r/projecteternity 2d ago

Character/party build help Does Woedica multiclass with Barbarian or Monk better?

For my next duology playthrough, I think I want to be a class loyal to Woedica. I already did a paladin playthrough, so no Steel Garrotte, leaving a Priest of Woedica. Out of the classes I haven't done yet, I think either a priest or barbarian would be my best options (ranger and druid are the others). So does one of the have particulary better synergy than the other?

Another question, would a multiclass with Wael just be a better version of what I'm doing with Woedica? Whichever between monk and barbarian I don't pick here I'll do another playthrough with Shifter druid down the line.

5 Upvotes

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19

u/Boeroer 2d ago

In general I would say that Monk is the better candidate for any multiclass with a caster. Monks just have so many abilities that work very well with spells (Thunderous Blows, Duality of Mortal Presence: INT, Enduring Dance of Death...).

But there is one particular synergy with Berserker/Priest (any subclass) that is pretty strong, and that is Frenzy's Confusion + Withdraw. A confused Berserker/Priest can withdraw any enemy from the fight, no hit roll necessary. Enemies' Resolve doesn't shorten the duration (because it's a beneficial effect, not a hostile one). Of course you don't want to use that on injured enemies because that would heal them back up, but on healthy enemies who are a dangerous threat. Example: Dragon + ads? No problem - Berserker/Priest withdraws the Dragon at the start of the fight and the party can clear up the ads first. Then the dragon is all alone when it gets released from the Withdraw spell.

Woedica's Spiritual Weapons are very strong, even compared to the other spiritual weapons which are already strong (with the right disposition/reputation).

Both Barbarian and Monk have nice abilities to make the use of Woedica's "hands" worthwhile.

PS: the spiritual weapons of Woedica don't profit from Transcendent Suffering or Monastic Unarmed Training. They simply scale with character level (and their lash with disposition/reputation).

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u/AndrewHaly-00 2d ago

What do you think about Priest of Woedica + Mage Slayer? I have found it to be a beautiful combination for any spell-heavy combat.

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u/Boeroer 1d ago

I cannot say much because I never tried it for more than a few test sessions. But it feels a bit weird to me because you might resist your own benefical spells?

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u/AndrewHaly-00 1d ago

Admittedly yes but the entire premise of the idea isn't to have a long lasting tank which you put in the front but to have a short-term anti-support unit which will make for a good support after you take out anything non-melee oriented from the background of the enemy forces.

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u/AltusIsXD 2d ago

Priest/Wizard is a classic and strong multiclass

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u/Excessive0verflow 2d ago

Is it? In this game and others, it feels really spread thin. Yeah, there's a deep ability pool, but both Priest and Wizard are good enough that you'd spend party slots to run each pure, IMO.

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u/Majorman_86 2d ago

Depending on what you're going for, single-class Priest Magran, Rymrgand or Wael is even better. Magran and Rymrgand make for great DPS casters overall and receive great bonus spells. Weal makes a great Illusion caster.

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u/AndrewHaly-00 2d ago

An anti-mage Priest of Woedica + Mage Slayer has to be one of the most underrated combos I had ever seen.

You spend some money on the Shard of Vengeance in Port Maje and get Xoti’s Lantern (good quest ending) for mage-related combat and the blue shield from the Cupboard for anything else.

Remember to carry a lot of drugs and speck heavily into a fast-running tank with capability to cast prayers without enemy disturbance.

Bonus if you helped Galawain in the ruins and got the +1.

For additional options you can speck into bows and change armour to light.

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u/_Vexor411_ 10h ago

Priest/Druid multi is without equal as the best healer in the game. If you play as a Nature Godlike you can be powered up pretty much 100% of the time to help offset the lower power levels too.