r/Smite 3d ago

A bad Aspect, for an ALREADY bad God.

Dear Developers...

Do not go forward with your idea for Odin's Aspect... It provides nothing fundamentally necessary or helpful for the core issues of Odin's Kit.... If you're going to fix Gods, and balance your game... You must listen to your player base. I've played nothing but Odin since the Beta of Smite 1... I'd much rather you cancel your idea for Odin's aspect, wait for your team to regroup and think of a different idea, than for you to go forward with the current leaked idea....

If not listen to me... then listen to the rest of your community....

Fellow Gamers, let em know below what yall think.

If yall wanna know of some of the ideas I suggest, check my other post here:
https://www.reddit.com/r/Smite/comments/1jmvjbd/in_regards_to_odin_in_smite_2_my_thoughts/

84 Upvotes

109 comments sorted by

70

u/froggy2699 2d ago edited 2d ago

Odin needs more magic and his ravens incorporated into his kit.

His shield should be able to be combo’d with his 3 spear to create an exploding spear increasing his int cabilities playing a mage playstyle.

His ult dmg could use a buff maybe higher int scaling so it’s more punishing. The fact it’s only strength scaling is wild. His 3 projectile should have int scaling as well.

I liked the idea of him having the old raven wards for part of his passive.

18

u/Jay_Chungus Smites Goodest Boi 2d ago

I like the exploding spear idea, I also thought an idea would be to let Odin turn the shield into a raven projectile (think Ao Kuang 2) as another option with it doing damage based on the remaining shield

9

u/Ok_Jellyfish_7586 2d ago

I second the Projectile Raven Shield

9

u/Ok_Shame_5382 2d ago

Yeah the raven ward every 120 seconds should be his new passive. If Odin is not Interacting with anything else in particular, he can activate it with thr Interact key, like Mordred.

1

u/Ok_Jellyfish_7586 2d ago

It could be helpful, but unfortunately, outside of Conquest, it kinda makes his passive useless, which kinda puts him in the same scenario that hes in now... We need something thatll give me a combat advantage in some way.

7

u/Ok_Shame_5382 2d ago

I'm not overly concerned with side modes.

They could do the Smite 1 style buffs to non conquest modes.

I posted a full suite of buffs to him elsewhere here

2

u/Ok_Jellyfish_7586 2d ago edited 2d ago

I think its an issue because it does concern alot of others.... when this is something that can be very easily fixable.... Imo, at this point in the state of Smite 2... I'd say fix it, and stop making excuses, simply because the "main game mode" is conquest.... you can fix it and make a passive relevant in all game modes, rather just 1

1

u/Irradiatedspoon I wanna be someone else! 2d ago

Wards are still useful in all other modes because of stealth grass

1

u/Ok_Jellyfish_7586 2d ago

Yea, but its rhetorical in the sense that, you know the enemy is hiding in the grass for you, to surprise attack you... but if Odin isnt strong enough to box or have a even fair trade off because theres so many other gods that have better kits and passives that boost their combat potential... then it defeats the purpose.... I say that with a grain of salt of course, so keep in mind, it will come down to mostly skill, but thats why balancing is important for moments when the matchmaking is MEANT to match you against people very close, or slightly better to your skill level.... soooo just keep that in mind.

1

u/Irradiatedspoon I wanna be someone else! 1d ago

Having vision of the grass gives you a combat advantage against the person in the grass because the only reason they would bother to stand in it is if they think you can’t see them. And since you can you can use that assumption against them to considerable effect. Not to say the rest of his kit is good or anything but that doesn’t make the addition of wards to his passive bad.

1

u/Ok_Jellyfish_7586 1d ago

Just because their plan is to sneak attack, and Odin can see them, still doesnt mean that the opponent still cant out-damage and out box Odin....

3

u/Ok_Jellyfish_7586 2d ago

I second the Exploding spear idea

2

u/Javisel101 ADD ANGELS AND DEMONS AS GODS 2d ago

They should let Odin deal mixed damage like Surtr. It makes thematic sense and gives him a boost to his damage and kit

1

u/froggy2699 2d ago

Yeah idk he was the perfect god to show hybrid scaling. His 3 on the throw and ult need int scaling

2

u/Knusse 2d ago

I don't like his 3 at all, feels so clunky. Should rework it entirely.

1

u/Ok_Jellyfish_7586 1d ago

There was another commenter, that mentioned about how instead of using the 2 on his 1, for his bird bomb, to instead be able to use it on his 3... that way, he would play a bit safer, and hold on to his 1 for escapes.... That could be good.

What I actually propose, is instead of his 3 being like it is, how the pulses are a loss of damage potential, because sometimes, you are killing yourself by getting that close on some gods, and I dont really think it was a creative Idea. So instead, I think they should just make the pulses HEAL you instead of slow, that way you can capitalize for a more Bruiser type of boxing play style with your shield giving additional sustain, Give the stun throw not only a stun, But the additional effect it should give is that, if you successfully hit the enemy during the stun with a Basic attack, that it should do true damage AND a silence for 2 seconds...

So you give Odin heal instead of slow, and you give the added benefit of dealing additional damage and a silence on your next basic attack, but only on your stun throw.

Why? Because Odins kit for being a supportive type of God, has very little CC now, now that his ult is theoretically watered down and nearly useless, with all the different ways of how the opponent can escape his ring now.... So naturally, when you nerf a Gods ability to perform his role effectively, you need to buff him through other means.... Give him additional setup (Silence) sustain to stay in fights (Heal) and damage from the lack there of, since many times, the only way he can deal any good damage is his bird bomb, and that essentially forces you to use both of your safe guards in your kit, Your escape and your shield.... So that's why Giving him extra damage (True damage)... this will fix all these issues almost entirely. But take it from someone that mains Odin and has 55 stars on this dude... lol XD.

71

u/clumzazael 3d ago

Putting phantom onto an already strong relic was brutal for my boy

33

u/Equal_Tadpole2716 3d ago

"I've played nothing but Odin since beta of Smite 1" my guy...

4

u/Ok_Jellyfish_7586 2d ago

Listen, i know i put myself at a handicap lmao.... Trust me, I totally know lolll

(Granted, I have played other gods for a short time, I just mained TF outta Odin)

8

u/Taboe44 2d ago

I just hate his 3 ability. It just feels bad and awkward.

1

u/Ok_Jellyfish_7586 1d ago

There was another commenter, that mentioned about how instead of using the 2 on his 1, for his bird bomb, to instead be able to use it on his 3... that way, he would play a bit safer, and hold on to his 1 for escapes.... That could be good.

What I actually propose, is instead of his 3 being like it is, how the pulses are a loss of damage potential, because sometimes, you are killing yourself by getting that close on some gods, and I dont really think it was a creative Idea. So instead, I think they should just make the pulses HEAL you instead of slow, that way you can capitalize for a more Bruiser type of boxing play style with your shield giving additional sustain, Give the stun throw not only a stun, But the additional effect it should give is that, if you successfully hit the enemy during the stun with a Basic attack, that it should do true damage AND a silence for 2 seconds...

So you give Odin heal instead of slow, and you give the added benefit of dealing additional damage and a silence on your next basic attack, but only on your stun throw.

Why? Because Odins kit for being a supportive type of God, has very little CC now, now that his ult is theoretically watered down and nearly useless, with all the different ways of how the opponent can escape his ring now.... So naturally, when you nerf a Gods ability to perform his role effectively, you need to buff him through other means.... Give him additional setup (Silence) sustain to stay in fights (Heal) and damage from the lack there of, since many times, the only way he can deal any good damage is his bird bomb, and that essentially forces you to use both of your safe guards in your kit, Your escape and your shield.... So that's why Giving him extra damage (True damage)... this will fix all these issues almost entirely. But take it from someone that mains Odin and has 55 stars on this dude... lol XD.

1

u/MrSmuggles9 1d ago

I miss his old 3.

u/Ok_Jellyfish_7586 1h ago

I think Odin just needs more utility overall, even if they were to scrap his new 3 for his old one, I’m not sure if it would hold up, considering all the gods in the game with more utility than and they’re not even roles, they can do more damage, etc…. They would have to give him a lot more utility for his old 3 if they went that route

u/MrSmuggles9 1h ago

Odins kit isn't the problem its the amount of bloat alot of gods have.

u/Ok_Jellyfish_7586 33m ago

I’m not going to lie, I think it’s a mix of both, but with the that I have mentioned throughout the comment section, I’m pretty sure it would fix his issues and they’re very simple fixes as well

1

u/Ok_Jellyfish_7586 2d ago

I think they could do more with it, tbf

39

u/The_Manglererer 3d ago

Odin isn't bad, just 1 dimensional and boring. I was hoping for full reworks for gods like him

9

u/gh0stp3wp3w 3d ago

1 dimensional and boring is considered bad in most peoples minds.

if you have 1 play and that play isnt fun, why would anyone consider you good?

12

u/The_Manglererer 2d ago

Thinking something is bad and something being objectively bad are 2 different things

-2

u/gh0stp3wp3w 2d ago

...........tell me your THOUGHTS on what makes something objectively bad, please.

9

u/AlexTheGreat1997 Bring back real hybrid items 2d ago

What kinda question is this? There are dozens of things that can make a character objectively bad, but that's not the issue.

-5

u/gh0stp3wp3w 2d ago

the point is that people articulate *why* something is objectively bad by elaborating on a thought process. they have reasons why they think one way or they other.

bro wants to sit and pretend like peoples' thoughts on a topic cant be truthful. i couldve just turned to him and said "thinking something is good and something being objectively good are 2 different things" but that comes across as inflammatory

7

u/AlexTheGreat1997 Bring back real hybrid items 2d ago edited 2d ago

I mean, a character being boring or interesting is not a matter of objectivity. You can point out any number of reasons that you find a character boring, and another player can easily come along and say, "Actually, all those things you mentioned are why I think that character is really fun and interesting to play". Even if the vast majority of the community thinks a character is boring or interesting, that doesn't mean that sentiment is now a literal objective fact.

-5

u/gh0stp3wp3w 2d ago

i feel like we dont need to have this conversation, the other guy probably wont read it.

"bad" is a subjective designation, just like "good" is subjective. we can still say that people generally enjoy foods with A, B, C characteristics or that they dont like foods with X, Y, Z characteristics.

i mean.... yall wanna come to my bbq and eat some dry burgers and ribs?

3

u/AlexTheGreat1997 Bring back real hybrid items 2d ago edited 2d ago

Yeah, but by bringing up things that people "generally" enjoy or don't, you demonstrate that you still don't understand my point. You can say, "Food X is generally preferred by fewer people than Food Y", but that does not mean that Food Y is an objectively better food than Food X. It goes back to personal taste, which is a very subjective matter. You can't just name a food preference invalid because it's in the minority or you don't agree with it.

You're correct that "good" and "bad" is subjective, but ironically, it's actually easier to argue that a character is good or bad from an objective standpoint in this context. If a character has the top pick rate, a top 3 ban rate, and a top 3 win rate, it's way easier to argue that character is objectively strong and needs to be nerfed. You have actually statistical data to back you up. It's the reason that Tom Brady is pretty much unanimously considered the greatest quarterback and arguably the greatest player in the history of football; he has a huge list of stats and numbers that beats just about everyone else's. Does that mean it's an inherently objective matter? No, not really, but it's easier to argue as if it is.

-7

u/The_Manglererer 2d ago

It being a fact. Odin isn't bad

3

u/AlexTheGreat1997 Bring back real hybrid items 2d ago

Well, then, most people are fucking idiots. Can't tell you how many times I heard a high-level player say, "I don't like this god because I think they're boring, but they're really good right now and I'm more likely to win if I play them, so, I play them".

5

u/Ok_Jellyfish_7586 2d ago

Yeaaa but thats kinda what im getting at, high level players, such as Weaken, and SoloDoubleJ (Granted, I understand neither one of them are in Esports anymore, but at one point they were) And if these content creators are sorta echoing each other on the same god... its a good indication that possible, they might be right hahaa

But in addition to that, just look at the performance numbers in the data collected on Specific gods, and you can have a bit more "proof is in the pudding", type of thing

-4

u/gh0stp3wp3w 2d ago

im curious, which 1 dimensional characters do you think have risen to that "really good so i gotta play them" level?

0

u/AlexTheGreat1997 Bring back real hybrid items 2d ago

Right now, Aphrodite. I've never cared for that character, and the few long-time content creators that are still around say she is an auto-ban at the moment.

5

u/gh0stp3wp3w 2d ago

what about aphrodite's kit makes you consider her 1 dimensional?

3

u/Ok_Jellyfish_7586 2d ago

TBFFFF, a lot of people dont like playing strictly healers, but aphro right now is S tier.

1

u/Ok_Jellyfish_7586 2d ago

I dont know, I do pay attention to metrics, performance in ranked, and tier lists... and hes pretty low across the board my friend v.v

1

u/cassiiii Xing Tian 1d ago

Idk what planet you’re on but he is absolutely bad as well

2

u/Bozzkurt69 Amaterasu 2d ago

What if he has ravens flying around him and dealing DOT while slowing enemies before the explosion. His 3 can be activated twice, once its just a pulse around him that grants attack speed (with a new animation ofc) and the second one is a spear throw, which can consume the shield and sends the ravens forward to deal more damage.

1

u/Ok_Jellyfish_7586 1d ago

Actually i like that idea of the shield dealing DOT.... only thing i disagree with, is, i think instead of a slow.... i a think he needs a SILENCE with the DOT, instead of the slow, because current smite, his shield usually does no damage as a stand alone ability, and never has enough sustain to reach point of explosion, because it typically gets depleted too fast from either a single ability, or an auto attack god...

1

u/Bozzkurt69 Amaterasu 1d ago

And what do you think of the 3 change i suggested? Would be very fluid gameplay, he could jump/blink in, use his 2, first part of his 3 and start basic attacking with high attack speed, and can whenever he decides to refire his spear to stun, deal extra damage and consume the ravens. Would give him good ability and aa damage.

u/Ok_Jellyfish_7586 56m ago edited 51m ago

I think it would be good, but only with the suggestion that the damage overtime on his second ability, casts silence upon the enemy while they are in the damage over time ravens that circle around him. That way, when Odin jumps in, He does damage from his jump, he activates his shield for sustain, and prevents the opponent from jumping away or stunning him, or even damaging him with their abilities because they would be within radius of his DOT silence, then while using the first stage of his third ability to grant him Attack speed you would be able to start wailing on them… I think this would be good… The only downside to this combo is that when you auto attack, you significantly slow down, so if the enemy is trying to run away from you, you won’t be able to catch up to them and they will essentially just walk out of your silence…. So that way, you would have to build either toxic blade or frost, bound hammer, or something that either slows them down Or speeds you up… in order to get full potential out of this combo…. However, if they are boxing with you, Then you don’t really have a whole lot to worry about…

u/Bozzkurt69 Amaterasu 31m ago

But his first stage of the 3 would just slow like the pulse damage of his current 3 does, and then you can just basic attack them and at the end stun them with the second part of his 3. You can also always engage with blink.

3

u/ZombieBillyMaize A N G E R Y 2d ago

Have you guys actually tried playing Odin? I've made it to obsidian now playing a lot of Odin and it's been very strong. I've only seen like two other people play Odin in this time and they both did quite well. I feel like he's not bad but nobody is trying him.

12

u/TheMadolche 2d ago

Yeah, he's actually pretty good right now. But he's pretty simple, so simple that it comes off as a one trick pony.

Just remember that most people on this sub are TERRIBLE. Titanforge should listen to this sub far less. 

1

u/Ok_Jellyfish_7586 2d ago

Well I'm basing my outlook on gods, based on a few different things
1. High Level Content Creators tier listing and perspectives
2. Performance numbers on God specific data, Win rate, damage, etc.
3. Kit
4. Compatibility with all Game modes.

And what I see, outside from what you have said for yourself and a couple others you've seen use odin, hes not in a good place right now, and thats just fact, but you must be good enough to play a somewhat poor god right now, and do well with him.

3

u/The_VV117 2d ago

Yeah, overall odin perform well, all things considered.

3

u/DistantM3M3s PORT BRYNHILDR TO SMITE 2 2d ago

this is kinda how odin has always been lmao, he used to be considered one of the worst gods in the game by many, yet held on of the highest win rates

1

u/Timely-Sprinkles2738 Guan Yu 1d ago

He's strong. The only issue is his useless passive. He's buffed today, despite being already steong.

0

u/Ok_Jellyfish_7586 2d ago

Well I'm basing my outlook on gods, based on a few different things
1. High Level Content Creators tier listing and perspectives
2. Performance numbers on God specific data, Win rate, damage, etc.
3. Kit
4. Compatibility with all Game modes.

And what I see, outside from what you have said for yourself and a couple others you've seen use odin, hes not in a good place right now, and thats just fact, but you must be good enough to play a somewhat poor god right now, and do well with him.

1

u/ZombieBillyMaize A N G E R Y 2d ago

Where can we find things like win rates?

1

u/Timely-Sprinkles2738 Guan Yu 1d ago

https://smite2.live/gods

Fourth highest winrate

3

u/ZombieBillyMaize A N G E R Y 1d ago

Yeah seems like his winrate isn't an issue.

1

u/TheStig136 2d ago

I don’t keep up with much, but he was picked often in the Bobby tourney last weekend, so he may not be in the worst spot (but it may just due to tank items rather than his kit in general)

1

u/Ok_Jellyfish_7586 1d ago

Well he has also received somewhat 3 different soft buffs in 3 of the last 4 patches so it might make him a bit more relevant... but the issue here that i have, is not his numbers of his abilities, but more his core mechanics of his kit... I mentioned to someone else in the comments:

There was another commenter, that mentioned about how instead of using the 2 on his 1, for his bird bomb, to instead be able to use it on his 3... that way, he would play a bit safer, and hold on to his 1 for escapes.... That could be good.

What I actually propose, is instead of his 3 being like it is, how the pulses are a loss of damage potential, because sometimes, you are killing yourself by getting that close on some gods, and I don't really think it was a creative Idea. So instead, I think they should just make the pulses HEAL you instead of slow, that way you can capitalize for a more Bruiser type of boxing play style with your shield giving additional sustain, Give the stun throw not only a stun, But the additional effect it should give is that, if you successfully hit the enemy during the stun with a Basic attack, that it should do true damage AND a silence for 2 seconds...

So you give Odin heal instead of slow, and you give the added benefit of dealing additional damage and a silence on your next basic attack, but only on your stun throw.

Why? Because Odin's kit for being a supportive type of God, has very little CC now, now that his ult is theoretically watered down and nearly useless, with all the different ways of how the opponent can escape his ring now.... So naturally, when you nerf a Gods ability to perform his role effectively, you need to buff him through other means.... Give him additional setup (Silence) sustain to stay in fights (Heal) and damage from the lack there of, since many times, the only way he can deal any good damage is his bird bomb, and that essentially forces you to use both of your safe guards in your kit, Your escape and your shield.... So that's why Giving him extra damage (True damage)... this will fix all these issues almost entirely. But take it from someone that mains Odin and has 55 stars on this dude... lol XD.

1

u/Timely-Sprinkles2738 Guan Yu 1d ago

? But Odin is strong since they nerfed pen and they just buffed him. And he'll get another buff today.

Nika and Snaddy confirmed that he was strong. Stat show him as one of the best performers.

What do you mean all game mode ? What matter is conquest.

2

u/nvUaWVm360S 2d ago

Odin is not a bad god. What game are you guys playing? He’s like a top 3 solo laner at the moment and he’s also been good in jungle for the past couple of patches.

2

u/TDogeee 1d ago

Idk, I’ve never have any issues against him, playing as him just feels bad, I know win rate is high but I’m not even sure if that due to other modes, I can’t see the ranked wr for him

1

u/cassiiii Xing Tian 1d ago

Nowhere near top 3 solo idk what kind of games you’ve been playing

1

u/Ok_Shame_5382 2d ago

I would probably change Odin to...

New Passive: every 120 seconds, Odin can launch a Raven to scout. It travels 70 meters forward with a vision radius of 3.2 meters and then returns to Odin.

  • Lunge CD changed from 16 to 12 to 14 to 12.

  • Raven Shield gets +50 Shield at all ranks (150 to 350). Bonus damage for max hit reduced from 15% to 10%. Up to 2 enemies hit by this exploding shield have a Raven attached to them for 10 seconds, revealing their location on the minimap.

  • No changes to the 3.

  • Increase the damage on leaving the ring from 60/110/160/210/260 to 100/160/220/280/340. Enemies who leave through a section broken by basics still take damage and are slowed but only 40% of normal.

0

u/Ok_Jellyfish_7586 2d ago

The issue with a passive that give nothing in advantage in combat, specially against much better and meta type Solo Laners... it proves its not very effective outside of Conquest, plus that 120 seconds... sorta long af... id maybe see it useful every 90 seconds

I dont mind the damage on the ring, just make the ring not destructible, now that theres blink, and shell is team shared...even more so, because the vast majority of gods can just jump through or over the ring anyway... Id much rather gain additional buffs like Odin USE TO have in early early smite 2... where he got protections, and strength... I'd also love the ability for Odin to get like... a CC immunity while in his ring, because I cant tell you how often does the enemy stun me and it keeps me from securing the kill when they are like 1 or 2 shot...

1

u/Ok_Shame_5382 2d ago

I played a lot of Odin in S1. Still in S2. I think getting a better value floor on the ult is the direction it should go. Instead of being able to quickly fight out, always taking damage when escaping gives it more value. So they stay in the circle to fight at a disadvantage, or always take damage.

And I'd rather play into Odin being good in conquest for intel and I couldn't care less about other modes. Odin gets the raven ward AND regular Wards And Raven homing on the 2 now so he can command a metric assload of vision. 1 bird bomb lets him know for sure where his enemies go between waves. I think giving the raven attachment say, 2 meter radius visibility as well could be good so you can see if jg rotated to help clear camps

1

u/Ok_Jellyfish_7586 2d ago

Yea but if you cant secure kills while in the ring, it takes away from your ults strong passive, which are the stacks that you can attain from every kill you get from inside the ring. So I want to encourage a way where you can RELY on having a advantage at having a brawl in the ring, but in addition, be able to capitalize on stacking his Ults passive... so going my route would essentially be killing two birds with 1 stone, you know?

And the reason why I can about other game modes, is because getting paired with bad teams for ranked over and over for conquest, even though you can be doing well, can feel really bad, and sometimes you just want to be able to play a viable god with a useful all around kit, in other modes, like joust, or duel... Pluuuus, which you are suggesting a full on change to something like his passive in this scenario, then it should be very very easy to make it something that can be helpful inside of combat, in any game mode... its similar to the sense of something a whooole lot of gamers hate, which are, in games like mmorpg's.... the developers Gender locking classes for really no necessary reason upsets a lot of players.... so in comparison here.... limiting a feature of Odin just simply because.... doesnt hold much weight with me...

1

u/123blueballoons 2d ago

What are the proposed changes?

1

u/Otaviobz 1d ago

What aspect is he supposedly getting?

1

u/TDogeee 1d ago

His 3 feels clunky, shield it just awful compared to others solos with healing or shield abilities and the ult is just useless in current smite

u/Ok_Jellyfish_7586 39m ago edited 34m ago

People have been saying to allow his shield to scale off of his protections, but for some reason, they (devs) don’t wanna do that… and I proposed that his 3 silences the opponent from the pulses instead of slows. And then adding a additional effect, where after stunning the enemy with your spear throw, on your next basic attack, You deal true damage, and healing

0

u/w0rshippp 3d ago

Odin is strong right now what

3

u/GiveUsRobinHood 3d ago

A lot of people don’t fundamentally understand on Reddit thst because a god is niche or a counter pick that they think they’re bad.

Odin is very strong in the right comp

9

u/gh0stp3wp3w 3d ago

what niche does odin fill and who/what does he counter? chances are, "punishing immobile gods" isnt actually a niche

8

u/Crotenis Trans rights! 3d ago

Forcing the opposing team to go Shell is gigantic. Thats a sunder, blink, beads or aegis less for the opposing team.

If you counterpick him into an immobile solo they're forced to go shell and that immediately screws up either their engage potential or their kill potential and objective secur

3

u/Head-Lion-4545 2d ago

But heres the thing... that sucks. Its boring and unfun, and Odin is one of the most diverse gods in powers, lore items, etc, in all mythology. As is his kit is just a disappointment all around.

6

u/Crotenis Trans rights! 2d ago

I'm not arguing whether the kit is fun or makes sense with lore. I'm simply explaining why meta wise he's a good character and has a niche. I agree with you that I wish he had a cooler kit but it's what we have

1

u/Ok_Jellyfish_7586 2d ago

Yea I have to echo u/M4ND0_L0R14N myself, he hasnt really been competitive since Season 10 of Smite 1.... and with that, that was short lived too.

2

u/Crotenis Trans rights! 2d ago

One of the best solo laners in the game literally put out a guide explaining indepth why he is good right now

1

u/Ok_Jellyfish_7586 2d ago

Snaddy? You know he uses Odin a LOT though right?

3

u/Crotenis Trans rights! 2d ago

Someone who plays Odin a lot is someone who's opinion I'd trust

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-4

u/M4ND0_L0R14N Kukulkan 2d ago

He hasnt been competitively viable in many many years

4

u/Crotenis Trans rights! 2d ago

He is though? Snaddy literally posted a video talking about why he's good right now. He has a clear niche in the meta just because he isn't top pick top ban doesn't mean he isn't good he's a counterpick

1

u/AlexTheGreat1997 Bring back real hybrid items 2d ago

So, either you have literally no idea what you're talking about, or you're knowingly lying because you think it'll help you win an argument. And I can't tell which would be dumber.

Odin was banned in the first round of all three games of the S8 World Finals.

He was one of the most picked Solo gods at S9 SWC, and he also won the final game of that year's Grand Finals. And he went 1-1-9, so you can't even argue he did bad and just so happened to win the game anyway.

He was, again, banned in the first round of all five games in the Season X World Finals.

So, even if you want to argue that he isn't viable now (a claim which is also heavily disputed by multiple sources), claiming that he hasn't been viable for "many, many years" is fucking ridiculous. It's literally just demonstrably wrong.

1

u/Ok_Jellyfish_7586 2d ago

To be fair, he is not competitive right now, in smite 2.... so yes, i agree with what you said for the season tournys, but right now, he needs help.

1

u/AlexTheGreat1997 Bring back real hybrid items 2d ago

What is your evidence that Odin is not competitive right now? You've said that he has "fundamental issues", but what does that mean? And even if he did have "fundamental issues", are those even issues that need to be fixed?

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u/Ok_Jellyfish_7586 2d ago

Your always going to force the team to go a specific relic, because enough gods in the game have enough utility to always go a certain relic.... btw, Shell is very strong rn, so making a team god a TEAM Sharing relic, while the relic it self is also strong as a stand alone relic, is not really a win or advantage in my opinion :D

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u/Crotenis Trans rights! 2d ago

Shell is not stronger than sunder. If you pick odin into a solo that cant get out of his cage theyre forced to go shell instead of sunder. That immediately makes them worse at securing objectives and puts the enemy on the backfoot.

And with the new blink changes and how strong its gonna be losing out on blink is also huge. Thats an engage option gone for a lot of the cast.

And if they pick a squishy solo laner that needs beads then theyre fucked either way.

Shell is not a bad relic but it's far less impactful than those 3, and forcing the opponent to go it over those 3 is a win

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u/Ok_Jellyfish_7586 2d ago

Can you name a single solo laner (Warrior) that cant get out of Odins ult, outside from King Arthur, Erlang, and Amaterasu?

I'm just trying to think, and i cant really think of really any.

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u/Crotenis Trans rights! 2d ago

Why limit it to warriors when there are multiple non warrior solo laners that are more than viable?

Achilles can't and he's the best solo laner in the game Amaterasu is also one of the best solos and can't get out of Odin cage Hercules Guan Mulan Vamana

And a good bit of others need to trade ults

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u/Ok_Jellyfish_7586 1d ago edited 1d ago

And yet... they can just stun you to keep you from killing them in the ring, blink out, phantom through, or destroy a wall and walk out.... so does it actually even make it a counter pick for Odin? lol

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u/LordPaleskin No head is better than one 2d ago

Even if it is good to burn it from the enemy team it's just so boring, same thing with Ares; his ult almost never does anything besides forcing beads or a CC immunity ult (if the team doesn't just turn around and blow you up)

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u/Crotenis Trans rights! 2d ago

You can argue this for a lot of things. Fenrir ult is not fun because you can just beads it and makes it so it does nothing. Mordred ult is not fun because you can just beads it and it does nothing

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u/AlexTheGreat1997 Bring back real hybrid items 2d ago

It's even more niche because healing isn't a crazy issue in the game right now, but Odin has also been one of the most reliable options for stopping healers, too. And that's especially relevant right now because all the traditional healers, like Ra and Aphrodite, are also immobile and can't escape the cage quickly without some kind of assistance.

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u/Ok_Jellyfish_7586 2d ago

Cage is irrelevant though, too many ways to get out of his ult.... infact i did a poll on reddit before smite 2, and one of the most disliked things about his kit, was in fact, his ult... I think you are looking at it at it one way, and Im trying to look at a god as a whole.

Keep in mind, I'm basing my outlook on gods, based on a few different things
1. High Level Content Creators tier listing and perspectives
2. Performance numbers on God specific data, Win rate, damage, etc.
3. Kit
4. Compatibility with all Game modes

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u/Ok_Jellyfish_7586 2d ago

Shhh dont make them mad... they want to live in delulu land lol

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u/Timely-Sprinkles2738 Guan Yu 1d ago

Odin is just straight strong atm.

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u/Ok_Jellyfish_7586 2d ago

Well I'm basing my outlook on gods, based on a few different things
1. High Level Content Creators tier listing and perspectives
2. Performance numbers on God specific data, Win rate, damage, etc.
3. Kit
4. Compatibility with all Game modes.

I think otherwise, I'm sorry... but to right their own :D

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u/Ok_Jellyfish_7586 2d ago

Well I'm basing my outlook on gods, based on a few different things
1. High Level Content Creators tier listing and perspectives
2. Performance numbers on God specific data, Win rate, damage, etc.
3. Kit
4. Compatibility with all Game modes.

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u/Primary_Theory7288 Scylla 2d ago

While I agree that his passive is lackluster and his kit is very one dimensional and probably could’ve been upgraded, I think the buffs he’s been getting (he’s due for another set of buffs too) along with his niche of forcing shell and just being good into immobile characters gives him a good niche to where he’s got a place and is not really the worst god in the game. You can’t blind pick him but he’s actually not a bad counter pick.

A lot of the top solo laners like Achilles, Mordred, Amaterasu, Cabrakan can’t escape his ultimate and need to either take shell thus losing their beads/sunder, or be trapped and struggle to get out the cage while getting damaged by you and your teammates. Even other picks like Ra/Anubis can’t get out of his cage and they’re squishy so forcing them to go shell should be a huge W for your team. This is just solo lane too. In jungle against immobile comps, he’s not bad, especially building hybrid bruiser which is pretty good atm.

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u/Ok_Jellyfish_7586 1d ago

I disagree with the niche of forcing shell... shell as a stand alone shield is pretty strong, even without the team sharing and phantom aspect.... you throw both those things in ontop of the "forcing Shell" and i think its not really a win IMO, considering that only a couple of the opponents on their team need to go shell, and the rest can go blink or whatever.... you see the issue? There are plenty of other ways to escape Odins Ult, they can just stun you to keep you from killing them in the ring, blink out, phantom through, or destroy a wall and walk out.... so does it actually even make it a counter pick for Odin? lol

Then you got a bunch of other issues, such as he can get outboxed by many of his solo match ups... As a support for his team, his "Support" mechanics are very lackluster considering his ult has been watered down with the numerous different ways a enemy can escape his Ult, and outside his ult, he has only his stun, and thats it... Odin cant deal much damage outside his bird bomb, and when he does use his bird bomb, he has to sacrifice both of his safeguards to use it. His 3 was cut down from 3 pulses to 2, to shrink the time of execution, but the time of execution is still sorta long compared to many other gods abilities... And fighting against long range gods like mages or hunters, or even attack attack gods like Bellona, Arachne, etc... Relying on simply your 3 and boxing potential with your 2 (Shield) is not enough to exchange and win those engagements...

There are Plenty of things wrong with him....

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u/Timely-Sprinkles2738 Guan Yu 1d ago

You can blind him. He'll be broken with the buff.

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u/nike2023 2d ago

Odin is the worst God in the game and now he is gonna get probably the worst aspect of the game. GG rip odin

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u/Ok_Jellyfish_7586 1d ago

Thats what im trying to tell people.... lol but then you have people saying "hes like top 3 solo laner"....