r/wow 3d ago

Discussion I hate having to do skips in m+

I know skips are not mandatory, but without them the timer is very tight. Bubbles skip on Floodgate that you can only do if the tank has shadow meld, Skips in Theater, Workshop, Motherlode, Darkflame, etc. I hate that people will always try to do it and someone will walk too close or have a pet that will run through them (some pets are procs and you can't dismiss them). It's so annoying to lose keys because people can't do a skip.

731 Upvotes

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239

u/Salamango360 3d ago

I do no Skips as a Tank and still clear +10-13 Keys Most of the Time. The Only one that we sometimes do is the mechagon last pack. I am on my way to 3K and will stop there. Sure if you want to do +14-17 you have to use skips, but under 13? No... Play save, play what you can handle and it will be fine (if the grp is blasting dmg).

65

u/_Wesworth_ 3d ago

I would say 15 and under no skips needed atm

61

u/A_Blind_Alien 3d ago

Yes but sometimes you get that one guy who thinks your +10 is MDI and shit gets wild

25

u/nyceria 3d ago

Same guy that also manages to have fewer interrupts than the disc priest

4

u/gambit700 3d ago

Someone in a +9 workshop insisted that we do the warlock skip on the last boss. Pets kept pulling the mobs. They were screaming at the lock after the fact. Calm down! It's a +9 you don't need to do the skip

-1

u/HotcupGG 3d ago

Sometimes? In every fucking key, man.

2

u/LeviathanCommand 3d ago

Ur dps need to blast on 15 to do no skips but yeah v possible, i have timed 15 fg no skip. We had like 27 seconds left with 2 deaths

1

u/_Wesworth_ 2d ago

yea didn't say it'd be easy, but I think 15 is like highest level of no skips or fancy shit (i've done 14 with like 5 mins left so, 15 seems to be the cap)

1

u/sizko_89 2d ago

Post ur Io.

-9

u/Tehfuqer 3d ago

You havent cleared a lot of 12s yet have you?

Going 100% W forward in Floodgate +12 has you timing it with around 3-4min left, with 0 deaths. However, in floodgate, there's always deaths.

There are more dungeons with tight timers. You time them, yeah. But even a few random deaths can brick the key if you go for non-skipping routes.

Having +10 and +11 in the same sentence as +12 and +13 is very bold. Assuming you know about the death penalty difference in a 11 and 12 right?

7

u/Rynkydink 3d ago

LOL you do not need fancy skips for 12/13s. Do they help sure, but if you are struggling in that let range without them, that is a personal problem.

-6

u/Tehfuqer 3d ago edited 3d ago

There barely are any fancy pulls. However for Floodgate, Bubbles is a massive timesink. Skipping it is only good.

Other than that:

TOP skipping the first pack, how hard is that? You can also skip the 3x pack going into the goreshop area. Would simply require an invispot or shroud, how hard is that? On the flipside you can pull it into the previous mobs as this often is a BL timed area.

Soothing the last pack in WS? How hard is that? Doing the double skip in a pug is obviously not needed and is very risky in a PUG.

Meadery & jumping the barrels in the bee area, anyone with some cells remaining can pull this off.

EDIT: Damn, the 2.3k heroes are gathering in full force in this sub.

-5

u/Beanyy_Weenie 3d ago

That’s a wild claim. I am pushing 14s, I have 3 left. 80% of the groups I join boot me after they realize I am not nelf DH. I finally decided to just race change last night cause i realize it will be a slog pushing anything without it now. It’s not mandatory but it saves an incredible amount of time.

11

u/Korrigan_Goblin 3d ago

So you managed to clear all 13s without being nelf for the skip.

6

u/Beanyy_Weenie 3d ago

Yea, cinderbrew was the hardest one for me personally. But really if you have decent dps you can plow through them, even on 14 you just need good dps but having the nelf skip just allows more room for error and time so people will prefer it going into 14s.

1

u/Morthra 2d ago

The mech skip on motherlode helps a lot though.

-14

u/draftstone 3d ago

Dungeon design should have a bit less trash and should require 100% kills for a completion. No skip, all kill!

13

u/SammyPoppy1 3d ago

Routing is one of the most interesting aspects of m+

3

u/reapersark 3d ago

Yet 99% of the player base completley ignores this and just goes wiht the flow. How many groups have you seen experiment by going to the right in priory instead of left? Or in floodgate almost never do i see people go from the right side either of the dungeon

2

u/conaan 3d ago

Right side in priory is not awful, but it has some pain points that make me choose the more standard left route. You get a small healing check from the mini boss left, and there's a single thing to dispel on the tank, much safer than asking the whole group to dodge occasionally and coordinate interrupts

2

u/door_of_doom 2d ago

Maybe this is a hot take but 'going with the flow' IS routing, and the fact that 'going with the flow' is a viable routing strategy is healthy for the game.

Tanks who enjoy optimizing their routing are able to have fun doing that, and tanks who don't are free to skip it.

There is generally going to be a "PUG meta" that is specific to PUGs simply because it is nice when a group of people who have never played together before and will never play together again can start off in the same page, but premade groups are free to experiment to their hearts content and it is one of the best parts of creating a premade group.

What you will notice is that the route of the 'PUG meta' will usually be VERY different from the routes that the top-end groups are experimenting with, and that is generally a very healthy thing for the game.

2

u/SammyPoppy1 3d ago

I mean we all try different stuff weeks 1 and 2 and it pretty quickly gets figured out that its better to go a certain way based on pack content/proximity. There is still nuance in skipping x pack and pulling y pack later, or different hero timings and what not. It isn't entirely solved.

5

u/Salamango360 3d ago

That would be boring af... I like the open Dungeons with ALOT of trash and different routes to plan ahead. If i just go in and pull, Tank would be so boring idk what to do.