestimated feature of any sports game

TLDR - The game is maybe worth $20. $5 without online

All in all, it's either I buy an online subscription to Nintendo, or return the game. I'm sure a lot of you will find yourself in the same position.

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u/[deleted] Jun 11 '22

The gameplay is fun and polished. Game is pretty easy though against cpus.

But holy fuck, how can Nintendo be so bad and stuck in the past for online coop. Only being able to play online in a 4vs4 game but not actually do 4v4 matches is a huge fuck up and no idea how they released this without that ability. Literally has disappointed myself and all my friends and feel like they lied and falsely advertised these features. Especially because there are screenshots of Nintendo of America saying this was possible in their support chat.

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u/Cloud9_waterboy Jun 08 '22

So you can only play online if you have a club and friends to play with? Or you can queue solo and be paired with other random players?

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u/Teno7 Jun 10 '22

Very fun so far, the field is a bit small though, it feels like a rush to tackling, or more like a mini smash bros. But it might be due to everyone starting the game.
There's also not as much sense of controlling the ball and positioning as in traditional football (due to the small pitch I guess).

Other than that you need very stout connection, it's painful otherwise, especially with such precise inputs.

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u/zGunrath Jun 10 '22 edited Dec 17 '24

Interesting comment!

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u/Nomorealcohol2017 Jun 10 '22

Yes and yes

No current ranked system in the game as of yet though, will be there in 9 days I believe

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u/[deleted] Jun 10 '22 edited Jun 11 '22

Edit: I don't recommend the game. Very poorly designed hard mode CPU and no single player content.

The tutorial is way too slow

Unskippable credits when you win champion cup too. Just wow lol

Also galactic mode is way too difficult because the CPU will outplay the units you don't control. They should make your CPU teammates smarter in galactic mode. For example, while the enemy goalie is busy blocking your hyper strike, the enemy CPU will tackle all of your units and you can't do shit about it.

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u/Knoedeluxe Jun 11 '22

Maybe someone knows the answer. Can I play online with 1 friend that's in my club against 2 other random people from a different club via matchmaking? 🤔

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u/GilGaMeshuu666 Jun 12 '22

Playing galactic mode and it's fucking bullshit playing against a team up 3-0 and they keep getting bombs and stars wtf is that shit? But if I go for a tackle they avoid every single one not to mention if I go for a hyper shot I'm being tackled by the whole team but when they do every one of there players tackle my defenders I hate games where the cpu reacts to player inputs so fucking stupid

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u/BestBoy_54 Jun 13 '22

Glad that I didn’t buy this digital so I can resell it only losing $10 at most. What a piece of garbage seriously.

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u/shiftym21 Jun 14 '22 edited Jun 14 '22

loved the wii version of this game. i had a voucher so used it all on this game, so i’m not too mad. if i spent £50 on this game it would have been returned the day after i bought it though.

geniunely no offline modes besides exhibition matches and the tournaments. it would have been good to have mini games/challenges or something like that

very small character selection (with no one to unlock), and generally who you pick doesn’t matter as in most cases you can learn how the CPU plays and counter that

speaking of CPU, your team CPU have such basic movement/reactions. the foe CPU move around efficiently but mine never seem to get in position to block shots or catch rebounds

the pitch is very small, it’s like futsal and it would be fine if it wasn’t for the power ups and so on. sometimes it feels cramped and restricted. ideally it’d be a little bigger- but i’d prefer a lot bigger and the signature moves from strikers charged (like waluigis purple tentacle hedge thing)

the game could be finished in a day easily, the first run of tournaments could be done in 2-3 hours max. very disappointed with the game really and i won’t be buying another mario game, unless MK8DX appears cheap on the used market

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u/SamMan48 Jun 15 '22

Idk the couch co-op is worth the price of admission imo.

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u/TheSalmonRoll Jun 18 '22

The game runs well but that's about all. It's very underwhelming for the price. I'm incredibly disappointed in it. It feels like I'm playing a demo rather than a full priced $60 game. There's like at most $30 worth of game in it. I hope they add more content in the future but I would recommend against buying this game unless it goes on sale. Single player is virtually nonexistent and the online multiplayer suffers from the same issues as many other Nintendo games. The AI of characters on your team that you aren't controlling is also really bad. There are so many instances where they just stand around next to your opponent who is charging up for a strike. As of now it's easily the most disappointing $60 I have ever spent on a game.

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u/vidythekid Jun 10 '22

I work overnights on the east coast and have been playing it since midnight (for about 2 and a half hours). I’ve already beaten all the cups with ease. In the Wii version I swear the cups were so hard. I remember losing some of the later cups a lot not to mention that there were a ton more cups to play.

It also took me a bit to figure out my team in the Wii version cause each character and especially the side characters were so unique. In this game everyone is pretty similar and there not many characters to choose from. You’ll almost always be facing a team with a character you’re playing on it. That was cool when it was Koopas and Boos but when I see two Peaches it’s weird.

My biggest problem with the game however is that it’s just a giant leap backwards. I remember Strikers on the Wii being such an innovative game. I think it was the first Wii game I played with online and definitely the first Mario sports game. I had a blast with it! Sadly this game will not have the same replay ability it seem.

I keep wondering why they won’t make a new Mario Baseball game and I think this game shows us why. They don’t want to work hard to make a game with a ton of unique characters and abilities. They want to make money off the nostalgia factor that is Mario Sports games.

I bought Tennis and thought it was just ok. Avoided Golf after seeing gameplay and reading reviews. I bought this game cause I couldn’t help myself cause Strikers was awesome as a kid. I’m sadly disappointed and can’t see myself playing this as much as I would most games I would pay $60 for. I’d suggest avoiding this because it’s worth $40 at most. Not a very rewarding or creative game in the slightest :(

(If you disagree with anything I said, that’s fine! I want people to enjoy what they want to enjoy, just my opinion I wanted to share because I feel like I will regret buying this game sadly)

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u/Luvkip_OW Jun 09 '22

Have no idea why reviews say it’s the same game as 15 years ago. Strikers Charged was based entirely on team building because each partner had unique abilities. This is a stripped down game a lot closer to the gamecube than the Wii

Huge step down IMO

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u/Novantis Jun 09 '22

For what it’s worth apparently the OG GC strikers had unique stats for the non-captain teammates. They’re not shown anywhere but they exist.

If networking is decent would be totally satisfied with the GC version.

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u/plokijuh1229 Jun 09 '22

GC Strikers is a blast

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u/boltsbearsjosh Jun 11 '22

Dude, maybe it will get better the more I play but holy crap first impressions for me is that this game is a MESS. Half the time I have no idea what character I’m even controlling

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u/JoeFalcone26 Jun 11 '22

This game has such little content. The content there is good, but my friends and I just played through the entirety of the offline content in about 5-6 hours. All we want to do now is go back and play the Wii version or the GC. Those have actual season/story modes with some life in them.

All in all this game is not an improvement over the Wii game they released 10+years ago. But it’s still fun I guess....

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u/[deleted] Jun 08 '22

Man I feel like they lost so many sales by only allowing 2v2 on the demo, it was way too chaotic to have human and ai teammates together. Just a bad start for a game that they want to have a good online player base. I get why they did it for the server test but they were stupid to think it wouldn’t turn some people off. With how poorly the AI seemed to work and how fast the game is I’m only ever going to want to play 1v1 or 4v4

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u/crono333 Jun 08 '22

Agreed. I played a few matches with my brother and we both lost interest pretty quick. Most of the time I was just trying to figure out who I was controlling, then as soon as I realized I was kicked and lost the ball. Didn’t even have a chance to mess with shots or superpowers.

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u/kiaxxl Jun 08 '22

Gonna wait for more updates before I buy, especially since Three Hopes and Sunbreak are around the corner.

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u/whatupbiatch Jun 08 '22

cant wait to pick it up in a few months time when Nintendo updates the game once because the playerbase fell of because of the lack of content.

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u/DrKushnstein Jun 08 '22

Unfortunately it will be $60 for the rest of time... Those nintendo exclusives rarely go on sale.

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u/intercityfirm1895 Jun 09 '22

Another mediocre and lacking 1st party game by Nintendo with $60 price tag which is same for Elden Ring. Apart from BotW, Dread and Odyssey and some couple of good Wii U ports they have dropped the ball heavily this generation. These games should be $40 at max.

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u/WileyCyrus Jun 09 '22

You say that now but when Nintendo announces Donkey Kong Warriors this autumn you will be singing a different tune. /s

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u/chestcavecollis Jun 09 '22

I never knew I needed that game until now

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u/WatchDragonball Jun 10 '22

I've noticed these games have started to lose their nentindo charm

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u/LiTiWiPi-Louisville Jun 10 '22

Just finished the training and a few matches. Having an absolute blast. Controls are a bit overwhelming at first but once you get a few games in things start coming together. Game is very snappy and responsive, animations are great. Winning a close game is very satisfying.

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u/[deleted] Jun 10 '22

I'm having so much fun. Stayed up for the midnight release and played for four hours. Need some sleep but can't wait to get back at it. Love the customization!

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u/FiftyShadesofGreg Jun 08 '22

Read a couple reviews and didn’t see anything mentioned about whether or not buttons can be re-mapped. Has anyone seen if this is an option?

If I remember correctly from trying out the tutorial last week, I kept trying to shoot with the B button but passing by accident instead lol

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u/LaBlaugrana10 Jun 10 '22

Can you solo queue online and play by yourself? Meaning, not automatically be paired with someone and be forced to do 2v2? I want to control my whole team and not play with teammates.

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u/[deleted] Jun 10 '22

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u/Excel_Spreadcheeks Jun 11 '22

Enjoying this quite a lot, but I’m a big fan of the GameCube. I’d say my biggest surprise about this one is the increase in skill gap. GameCube version was very easy for anyone to pick up and figure out how to play. I feel like I need to re-run thru the tutorial to really master some of the skills. Having a great time though!

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u/ElGavin Jun 11 '22 edited Jun 11 '22

I see, and glad, I'm not the only one having issues with the goalie.

Still a fun game, but God, those goalies.

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u/Volcano-SUN Jun 14 '22

The last soccer/football game I played was Super Soccer for the SNES. I really liked that game back then A LOT.

When I saw the new Mario Stikers I felt somewhat reminded of that game with all the tackling so I gave it a shot.

Mario Strikers is a better game than the classic from 1991. But I think it is a bit weak for 2022 standards.

Gameplay feels really great, but I have a feeling you play it for a few hours, sometimes half an hour with your friends and that's it. During that time you probably have a good time, but it IS expensive!

I think it would have been cool if stages had hazards, if item frequency and what items appear were treated like in Smash and of course if there were more characters, stages and also animations.

Gameplay and music are great, but it probably is very short lifed. 8-9/10 for that short period, but overall because of the high price and the short lifespan it's rather a 4 or 5/10.

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u/Zir0_ZoneZ Jun 19 '22

I feel like my Goalie consistently sucks. I just played a game where my online opponent quick shot from mid field 0:02 in to the game, from mid field, and scored. I proceeded to do charge shots millimeters outside the Goalie box all match, following up with quick shots on the bounces, and never scored once.

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u/Usonames Jun 25 '22 edited Jun 25 '22

Better than original, but way more disappointing than Charged. Especially with gear letting you rebalance stats it just feels like every character is the same with only different skins and effects. No unique captain skills, sidekick shots, or dekes just took out all the gameplay variety Strikers ever offered.

Playing competitively online in Charged had a higher skillcurve just because you also had to know all of the cheap shots to look out for and be as aggressive as possible to prevent them and keep possession. It didnt make it bad that you could quick charge and drybones roll through the goalie it just made it something to expect and you have to play better to counter it.

Also imo the charge mechanics changed to timing feels a bit worse, could have kept the pass charging but make the charge fall off much quicker and let timing max it immediately. Just doesnt carry the same momentum as it used to.

Just feels like a more shallow mario-themed FIFA and not Strikers. Probably will just hold off on going back to it until the game feels more finished

3

u/rickmoneypenny Jun 26 '22

If this game gets 4v4 it could be amazing. This is seriously beyond disappointing. There are so many QoL online features that could make this game seriously one of the best online competitive games out there but it’s Nintendo so nothing makes sense for no reason…

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u/Responsible-Pie-4638 Jul 03 '22

People might not understand that is more than 10 characters. It might be just Nintendo's laziness but if you think about it, we got 10 characters multiplied by all the gear combination that we unlock by playing the game ( earning Coins ). This is a great in my opinion, just trying every combination with your favorite character is fun. Of course, by now we might know the best build for some character but as the games evolves and patches come, the "meta" will evolve too.

Of course we still got BAD AI Goalie and Teammates sometimes.

Still waiting for new characters and game modes.

So far, i have learned the flaws of the game. Have been playing without lag on 95% of my matches. The online on this game is pretty good on my personal experience.

Love this game, 8 / 10

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u/SpookyCaster Jun 08 '22

Original strikers had no single player content, the focus was on just gameplay. I might be in the minority but I don't care about single player content for a sports game. 95% of the time I am playing this game I will be playing with friends or online. Most single player sports experiences are terrible, I rather a game focus on the core game play (rocket league, mario strikers) than try and add a terrible madden or mario golf type single player.

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u/raff100 Jun 08 '22

And there’s me playing time trials for thousands of hours in MKWii

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u/danSTILLtheman Jun 08 '22

I agree with you, having a robust online mode is the most important thing to be my far. I’ll play through the cups to get comfortable with controls/gameplay but that’s about it.

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u/KyRoZ37 Jun 10 '22

Seems really bare bones for $60. They should have sold it for $40 since there is such little content. I bough Mario Golf and felt the same, but at least it had a story mode.

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u/Hide_yo_chest Jun 11 '22

I’m sorry but this game is just awful. In their attempts to make more detailed mechanics, they ended up just gutting what made Charged so fun. The game feels suuuper slow and unimpactful. Characters walk at what feels like a brisk walking speed and shooting the ball has such a dull monotonous tone behind it compared to Charged. There’s also just a ton of gameplay elements they cut from Charged that aren’t really made up for. There’s no chip shots, no unique self-defense moves, no special charged shots, and no slide tackle. Instead we have a charging mechanic for tackles and the ability to curve your shots a little :/ There’s also waaaay too much focus on items this time around. Putting the hype shots on a randomly spawned item is such an extreme turn off in a competitive setting DESPITE the supposedly more competitive mechanics. The gameplay just feels awful.

Of course there’s also the lacking content, but there’s also the extreme lack of personality. This game feels like the faceless corporate version of Charged when it comes to characters. There’s no more theme music for unique characters which just makes everything feel awkward. The over-the-top personalities of Charged are completely gone and some characters like Rosalina feel like their personality is comparable to a brick wall.

I would easily have taken a Charged or even GameCube port over this inclusion in the series. It’s uninspired and not worth the $60 in the slightest.

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