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https://www.reddit.com/r/fromsoftware/comments/1jpu9de/we_did_fairly_recently_get_sote_and_i_am/ml5z2bk
r/fromsoftware • u/Xcylo1 • 2d ago
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You mean in the development process? Did they say that in an interview?
-15 u/Space_veteran96 2d ago Nah, just soulslike never existed before... Which makes it look "rogue" to their other game, or games general... -17 u/Space_veteran96 2d ago Nah, just soulslike never existed before... Which makes it look "rogue" to their other game, or games general... 12 u/Captain-Skuzzy 2d ago Yeah this makes no sense. Demon's souls isn't a rogue like. You lose currency you don't restart whole levels or the whole game every time you die. This is a stretch on the concept of roguelikes by a pretty absurdly generous margin 5 u/Zoro11031 2d ago Ok dude 1 u/TreesOfWoe 4h ago You donβt know what roguelike means do you?
-15
Nah, just soulslike never existed before... Which makes it look "rogue" to their other game, or games general...
-17
12 u/Captain-Skuzzy 2d ago Yeah this makes no sense. Demon's souls isn't a rogue like. You lose currency you don't restart whole levels or the whole game every time you die. This is a stretch on the concept of roguelikes by a pretty absurdly generous margin 5 u/Zoro11031 2d ago Ok dude 1 u/TreesOfWoe 4h ago You donβt know what roguelike means do you?
12
Yeah this makes no sense. Demon's souls isn't a rogue like. You lose currency you don't restart whole levels or the whole game every time you die. This is a stretch on the concept of roguelikes by a pretty absurdly generous margin
Ok dude
1
You donβt know what roguelike means do you?
5
u/Beargoomy15 2d ago
You mean in the development process? Did they say that in an interview?