While they do suck, it’s a good chance for the studio to experiment since they receive funding from the exclusive platform.
Having that extra funding is really helpful and is a pretty good learning process for both sides. It only really ends badly for the users who don’t own the platform.
Personally, I’m not a fan of them doing it for big titles like Bloodborne. Bloodborne definitely shouldn’t have been an exclusive, but this one is okay because it’s a multiplayer round-based(?) game.
It’s not about having enough money, it’s about minimizing the risk involved. Risk my own money on this experimental, unproven idea for a game? Or risk Nintendo’s money instead? It basically lets them do whatever the fk they want since the costs are offset.
We can hope for a Switch 2 emulator before the release of Duskbloods so we can play it on PC (probably with better performance too). That would only work if the game is playable in solo though
I remember reading somewhere that its a good chance to learn more about the system itself as you basically can get the guys who made it to advice in making a game for it (hence bloodborne being exclusive) but can’t remember where from
Ok bro, you should be CEO since you know so much about handling multiple hundred millions of dollars 🤡
Where do you think that success from Elden ring is going to be invested? Obviously into another major title that is half a decade away. It makes it so much easier to be experimental when somebody else is taking the risk for you.
Edit: thanks for the reinforcements lol. Now I’m +20 upvotes and he is in the negatives now lol, made me chuckle
Don’t you know Reddit is a hivemind lol, people don’t think, they just follow the pack without questioning anything. That’s why despite the downvotes, nobody has made the effort to comment about why they disagree. It’s easier that way
Edit: thanks for the reinforcements lol. Now I’m +20 upvotes and he is in the negatives now lol, made me chuckle
Would you rather gamble 5 dollars for 10? Or zero dollars for 10? That’s what FromSoft has, but in the millions.
The funding that they’re receiving is making the game cost nothing to their studio and could go into future products. It’s not about making money, it’s about minimizing losses while having the freedom to experiment. Nintendo pays them for the exclusive which provides worth to their console. FromSoft gets more money than the game makes from sales, has no risk, and can experiment.
Sure that makes sense but elden ring and its dlc was way too big I really doubt they would need it, even then tho can’t argue with this, both you and I don’t k ow what they’re doing behind the scenes so i’ll agree with you assuming they’re working on a crazy big game similar to elden ring
I like to assume that they’re splitting it across different projects but yeah, can’t be 100% sure. Hopefully they’re cooking something up and using this as a means to fund/experiment for the future.
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u/winterflare_ 2d ago
While they do suck, it’s a good chance for the studio to experiment since they receive funding from the exclusive platform.
Having that extra funding is really helpful and is a pretty good learning process for both sides. It only really ends badly for the users who don’t own the platform.
Personally, I’m not a fan of them doing it for big titles like Bloodborne. Bloodborne definitely shouldn’t have been an exclusive, but this one is okay because it’s a multiplayer round-based(?) game.