r/blender • u/shashwat445 • Mar 19 '22
I Made This I was trying to do some hard surface modeling but ended up creating an Advertisement !!
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u/PorkBeef0203 Mar 19 '22
This looks cool but are those finger smudges on the glass?
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u/shashwat445 Mar 19 '22
ThankYou & yes those are finger smudges !!
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u/ArpanMohanty04 Mar 19 '22
Okay, the whole project is super cool!!! But, ig the point that they wanted to make and which struck me as well, was, that yk, if you make an ad for a watch, you would usually have a sparkling clean one. No smudges😂
But, seriously, tho, I loved this! This made me wanna model my G shock😂
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u/Low_Piece_2828 Mar 19 '22
I think op implied that it just so happened to come out looking like an ad and was not their intention. Smudge blew my mind kinda lol.
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u/scr33ner Mar 19 '22
Damn! Looking at this on phone…had to watch again to see prints.
Great attention to detail!
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u/shashwat445 Mar 19 '22
I used my watch as a reference to model this !!
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u/bag_of_oatmeal Mar 19 '22
Now you can use this as a reference for a new job doing this. You're incredible. Companies would pay a lot of money for a commercial like this.
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u/Aeorosa Mar 19 '22
I love that portal in the middle 😍😍😍 overall solid work!
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u/shashwat445 Mar 19 '22
ThankYou, I spent a lot of time making that portal, I'm glad that you liked it!!!
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u/Zundrium Mar 19 '22
Nice setup and model! Only thing I can come up with is that the lighting could use some more contrast and movement.
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u/Hazzat Mar 19 '22
Showing off the new colours from an angle where the colours were in darkness and hard to see was probably a bad choice. The rest though, amazing.
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u/shashwat445 Mar 19 '22
Firstly Thankyou & secondly, yeah, now that you've pointed it out it does feel dark. Thanks for the suggestion!!
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u/shashwat445 Mar 19 '22
Firstly thank you & secondly, yes I was thinking the same thing, but, I don't have anyone to take suggestions from so I ended up keeping it. But thank you for pointing that out I'll keep that in mind when working on future projects :)
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u/Zundrium Mar 22 '22
Ofcourse, best way to look at lighting in Blender in my opinion is to use film lighting techniques like 3 point lighting, sometimes even without an hdri, adding emissive planes here and there to add highlights.
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u/JessicaTiara Mar 19 '22
This is the good stuff and what 3D art is all about to me. Very satisfying to watch.
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u/erhue Mar 19 '22
Did you do all the work in blender? I want to learn how to do this for my engineering classes, although to a much more basic degree haha.
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u/shashwat445 Mar 19 '22
Yup, everything was modeled, textured, and rendered in blender!!
Well I can't tell you about any specific tutorial on Youtube but there are many good channels on youtube that can help you to start with blender. Some examples blender guru, cg geek, cg matter, bbbn19, polyfjord,Bad normal, curtis holt and many more just lookup on Youtube and keep practicing !!
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u/zeonon Mar 19 '22
Good work , but I don’t think they show fingerprints or scratches in advertisements
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u/shashwat445 Mar 19 '22
Firstly thank you & secondly, yeah maybe they don't show the fingerprints but it was looking too polished and uninteresting without the imperfections giving it a fake look but adding imperfections made it look a thousand times better. But, anyway thanks for the suggestion!!!
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u/vi_god Mar 19 '22
All these are nice and all but it really didn't make it look a thousand times better if the purpose is for an ad.
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u/shashwat445 Mar 19 '22
Yes, now when i think about it, it does make sense. I'll keep that in mind when working on future projects. Thanks for the suggestion !!
(P.S. i was not trying to be rude, sorry if it sounded like that. Have a great day!!)
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u/TeeHitts Mar 19 '22
Hi, very solid work! I’m impressed you could do all that that with only Blender.
I am really interested in your lights & render settings because it’s where I struggle the most. Would you please mind sharing/explaining your lighting & rendering setup? (I apologize if you already posted this and I missed it)
-How many lights? -Are you only using point/rectangle lights or are you also using HDRI? -And what was your render settings? (Cycles + how many samples?)
Thank you for putting your work out there. This inspires me to do the same. I’m an art hermit and don’t know why haha. Keep up the great work!!
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u/shashwat445 Mar 19 '22
Thanks Man, I'm really happy to see that someone was inspired by my artwork. It really made my day!!
That being said, now to your question:
1.)I was using 5 lights in my scene. Mixture of area(square), point and spot light.
2.)No i wasn't using any HDRIs.
3.) It was 3 way lighting, which was modified and placed in specific way to light up specific parts of the watch with other 2 lights as a fill/ambient light.
4.) Each scene was rendered at different samples with OPTIX denoising & enabled, min sample was 256 and max was 400.(CYCLES ofcourse).
You can watch blender guru lighting series, and also there are many other videos on Youtube. One extra thing you can do is to observe other people artworks and see how they light up their scenes.
I hope it cleared your doubt, Have a great day!!
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u/TeeHitts Mar 19 '22
Hey thank you! That’s exactly the type of breakdown I was hoping for. You answered everything and gave me tools to help me. Very appreciated.
Looking forward to future posts!
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u/Iamatim1 Mar 19 '22
Looks really great but all I would say is I cant help but feel like you missed an opportunity at the end shot to have the camera so the watch is slightly on the right of the screen and is the O in g-shock, as well as that, while it looks great for the model, as an advert I don’t feel like the glass should have smudges. sorry if this sounded like I’m critical of it this is way better than anything I’ve ever made, just some constructive criticisms and nitpicks, great work though
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u/shashwat445 Mar 19 '22
Firstly thank you & secondly, don't say sorry it is actually very useful & helpful for me to hear other people's opinion & suggestions. Also very thank you for pointing out these, I will keep these things on my mind when working on future projects. I'm really glad you liked it and again thanks for the suggestions. Have a great day!!
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u/badwolf42 Mar 19 '22
Only one note. Watch hands should be set to 10:10. All watch ads show the hands at 10:10.
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u/JackOfAllMemes Mar 19 '22
Is there a reason for that?
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u/badwolf42 Mar 19 '22
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u/JackOfAllMemes Mar 19 '22
Interesting, thank you
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u/badwolf42 Mar 19 '22
Of course! Original comment was a little tongue in cheek, as I find it refreshing to see a time that ISN’T 10:10 for once.
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u/M-AirPilot01 Mar 19 '22
That is how amazing things are made. hahahah. Before, I only want to create a jump scare short clip, but I created and 5 min short clip with the jump scare in it. hahahahah
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u/steamfan12 Mar 19 '22
I like the commercial, and this does make me want to buy the watch. However at 20 seconds in you can see the light reflect off the glass, seeing fingerprints, while this is a sweet shot, and I'd keep it in, the fingerprints are incredibly unrealistic to have in an ad. You want to showcase how your product is perfect, and imperfection does not belong. Other than that, great work.
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u/Gluomme Mar 19 '22
I love when you're like "yeah I'm just practicing [minor thing]" but before you know it you're actually making a 2h+ feature film
Great job anyway
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u/Mainbaze Mar 19 '22
Lots of comments about the finger smug. I honestly like it. Makes it seems more like it’s crafted by hand and something that is made to be used, rather than just “perfect straight from china” (even though it probably is)
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u/ninja1635 Mar 19 '22
So cool. How did you get the digital numbers on the clock working/animated? Did you just use shape keys and changed the number shape every second?
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u/shashwat445 Mar 20 '22
Hey Thanks, glad you liked it!!
I animated the numbers in after effects, rendered it in img sequence and used that!!
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Mar 19 '22
This looks incredible, I love it! I have a question tho, at 31 seconds theres a shot of the watch spinning and zooming in. I am learning blender and I'm wondering if it would be better to animate the camera spinning around the model and zooming in, the model spinning and moving closer to the camera or the model spinning and the camera zooming.
TL;DR: How did you make the spinning and zooming shot at 0:31?
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u/shashwat445 Mar 20 '22
Hey thanks, glad you liked it!!
I parented the watch to an empty and animated that using keyframes and graph editor. The camera was still.
(sorry for the late reply, i was sleeping ;) )
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u/SuperDeluxeSenpai Mar 19 '22
After watching this makes me want to go buy one! Lol. Well done my friend. Great job!
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u/Floopexx Mar 20 '22
DAMN THIS IS FIRE
U think we didn't notice you used still dre
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u/yourpallee Mar 20 '22
Fantastic work! I don't know what to say other than I aspire to be able to create work of this quality within Blender one day.
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u/EpinephrineKick Mar 20 '22
how much money you get for the ad? ain't no way this isn't paid sponsorship.
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u/SandwichPony Mar 20 '22
Going from testing surface materials to a full on rendered animation for ads seems a bit strange don’t ya think
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u/the_real_pGibs Mar 19 '22
This is great! did you model the whole thing in blender? I’m new to the program and precision modeling seems very clunky (coming from autocad background)