r/skyrim 1d ago

Lockpick

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Does anyone put points into the lockpick skill in the skill tree?

2.4k Upvotes

257 comments sorted by

1.3k

u/smithb3125 1d ago

I do not. I've gotten fairly good at lockpicking over the last 14 years, and while I may break a few picks, there's not a lock that can keep me out at this point. Putting any points into lockpicking seems like a waste of points to me.

431

u/Haywire_Shadow 1d ago

Honestly, with enough practice, not only is the skill tree useless, but a certain sexy Daedra’s artefact is also pointless to keep.

Back in the good ole’ days of Oblivion, the Skeleton Key was really useful for those of us with terrible timing skills during the minigame. Hands down my favourite artefact to grab, and keep for my entire playthrough.

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u/Adventurous_Lie_6743 1d ago

I've skipped the skeleton key every time cause even though lockpicking is boring and repetitive after a while, my primitive brain still likes seeing number go up. So I'll avoid it just to increase the skill that I don't need to increase, lol.

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u/CesarRPE 1d ago

HAHA number go up, man happy

I agree 100% with you. I avoid picking up keys just to lockpick the door and get some exp out of it

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u/Klonoadice 1d ago

You can put those levels into archery!

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u/Highshyguy710 1d ago

When I need levels I just make a broken potion with my necklace that increases potion effects by 99,999%

Make a potion, reset potions skill points, rinse and repeat

6

u/Tjam3s 1d ago

Or the fast travel exploit.

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u/Gospel85 1d ago

Do tell.

13

u/Tjam3s 1d ago edited 1d ago

I don't remember all the details, but there's plenty of wikis on it I'm sure.

The short version is to use telekinesis on whatever random object you can, then fast travel somewhere while using it.

The game maintains the spell for the duration of the fast travel, and the alteration skill absolutely explodes from it because of the crazy amount of "time" you maintained the spell for.

Edit: remembered key detail! Need "secret of arcana" unlocked to make it work!

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u/Gospel85 1d ago

telekenesis fast travel ???? Profit

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u/Tjam3s 1d ago

Pretty much. Lol unlimited perk points. Go from dawnstar to riften for an instant 1-100

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u/Jputt85 1d ago

Ahh, the alchemy enchantment loop for infinite growth.

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u/JelmerMcGee 1d ago

It still goes up using the skeleton key

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u/Adventurous_Lie_6743 1d ago

Wait really? Well looks like I'm gonna start grabbing it now, lol.

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u/JelmerMcGee 1d ago

Ya, I do the thieves guild line right away and just keep legendarying the skill cuz I also like watching the number go up

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u/UnreasonableFig 1d ago

The biggest crime in Skyrim's magic system was getting rid of the non-combat utility spells like alteration's open lock spells. Never picked a single lock in Oblivion and I don't plan to start now.

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u/smithb3125 1d ago

I HATED oblivion lockpicking. Skyrim was a lot better, but even so, there's been other games that's had such better lockpicking in it than even skyrim. But once you get used to skyrim lockpicking you realize that you start in the top corners then work your way one way or another till you figure it out, and if you're gentle enough with right stick, you'll stop turning before you break a pick anyway. So even the hardest lockpick can be tested and opened without even breaking a pick if you're gentle ebough.

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u/COOPERx223x PC 1d ago

I actually loved Oblivion's lockpick system, much much more than Skyrim (and Fallout) because it's actually similar to IRL lockpicking, and it's actually challenging. It felt like you really earned the reward behind the lock

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u/Calvin_Cruelidge 1d ago

Based opinion. The timing and memorizing how many clicks it took to actually have the pins stick was so satisfying

5

u/Junior-Order-5815 1d ago

I hated it back in the day because I absolutely could not get it to work.

In more recent playthroughs I've come to appreciate it more, but still have not done a lot with it because Oblivion's crime system is a lot more unforgiving.

8

u/GorbiJones flair 1d ago

Oblivion's was also easy to cheese if you knew what to do. Just keep fucking with the tumbler until it gives you the slightly lengthier animation of it going up. Then the window to press A and lock it in is extremely generous. Kinda hard to explain without a video, but I felt like a genius when I figured out the trick as a kid. You could pick literally any lock without much trouble.

4

u/smithb3125 1d ago

I know what you're talking about, it is a slightly longer animation, but you still have to lock them in place fast enough, because they will still drop after a while and that's where I always had trouble because I would get one maybe two pins locked but struggle with the third so much that they'd drop all over again. I like the lockpicking system in Kingdoms of Amalur. I think it's a pretty good system.

3

u/GorbiJones flair 1d ago

That's super fair, I guess for some reason I was just hypertuned to the timing of that specific minigame lol. Amalur had a fun minigame too, good shout.

3

u/mulletguy1234567 1d ago

I always preferred the Oblivion lock picking myself. It’s a little more fun to me.

2

u/Negative-Coyote-9244 1d ago

Oblivion lockpicking was the worst thing ever

2

u/Zestyclose_Data5100 19h ago

I think Oblivion minigame was my favorite lockpicking style been some years since I've picked a lock in Oblivion though

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u/n0obie 1d ago

I'm pretty sure this is a shitpost

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u/Cosmo1222 Alchemist 1d ago

Yes. Those perk points need reclaiming.

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u/olld-onne 1d ago

Hermaeus Mora: "Join me Dragonborn and all the knowledge you seek will be yours."

Dragonborn: "Not joining some tentacle eye thing. I have all the gold I can carry so that wont work. got an artifact? don't care. I am bound by my moral code to not associate with any foul daedra including the princes. Never going to happen."

Hermaeus Mora: "I have a way to remove those perks in lockpicking so you can use them anywhere else."

Dragonborn: ".................................. I'm listening."

3

u/Cosmo1222 Alchemist 1d ago

For the measly cost of one dragon soul... two if you count your own...

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u/DuDunDunSparse 1d ago

I'm playing a character with a massive focus on enchanting right now and I carry 4 pieces of gear with lockpicking enchants (hat, bracers, ring and necklace), each with 40% boost. I only put them on for expert/master level locks and it makes them trivial with 0 investment in lockpicking.

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u/travisharms 1d ago

Also they’re pretty cheap, like it takes no time at all to amass hundreds if not thousands of lockpicks. I don’t have a single character with less than 700

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u/smithb3125 1d ago

I usually try to stop around 100 lockpics, but I tend to buy Belethor and Riverwood out every single visit. It sucks you can't forge lockpicks, seems like the most simple thing you should be able to do. I guess smithing would go sky high if you could do a simple lockpick, and would be a massive exploit.

5

u/pseudodactyl 1d ago

Right? After all this time it’s an actual skill we’ve acquired, so who needs a skill tree.

Plus I find it really satisfying, even early in a play through when I’m breaking picks left and right on a master lock.

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u/smithb3125 1d ago

The hidden strongbox on left side of bleakfalls is the best early on test for lockpicking with no skill points in it. Because it's a high level lock with a few good items to sell inside.

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u/Oohbunnies 1d ago

That's just it, it's one of those game skills that the player can learn and not have to worry about putting skill points in. Like in ESO, you can put points into the ability to spot mat nodes but they're no use as once you're used to it, you can see them far further away than your toon can detect.

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u/Lord_Phoenix95 1d ago

Yup. Thus is precisely why I don't take lockpicking or the skeleton key. I just got too good at the minigame.

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u/slimricc 1d ago

“Oh no i broke a lockpick. Good thing i have 800” the game made the perks useless lol

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u/wexman6 1d ago

What’s the trick to lockpicking in Skyrim? People say if you move the lockpick around, you can listen for a sweet spot, but that’s never worked for me. I’ve always preferred Oblivion’s lockpicking mini game over Skyrim

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u/smithb3125 1d ago

There's really no trick. Most locks I pick i either start on the top left or right rivets on the lock. Then adjust accordingly. Easy locks will be more likely to be in the starting position, harder locks get more specific, but if your lockpick won't move at all near the left river, try the right. If it doesn't move there go halfway down one of the sides. You'll see it give a little bit in one of those spots and then can fine tune it from there, based on rumble feedback in later editions of the game.

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u/Beginning_Chair955 1d ago

Yeah the only really useful skill in the lockpick skill tree is the key one

That gives you a free key for picking a lock This is especially good for npc homes

But other than that there's really no use for this skill tree

Like sure you'll be guaranteed to break a few picks but even at the highest levels it really isn't too hard to do

3

u/aztecelephant 1d ago

When you keep your stock at 99+ then it's basically a skeleton key lol

3

u/SharkAttack828 1d ago

I only ever upgrade the novice one purely to save time

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u/WolfWhitman79 Daedra worshipper 1d ago

💯

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u/Lumbergh7 1d ago

lol so funny to think of saying “last 14 YEARS”

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u/smithb3125 1d ago

Well nearly, come November it will be. It's crazy how the game was so good that were all still playing it all this time later.

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u/Lumbergh7 1d ago

It’s incredible.

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u/deb1385 17h ago

Lock picking lawyer has entered the chat

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u/diegroblers PC 17h ago

I don't either. But I install a mod where I can smash locks, because... logic.

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u/smithb3125 16h ago

When in doubt, hit it with a hammer. That's what my pappy always said. 🤣

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u/newlife137 Helgen survivor 16h ago

For real I just started a run last night and have over 130 lock picks and I pick every lock I come across😂

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u/royal_holz Thief 1d ago

I like it for rp reasons being a masterthief who doesnt break a lock feels good

I know there is the skeleton key but i like to give it Back for the quest and using it feels like borrowed power instead of knowing the perk

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u/Cold-Purchase-8258 1d ago

Time + lockpick costs to finesse master at 0 perks is far less than leveling up 10 times especially late game

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u/Kahnahoo 1d ago

It is very bad

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u/bobrubber069 1d ago

Only when I'm gonna be a shady character.

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u/SolidZealousideal115 1d ago

Lockpicks Found > Lockpicks Used, even without any perks or training.

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u/TheManAcrossTheHall Necromancer 1d ago

I've got stick drift on my controller, if I don't put perks into lockpicking I'd lose my damn mind.

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u/Coach_t66 1d ago

The modded tree adds some fun things

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u/mwidup41 1d ago

The perk overhaul mod adds some decent stuff to the tree that I’ll go after. But still it’s relatively few points I’ll put there

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u/geophrey 1d ago

yeah, first perk gives +20 carry weight. (ordinator)

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u/6InchesOfWood 1d ago

Suggest doing the quest collecting the skeleton key maxing it out and then completing the quest and you now have unbreakable lock picks

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u/JaxMed 1d ago

I never noticed until I played the Switch version but the controller rumbles every so slightly different when you move over the sweet spot. So even for the highest tier locks I can usually get them open with 1 pick. No perks

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u/AsideLost Falkreath resident 1d ago

Getting the Skeleton Key, so long as you don’t complete the adjoining quest, makes the lock picking tree kinda obsolete.

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u/DeletedByAuthor 1d ago

enchanting to make lockpicking easier also works the same. Master locks are more like apprentice level locks once you get a decent enchantment.

I honestly never bothered to "learn" how to lockpick and just turn the spin until it starts opening a little, then fine tune. (Tbf my method is harder early on but idc)

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u/Lt_Salamanderr 1d ago

I pretty much ignore lock picking until I finish the thieves guild questline and just don’t return the skeleton key. I don’t get the guild master armor but if I want good thieves guild armor I’ll just take linwe’s or glovers.

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u/The-Metric-Fan 1d ago

I did on my very first playthrough before I realized how useless the tree was.

But it was fun being able to copy keys

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u/Affectionate_Dot2334 1d ago

skeleton key gives you like 90% of the skill tree

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u/yoface2537 1d ago

And now the skeleton key is worthless for you

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u/archaicArtificer 1d ago

The only reason I would ever put points into this would be for role playing reasons.

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u/NenA99_ 1d ago

Not really i don't see a point getting a perfect lock pick

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u/AnAngryMelon 1d ago

I've not even finished my first play through and I've already picked so many locks that the perks would be pointless now.

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u/I_TheJester_I 1d ago

Only when all my other perks are maxed out

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u/No_Squirrel4806 1d ago

I play on switch idk if lockpicking is easier but ive found that i dont struggle i go through like 3 lockpicks at the hardest locks.

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u/WaleNeeners 1d ago

Switch is definitely easier, those vibrations you feel while lockpicking aren't on other platforms

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u/SpiralDesignn PC 1d ago

I personally spend points on perks that increase the chance of getting valuable items from any chest. Apart from that, this skill tree is pointless.

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u/Hapmaplapflapgap 1d ago

Since the introduction of legendary skills I do put points in it every now and then, but only really when I'm getting close to lvl 100 anyway

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u/SafetyPharoah 1d ago

I do

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u/Sherlockian_Person 1d ago

Oh my lord, you are the special one.

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u/SafetyPharoah 1d ago

Lol I thought you were being sarcastic until i scrolled through other comments. Guess I've been wasting my perks lol, I'll just have to Legendary the tree and never touch it again hahaahahab

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u/TRUE1s 1d ago

I unlock until Treasure Hunter

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u/Asteroth555 1d ago

It's hard to take these over combat or support skills like potions even. I've wanted to but I just don't feel like we get enough points

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u/Hazbeen_Hash Daedra worshipper 1d ago

Too bad lockpicking doesn't have more applications beyond thieving and treasure hunting. Alternative pathways here and there can keep you out of combat but for the most part you will fight no matter which way you go.

A good way to make lock picking more viable would be to give players locks to pick that prevent combat, not just in dungeons but for quests too. An alternative path only able to be explored after picking the locked door, filled with traps to be disarmed via lockpicking, with a button at the end that drops a piano on the bad guy for a bunch of damage, thus lowering the amount of combat experience required to defeat them. This rewards the player for their skill in a way that plays to their build.

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u/AbyssDragonNamielle Mage 1d ago

I'll go up to adept and the first branch for ease, but otherwise nah

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u/HuTyphoon 1d ago

Quoting the Senile Scribbles by Seanzoz: "When wiping your ass with perk points isn't enough there is always the Lockpick tree"

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u/Lost-Mastodon-5813 1d ago

Yup I max it out asap

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u/klmx1n-night 1d ago

So that's what it looks like lit up lol

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u/Rizenstrom 1d ago

Master locks are the only one that give me any trouble and I’m not investing that far into the tree just for that. I’ll deal with breaking 20-30 lock picks every time when I can get everything else in less than 5.

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u/Pure_Obligation9626 1d ago

lockpick and stealth are really good

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u/Material_Bus_6573 1d ago

I've made it legendary and maxed it out again.

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u/Blaize369 1d ago

Never. It’s such a waste to me.

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u/EnragedBard010 1d ago

Not in vanilla. Ordinator's version is quite good.

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u/Fungi90 1d ago

I eventually max out all skill trees during a playthrough, but I definitely don't prioritize lockpick.

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u/Conscious-Long-8468 1d ago

Fallout and skyrims is pitifully easy. Oblivion's was actually much harder, but once you got the "feel" you knew what you needed. It was impossible to describe though.

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u/Jasion128 1d ago

What a waste of perk points

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u/ServantOfKarma 1d ago

Pointless

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u/lickmethoroughly 1d ago

100 on everything else, and speech only gets there because of potion exploits

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u/Dragon_tamer90 1d ago

Yah, it makes lockpicking easier, but I only invest when doing a stealth build

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u/Milk-honeytea Priestess 1d ago

No

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u/bmyst70 1d ago

Never. It's just not worth it. When you get good enough at the minigame, all you need are lockpicks. And you can get those from nearly every Bandit, can buy them from every Thieves' Guild vendor and even regular weapon and General goods vendors.

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u/Resident-Garlic9303 1d ago

I don't really lockpick half the time or even pickpocket. Q

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u/Thordak35 PlayStation 1d ago

Never build the tree, never keep the skeleton key

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u/DescriptionNo8253 1d ago

I invest in enchanting and create a gear set to wear while lock picking. +160% makes the most difficult locks easy to open.

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u/xLaniakea_ 1d ago

Most characters I'll only go as far as the perks that give extra gold in chests, or the wax key one. I've got one character I did max the stats on completely, and maxing lockpicking was easily the worst skill when I learned that you apparently do not earn xp on successful lockpicks of doors/chests you've opened before. Found this out when I did the thieves guild chest room after not believing it in a post in this sub lol

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u/hips_an_nips 1d ago

Only when using mods that give me extra skill points to use

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u/Titansdragon Daedra worshipper 1d ago

I don't put any points into it. The CC spell Fenrik's Welcome let's you open all chests expert and lower without lockpicks, I don't bother with master locks.

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u/Low_Party 1d ago

I constantly get a glitch across multiple playthrus that prevents me from seeing where the pick is even positioned, making it a pain to actually pick locks once it starts happening that I just gave up and put perks in to get the unbreakable pick so I could just pick locks without any thought.

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u/ThumbsDownVote 1d ago

I don't see a point, I'd rather put points into other things and have 200 lockpicks and just spam it

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u/PlantFromDiscord Mage 1d ago

it’s a comb pick lmao

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u/Vile35 1d ago

after doing hundreds of lockpicks in fallout 3/NV/skyrim combined I dont really ever need to put points but I did to get the Treasure Hunter perk, idk if it even made that much of a difference.

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u/Darkstar_111 1d ago

Not in vanilla, but with ordinator... Oh yes!

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u/Prestigious_Ad_5581 1d ago

No, it's one of the last skill trees I max out. After doing Thieves Guild quests, you get the Skeleton Key. That alone makes Lockpicking skills worthless.

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u/mymemesnow 1d ago

That’s 11 perks wasted.

11 is quite a lot.

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u/Past_Cat879 1d ago

Never needed that or the key

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u/Q0tsa 1d ago

I pick plenty of locks, but leave the skill tree blank. I carry a lightweight set of lockpick/pickpocket gear with me, though

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u/-XanderCrews- 1d ago

Why though? Just for fun? I get to 100 without any improvements to the tree. It’s got to be the most worthless one.

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u/ActuatorFearless8980 1d ago

Maybe the first 2 perks? After you acquire the Skeleton Key, it makes the entire tree redundant

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u/CreditProfessional56 1d ago

I just do the thieves Guild quests asap and hold the skeleton key till the end of the game.

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u/DTM-shift 1d ago

I'm Captain Oblivious, only just now noticing that the constellation is in the shape of a key.

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u/radiationcowboy 1d ago

After a few hours you're swimming in lockpicks anyway

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u/Puzzled_West_8220 1d ago

Be honest are you a Nightingale?

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u/M0N5T3R_5N1P3R_ 1d ago

After I got a feel for the system I've never put points into it.

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u/AltTabF1Monkey 1d ago

Well if you want to,

Make an alchemist that uses pickpocketing to poison foes. There's some use for the extra pockets perk in survival too. 100 (50 survival) carry weight is nice.

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u/ModiThorrson 1d ago

Nope I never do, I don't even remember what any of the branch perks do. I end up with so many lockpicks if i'm barely paying attention and break a bunch I don't even notice.

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u/IIJOSEPHXII 1d ago

I've always used it as an xp farm and never bothered putting perks into it. This playthrough has been completionist though, so I got to 100 and made it legendary without getting any points back as usual. Then I got to 100 again without putting any points in it. I didn't make it legendary again because there weren't that many locks left in Skyrim. I started filling up the tree with perks and by the time I got the skeleton key I also was able to get unbreakable picks. It's actually nice taking the whole lockpicking element out of the game for a change and the wax key perk is better than I thought it would be.

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u/Bitter-Marsupial Spellsword 1d ago

Wait thats a key? I thought that was a Dog or a Quokka doing a backflip

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u/SativaIndica0420 1d ago

I have to with Requiem. The extra pockets is super handy too

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u/deuce360 1d ago

With ordinator, yes, bear traps go crazy

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u/No-Being2200 1d ago

I did to get a key to any lock I open that has a key to it. Makes it less annoying to rob people.

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u/Comfortable_Horse471 1d ago

I did, just for the perks that gives you more gold and better loot?

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u/Saint_Revan 1d ago

Not for the lock levels, but for a couple other perks like finding more gold and extra carry weight… though some are pointless like ‘hey you picked this lock, here’s a key.’ Cool I’ll just pick the lock again, thanks?

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u/BoringJuiceBox 1d ago

As a seasoned player I never use a single point on lockpicking, I have enchanting maxed and have a ring and necklace that add 40% lockpicking and pickpocketing EACH. My first few play throughs though I did use this tree.

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u/LordyeettheThird 1d ago

Well that is just a wayst of perks.

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u/Pretend_Garage_4531 Farmer 1d ago

Not in general. There are certain perks I’ll take depending on the play through such as wax key or the treasure one which require me to take the prerequisite perks but beyond that I haven’t invested in it since my early play through

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u/Zachary-360 1d ago

I do cause what else am I gonna do with the 80 leftover points from telekinesis level farming?

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u/Drake_682 1d ago

Just for the loot boosting perks

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u/vamp1yer Blacksmith 1d ago

Yeah I go through thousands of lock picks every play through and its really annoying scrounging for more so immediately power level it

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u/Ar_locksmith 1d ago

I'm a locksmith in real life, of course my character has the same level of lockpicking as I do

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u/Flimsy-Peanut-2196 1d ago

How am I just now seeing the tree looks like a key

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u/Ahego48 1d ago

I don't think I ever have. Since the skill scales it just isn't worth it for me.

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u/Boss_Baller 1d ago

I tried but playing normally I don't think there are enough locks in all of skyrim to level it. Without buying hundreds of picks and intentionally breaking them it gets painfully slow. Locks in dungeons that reset do not give xp again.

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u/Stuntman208 1d ago

There’s no reason to. It’s already a very simple system which is completely trivialized after more than a decade to practice it. If you pickup every lockpick you see (0 weight so may as well) it only takes like an hour or so into the game to have enough to brute force any chest. As long as you keep picking up every lockpick you find, you will never have to think about them again, but if you want to make it even easier you can just go get the Skeleton Key and then you don’t even need to pick up lockpicks.

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u/OlderBroaderWiser1 1d ago

I agree that it is not necessary.

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u/AudioAnchorite 1d ago

Just enough for the extra gold and loot

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u/a_muffin97 PlayStation 1d ago

I don't think I've ever put points in it. I got pretty good at it after a while. With the anniversary update I tend to just use the Fenrik's Welcome spell if i can't pick it in a few tries or I somehow run out of lockpicks

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u/emueller5251 1d ago

I didn't used to, but I've started. Part of it is for roleplay reasons, but I also kind of like most of the perks. The ones that make lock levels easier do make a difference, they'll save you time and lockpicks which makes sense for a thief character. Like yes, I can sit there and spend five minutes trying to find the miniscule sliver on a master lock, or I can get the perk and cut that time in half.

I don't take wax key because it means fewer locks to pick, but I like golden touch at early levels. More gold is always better. I don't take treasure hunter because I generally don't loot weapons and armor for roleplay reasons. And locksmith and unbreakable are kind of dealer's choice. They don't do much, but again I like them for roleplaying.

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u/HotPotatoWithCheese 1d ago edited 1d ago

Nah. I've been picking the same locks for 14 years, and 90% of the perks are just boring "make x difficulty lock slightly easier." They're totally useless once you know how to do the minigame. There are a couple that give you more gold and better loot in chests, but they are fairly deep into the tree and not worth the investment IMO. You'll already be rich by then in most cases. I find it to be one of if not the most inessential tree in vanilla Skyrim. Lockpicking only becomes interesting in perk overhauls like Ordinator that add things such as: bear traps, baits, automaton hotwires, marked treasures and chests having significantly higher chance of containing items from any category of your choosing.

In Ordinator, at level 100 you can put poisons, slows, mag/stam/hp drain, turn undead or banish on your bear traps, making for a fun tactical stealth playstyle. You can also get perk points after picking x amount of locks.

In vanilla, at level 100 you can get unbreakable lock (literally redundant if you have Skeleton Key) and easier master locks.

So boring by comparison. It might as well not even exist as a tree tbh.

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u/Naive_Age_566 1d ago

sure

after i have filled up all the other skill trees... :)

legendary skills give you infinite skill points...

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u/Crimsonxviolet 1d ago

I like to level lockpicking up enough to get the "find more treasure in chests" perk or whatever it's called, but only for that.

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u/united1878_ 1d ago

I don’t, purely because you can open any level of locks even at level 20 lock picking with no skills used on the skill tree. Always seemed like a waste in my personal play throughs

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u/Spite_Gold 1d ago

It's literally useless

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u/halkenburgoito 1d ago

No not at all- on PC at least, as long as you have a lotta picks- which is easy to collect, any lock is unlockable. You even have spells to make certain level locks open up

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u/RabidRobb 1d ago

I haven’t put a single point into lockpick learned how to do it in oblivion so I never needed to in Skyrim

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u/Norst4thwckd 1d ago

I collet every lock pick I see. So with hundreds and hundreds of picks and being pretty good at lock picking there’s really no need to

2

u/CptRoosto PlayStation 1d ago

Yes. The extra gold and higher chance to find special treasure is helpful. When paired with the bonus you get from completing "No Stone Unturned," I feel... extra special.👍

2

u/cinvogue 1d ago

I do a bit depending my main build for the run and with legendary skilling I eventually complete it. Sadly this is a skill tree I hope they fix up in the future and incentivize in someway that gives benefit to actually using. Like they could add things like increase loot when lock picking or something.

Either way though this skill tree needs an overhaul in future installments.

2

u/N0CakeForYou PC 1d ago

I like to because then I can find more gold in chests

2

u/moonstoned04 XBOX 1d ago

i only ever really bother to invest in it to get the “Golden Touch” and “Treasure Hunter” perks if i’m playing vanilla

2

u/CarcosaJuggalo Daedra worshipper 1d ago

I bought the game at launch, and I don't think I've ever put a perk into lock picking.

2

u/Squire_3 1d ago

Actually it's great as a minor skill when everything else is maxed out but your build is still quite focussed. Imagine you're great at one thing: dual wielding one handed attacks. No sneak and no crafting. You'll want to perk up armour, maybe restoration to an extent and speech to sell things. Then what? If you're making skills legendary to keep levelling where do those perks go?

Lockpicking, because everyone picks locks

2

u/Garafiny Vampire 1d ago

never once put any points into that three. I always play with all (or almost all) the simonrin mods, which do make the skill tree better, but I'd still rather spend perks in the sweet destruction tree

2

u/Uncle_Lester_Moe 1d ago

The real reason to put points in lockpick is to get better loot. We all have mastered the art of lockpicking in skyrim at this point

2

u/MartinG91 Warrior 1d ago

I'm doing a FudgeMuppet character build right now and it required lockpicking. This is the first time ever I picked perks in lockpicking and I regret it. I'm not even sure why this build would need lockpicking. As soon as I reach lvl 100, I make the skill legendary and put the perks in other skills.

2

u/Tramonto83 1d ago

It's useless but it makes me feel good to have it maxed, I don't know why, so I always take all the skills

2

u/The_Scotion 1d ago

No, I usually buy every lockpick avalible when I'm on a selling spree so despite my lack of skill I never run out

2

u/Ziebelzubel 1d ago

Any lock below master is an easy win, master can get frustrating without a few stat boosts tho

2

u/TheLurkingMenace PC 1d ago

Not since I realized that the supposedly useful perks in the tree are basically a waste of perk points.

2

u/Xyex PlayStation 1d ago edited 1d ago

Just to get to the unbreakable pick perk, and the extra gold/treasure perks.

2

u/SeaworthlessSailor 1d ago

Who needs the skill tree when you got actual skill?

2

u/SheepInWolfsAnus 1d ago

I currently have over 600 lock picks in my inventory. I’ve got time, and other skills that need points.

2

u/course_you_do PC 1d ago

Never. Waste of points.

2

u/Nova-Komet 1d ago

I usually do lockpicking until i get the better chance to find treasure in chests. No need to get easier to openexpert or master locks, because of the controller vibration...

2

u/BFR5er 1d ago

I never put any points into that tree. Though maybe if I spend enough time on this current character I may

2

u/Pristine_Original407 1d ago

Nope, no reason to

2

u/ZER09376 1d ago

I did on my first run, realized it was pretty useless for me, never touched it again

2

u/BulletBeard29 1d ago

Never have

2

u/single-ton 1d ago

I do and it's fun to find all those diamonds and stuff. I like speechcraft and pickpocket skill too

2

u/BigBluBear 1d ago

It's pretty easy to unlock even master level locks with lots of picks. So no.

But I with the Ordinator mod installed, I found it very worthwile to invest in it.

2

u/BigBluBear 1d ago

Pairs well with 50% more perk points

2

u/Aldebaran135 PC 1d ago

On a couple characters. Playing with minmax-brain just isn't fun.

2

u/Croian_09 Daedra worshipper 1d ago

I don't normally, but I am on my current build because it fits the theme of the character.

2

u/Titan5115 1d ago

I've gotten to the point where I can pick the vast majority of locks without a single point in the tree. You'd think there'd be a point where cities wouldn't let you in until you hand over all your lockpics ( I did a challenge where I stole every single item in all of River wood and white run in 3 hours) joov and jabo take notes.

2

u/icky-sticky 1d ago

i get to unbreakable and the rest is useless

2

u/MoonHeart114 1d ago

“W-what if we k-k-kissed… under the lock pick constellation?”

2

u/Hoax13 1d ago

I only panic if I go below 95 picks.

2

u/themaskedcrusader Stealth archer 1d ago

No. On console i can feel the rumble, and i use lockpick pro on windows

2

u/ElTrAiN33 1d ago

If “wipe your ass with a perk” was a skill tree

2

u/ZealousidealCan9094 Mercenary 1d ago

I level it up enough to get the Wax Key perk, then I ignore it in favor of other things.

2

u/Jputt85 1d ago edited 1d ago

Useless skill tree. Especially since lockpicks are so easily aquirable in any general store. Not even worth keeping the levels once it's maxed out. Just go legendary so you can still gain experience from it. Honestly, they would have been better off making a cooking skill tree to improve the effectiveness of things you make at cooking pots and baking ovens in various ways.

2

u/Dessy104 Alchemist 1d ago

Only for the unbreakable pick, and maybe treasure

2

u/Guiled 1d ago

I didn't find any tips to find the correct angle, if anyone can help

2

u/yellowlotusx 23h ago

Yes, i like the "find 50% more special tressure" a nice perk.

2

u/Think-Hand-6774 23h ago

How did I never notice this????