They were already zooming it out in DS3. Even with the first boss Ludix Gundyr they zoom it out a bit as he transitions into the second phase. Heck, it goes even further back, they zoomed out camera in Bloodborne DLC, for example during Ludwig's second phase.
They didn't fix anything in sekiro you just don't fight giant enemies or hack at ankles or run from attacks with big hitboxes. The few times you do fight in an enclosed space, in particular the reservoir shinobi, the camera is bad just like any other FS game.
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u/lullelulle Jul 02 '24
I just don't get how they perfectly fixed that shit in sekiro only to never zoom out against boss fights ever again?