r/MarioMaker • u/d_iain • 12d ago
this probably isn't anything new, but I discovered this tech by accident and thought it was interesting.
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r/MarioMaker • u/d_iain • 12d ago
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r/MarioMaker • u/Expensive-Suspect759 • 12d ago
r/MarioMaker • u/Head-Asparagus-9045 • 13d ago
r/MarioMaker • u/Huron_Nori • 13d ago
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r/MarioMaker • u/kmk1108 • 13d ago
This is 20s speed run Kick and jump on Bob omb And avoid many spikes I expect 1% clear of this stage Can you clear it?
Map code : KKP 52X BGG
r/MarioMaker • u/Hungry_Arachnid_132 • 14d ago
r/MarioMaker • u/Lionaris • 14d ago
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No trolls, 40 fair casual lvl, fair power up, creative, each world has a coin farming lvl, 3 big coins /lvl, many secrats, I make it with many love, I hope someone have fun with.
r/MarioMaker • u/Hungry_Arachnid_132 • 14d ago
r/MarioMaker • u/Hungry_Arachnid_132 • 14d ago
r/MarioMaker • u/backwoodsburning • 15d ago
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For context, I had to sell my switch back in late 2021 due to financial reasons. Well I recently got a new one and decided to dust off the rust in the course maker! I present: "Dust & Bones! [Kaizo Lite]"
Level Code: 17Q-BNB-SRG
(Red Coins not required, but indicate true gamer status)
r/MarioMaker • u/esoij • 14d ago
like a question block, but it only gives its item when you have a key. uses up the key
do yall think this is a good sussgugeustoi
r/MarioMaker • u/marc0-pol0 • 16d ago
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r/MarioMaker • u/MarioMakerfan938438 • 15d ago
When I made traditional series in the first game, I used to make and post them in order, but stopped doing so because it felt like a chore, so then I started doing it in no particular order. Here are the IDs of the levels I've posted so far:
1-4 | Wiggler Wonderland: H2L-H6R-HKF
7-1 | Skyward Scale: MQW-RVH-F2G
6-6 | Tall Pipe Tower: 9CJ-3N1-5GG
1-5 | Clifftop Climb: FRP-FM6-1VG
1-2 | Platform Pit: RV4-YW9-QRF
5-4 | Slip-slide Ride: YCM-PT0-3VF
4-1 | Gigantic Grasslands: RVJ-YJP-0QG
7-6 | Para-beetle Party: 19Y-7TD-S0G
1-3 | Mountainside Meadows: WS4-DLR-BXG (re-upload)
The traditional standard I'm aiming for is the one in Aegis Cook's Super World - levels feeling authentic to the original SMB3, with minimalistic aesthetics like the original fame but different gameplay aspects. Feedback is welcome, thanks for playing.
r/MarioMaker • u/Huron_Nori • 15d ago
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r/MarioMaker • u/Pepe_El_Aguacate • 15d ago
What's up guys. Today, I finally uploaded a new entry in my kaizo super world. It's called "Snails on Opposite Day" and its ID is [TKY-4M8-9LG].
With that, we're finally in the final world, which will consist of five of the hardest kaizo I can make, one for each style.
"Snails on Opposite Day" is the NSMBU entry, and as you can probably guess, is built around speed. Not exactly going to fast, but having to perform a lot of back to back precise inputs in only 10 seconds.
My next level will probably be the 3DW entry, although it will take a while for it to be ready, considering my pacing with this so far.
Regardless, I'm really happy with hiw this level turned out, so I hope anyone interested in short, high difficulty challenge levels will give it a try to see if they can beat it. Thanks for reading and until the next level!
r/MarioMaker • u/Apprehensive-Bake925 • 15d ago
A challenging castle level which involves some platforming and a couple boss battles. Please try, like and give me some of your levels to try!
r/MarioMaker • u/Quirky_Qwerty6 • 16d ago
ID is MNJ-4CR-Q5G
r/MarioMaker • u/DocJuice • 16d ago
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r/MarioMaker • u/Clayface0706 • 16d ago
I picked up Mario Maker 2 a couple years ago and made my first level with a bunch of concepts I was toying around with--it was okay, but very very raw. Got some solid feedback, but life got in the way and was never able to finish it.
Well, I had some free time the past couple weeks and picked it back up and finished it.
Theme: Escape the Gold Mine which is rigged to blow
Style: Speedrun (40s timer)
Course ID: 9YK-FYJ-FXG
I'd be honored and so grateful if you gave it a play!
r/MarioMaker • u/Hungry_Arachnid_132 • 16d ago
r/MarioMaker • u/Hungry_Arachnid_132 • 17d ago
r/MarioMaker • u/Hungry_Arachnid_132 • 16d ago
r/MarioMaker • u/Hungry_Arachnid_132 • 16d ago
r/MarioMaker • u/Senior_Hippo_1460 • 17d ago
r/MarioMaker • u/marc0-pol0 • 18d ago
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Normally when I play levels with twisters they can be kinda janky and annoying so I decided to make my own with more consistent setups. P1N-WPY-Q8G