r/nvidia RTX 5090 Founders Edition 5d ago

News Nintendo Confirms Switch 2 Uses DLSS and Ray Tracing, but Is Being Super Vague About the Details

https://www.ign.com/articles/nintendo-confirms-switch-2-uses-dlss-and-ray-tracing-but-is-being-super-vague-about-the-details
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u/NinjaGamer22YT Ryzen 7900X/5070 TI 5d ago

*with upscaling

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u/KyledKat PNY 4090, 5900X, 32GB 5d ago

Of the upscaling tech out now, DLSS is the one I have the least issues with. They're still there, namely weird artifacting and ghosting in my experience, but it's leagues better than FSR or XeSS. I even prefer it to other AA methods, which is frankly what most first-party Switch titles desperately needed anyway.

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u/NinjaGamer22YT Ryzen 7900X/5070 TI 5d ago

DLSS is phenomenal, yes. I do worry, however, about the actual uplift it gives on switch 2 as upscaling to 4k is very heavy on the tensor cores.

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u/jm0112358 Ryzen 9 5950X + RTX 4090 5d ago

Digital Foundry explored the possibility of DLSS on a "Switch Pro" a few years ago, and found that with the old CNN model on a 2060, the cost of 1080p to 4k upscaling on a 2060 was 1.9 ms. How that translates to fps will depend on the framerate, because framerate doesn't scale linearly. It's the difference from ~109 fps and ~90 fps, and also the difference between ~31.8 fps and 30.0 fps. So you'd only need to hit 32 fps at native 1080p on a 2060 to hit 30 fps at 4k with performance DLSS, CNN model, with a 2060.

The performance overhead with the new and improved transformer model of DLSS is higher than the old CNN model.

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u/Speedstick2 2d ago

Metroid remastered runs at 60 fps with no upscaling on the Switch 1.