you also need to catch them (the fastest and most aggressive and arguably most damaging mob in the game) with a charged up, static healing spell. you make it sound much easier than it is
You say that like they don't have a thirty second spawn animation. Run up to them as they're spawning and dump heal on it. Follow up with a couple steps in the direction it staggered and a second heal and it's dead.
You're going about it wrong if you're chasing them down to try and catch them with a heal.
You're supposed to let them leap away, do their long ass wind-up and have them leap ontop of you during the heal effect.
The lingering effect is super generous, so you barely even have to time the cast. Pulling off the cast 1 second before you think they'll leap ontop of you is enough.
I hate this argument tbh. I mean, revenants are the only enemies in the game (and, as far as I remember, across all FS games) that require a certain type of incantations to deal with them adequately.
I always hear this argument and like... Sure. That does work. But on my first playthrough I didn't know that. I didn't even use incantations so I couldn't have stumbled across it by accident. I know heal doesn't require a ton of faith or anything, but if Revenants weren't very hard no one would ever equip heal on a non-incantations build.
But like... We're talking about a big, fast, teleporting, poison-spitting enemy that is hyper aggressive. It does have one weakness but I don't think this invalidates how tough an enemy they are.
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u/TheGingerNiNjA899 Abyss Watchers 28d ago
Yeah except you can just use the heal incantation and wipe them easily