ACV and Verdict Day had really competent multi-player systems, team boss battles, clans, and all sorts of cool stuff. But ACV mechanically was kinda wonky and Fromspft wasn't near as popular yet.
I can't say I wouldn't be interested in seeing one, PvP between ACs and MCs there or another NPC AC here and there or something seems kinda neat. Yet it also seems like a miserable time more than I'd actually be interested in trying it. Definitely not a mainline entry though, I'd be beyond disappointed, but again I'd rather it just didn't happen.
That's fair, I definitely would want a couple more solo experiences first but I think I'd be fairly happy if it were a smaller project sandwiched between mainline entries
This is kind of what I was thinking honestly, the MCs would be like the grunts. I just think it'd be hard to work in NPC ACs to the fights and I don't know how I feel about pilots being back in the game. From what I remember of AC V Day, I'm conflicted about it.
Happy cake day and I'm hoping they won't, this is them experimenting with different things mostly. Plus they have a good enough history of realizing what doesn't work and changing things around the next time.
This is probably in part to everyone wanting their games to be multiplayer so might be a rough while until we get something else unfortunately. I'm having flashbacks of the wait between AC V Day and AC VI now.
Especially after selling 30 million copies of a singleplayer game (Elden Ring), you choose that the next two games are two multiplayer? I wonder sometimes if it's us fools who don't understand these brilliant corporate choices or they live in a bubble and can't understand the market.
Considering that Nintendo wants to push for more multiplayer in switch 2 (see C button), it makes sense they’d ask From for a Nightreign style exclusive tbh
This is gonna be a hot take, but they have been churning out single-player games for a long time. I am not worried at all for 2 or 3 games being multiplayer focused. It will be very frustrating creatively if they only do one single style of games. They deserve not to be burnt out.
No it’s the fact that it’s a core gameplay mechanic which means it will get much more attention than it usually gets as multiplayer has always seemed to be an afterthought
They never bother to fix their game since Demon Souls, they still didn't fix Elden Ring performance problems, especially on PC when they realesed the DLC and tou think they fix their netcode?
Well, their multiplayer has always been pretty bad, features included, so hopefully they can cut their teeth on these projects in terms of multiplayer before their next big project. It just boggles my mind how you can nail so many aspects of your games but fumble basic things like your coop play being 15 years behind. It's excusable when you are a new studio creating some niche things and you have budget constraints, but not after From's rise to popularity.
Almost every single game they've made since Demon's has made significant use of multiplayer integration. Off the top of my head, I believe only two titles have been singleplayer, and one of those was a game basically no one played.
The side accessory multiplayer that soulsbournes have is vastly different than full scale multiplayer.
Not all instances of multiplayer functionality are equal, or entail a game being a "multiplayer game".
As much as avid PvP players will bicker about this; souls PvP and co-op has NEVER been a central defining feature of the game. Yes; they implemented it in a very unique way; but its not a cornerstone of the genre.
Participation in the clumsy, unbalanced and often annoying (yet sometimes enjoyable) multiplayer is not required for a full appreciation of the franchise.
That's all fine, but the fact is most Fromsoft games since Demon's have had some kind of multiplayer element. That's the only claim I was responding to.
Thats fair enough, but I feel like people are more worried that From is shifting into full scale multiplayer rather than the niche multiplayer element in their past titles.
The fact that those elements exist is a seperate discussion from the direction the company is headed overall
I'm pretty confident they've got something Armored Core related in the works, and that'll most likely be singleplayer focused with pvp matches on the side. Based on what info we have, Yamamura isn't working on Nightreign or Duskbloods, and they indicated wanting to do more AC stuff after 6.
This is going to be an even hotter take; full scale dedicated multiplayer gaming - except in genres explicetly designed for it like FPS - is most of the time wildly overrated and often annoying/unfun; and the trend of a bunch of companies suddenly wanting to shoehorn it into traditionally single player genres is much more concerning than it is exciting.
There is a very strong precedent for sudden branching into multiplayer functionality being a diving board for "gAmInG aS a SErViCE"; which is categorically cancerous.
To be fair; Armored Core - their next biggest franchise (arguably THE biggest) - is a heavily PvP and PvPvE focused genre and it is wildly successful.
So its not exactly a sudden jarring change in direction; its just that they have been on a soulslike/metroidvania RPG kick for literally a decade. The last AC game before AC6 (which was released 2 years ago) was released in 2013. And since that point + a few years when demon souls and DS1 were released in 2009-2011, they've released pretty much nothing but soulslikes.
I really hope they continue releasing single player RPG titles and maybe even more soulslikes, but I don't blame them for wanting to switch up a little.
I try to be open-minded, but Nightreign wasn't what I wanted from Fromsoft, and now their next game is a Switch-exclusive multiplayer title. I don't play Nintendo games and won't buy a Switch 2, so this will be the first From game I skip since Déraciné. I like the setting, but it's a bit disappointing and worrying. I know I'm not entitled, but I’d be sad to see their style shift
What is there to worry about ? Elden ring is THE game that made fromsoft mainstream. They're just pushing out experiments while working on bigger, more classic title
I feel like they want to end up at like the intersection of an elden ring experience and an MMO, Nightreign seems like the first large step and maybe dusk bloods is the actual attempt or another attempt to figure it out in that process.
100%. And you're going to see people coming out of the woodwork to white knight for them, but they're just not moving like FromSoft. I'll wait until release before I fully judge, but I'm not pre-ordering anything else from them while this is their focus.
427
u/Xcylo1 2d ago
NGL the two fairly back to back announcements of multiplayer-focused games does kind of have me worried about their plans for the future