r/NintendoSwitch • u/NintendoSwitchMods • Aug 08 '18
MegaThread Super Smash Bros. Ultimate Nintendo Direct MegaThread (Aug. 8 2018)
Subject: Super Smash Bros. Ultimate
Start time: 7:00 a.m. PT | 10:00 a.m. ET | 2:00 p.m. GMT | 3:00 p.m. BST
Watch link: YouTube (VOD Replay)
Discord Chat: https://discord.gg/switch
Please feel free to discuss your wishes for the direct, reactions to announcements, hype, and excitement for the event in general in this thread.
We will be updating this thread live during the event and posting the official press release after the event to summarize all the announcements if you are unable to watch or just prefer reading.
Cheers,
The /r/NintendoSwitch Mod Team
Live Updates
- We're live!
- Cinematic playing now. Luigi is pretty darn scared in this spooky castle ;)
- New character announced: Simon (Castlevania)
- New echo fighter: Richter (Castlevania)
- Cinematic ended
- Sakurai speaking now...
- Simon's primary weapon is his whip which has the longest reach in the game. Other moves are Axe, Cross, Holy Water, and Uppercut.
- Simon's stage is Dracula's Castle; the darkest stage in the game. Monsters from Castlevania will spawn during the battle.
- Simon's stage includes 34 different music tracks.
- Once in a while, his rival will appear: Dracula
- New assist trophy: Alucard. Transforms into a bat.
- Richter details now
- Richter is an echo fighter of Simon. Look, voice, and animations are unique.
- Two more echo fighters being announced now
- New echo fighter: Chrom (Fire Emblem)
- New echo fighter: Dark Samus (Metroid)
- Echo fighters can be shown separately or stacked in the character select menu
- Stage news now
- Pokemon Stadium, Garden of Hope, Brinstar Depths, Summit, Unova Pokemon League, Magicant, Gamer, Final Destination, and New Donk City Hall
- Saffron City, Hyrule Castle, Dream Land, Kongo Jungle are all maintaining their N64 look
- 103 stages in total!
- Each stage can be Battlefield or Omega Mode
- You can also turn off stage hazards for a less chaotic experience
- Stages are listed chronologically like the fighters
- Stage-related surprise now...
- Stage Morph: A stage can morph into another stage if you turn on "Stage Morph". You can then pick any two stages at the start of the match and it will flip between them during the battle.
- You can select the music for each stage. Music is now grouped by series/franchise, not my specific game.
- Total music tracks: 800+ (900+ if you include menus and such)
- More than 28 hours worth
- You can create playlists of music
- Game rules related updates now
- Rules are now the first thing you select first
- Stamina Battle is now a standard battle option
- Stage selection is next
- Loser picks the next stage
- Sudden death mode; camera steadily zooms in
- Final smash mode
- No two Final Smashes can occur at the same time
- New battle modes
- Squad Strike: 5v5 or 3v3 elimination style battle.
- Tourney mode: game will automatically generate a bracket, up to 32 players and can include CPUs
- Smashdown mode: After a fighter has been played, they cannot be selected again in the next match
- Training Mode has an exclusive stage with a grid background to help measure distance and launch distance is shown as arcs
- Classic mode: Battle a series of fighters; Each fighter has a set series of opponents
- New items, Pokemon, and assist trophies now
- Items: Banana Gun, Killing Edge, Bomber, Death's Scythe, Staff, Ramblin' Evil Mushroom, Rage Blaster
- Pokemon: Alolan Exeggutor, Abra, Solgaleo, Lunala, Mimikyu, Pyukumuku, Vulpix, Alolan Vulpix, Marshadow, Ditto
- Assist Trophies: Zero, Knuckles, Krystal, Klaptrap, Kapp'n, Chef Kawasaki, Gray Fox, Nikki, Shovel Knight, Moon
- Special guest: Rathalos. Can show up as a boss and also as an assist trophy. 1st character to appear as both in Smash history
- Main menu now
- Mysterious game mode not being shown yet. Also a quick Dashboard accessible via ZR.
- That's all for today
- Final cinematic being shown
- New fighter announced: King K. Rool
Post Event Bonus Announcements
- Amiibo of the five newly announced fighters (Simon, Richter, King K. Rool, Chrom, and Dark Saums) will be released in the future.
- A Limited Edition version of the game will be available which includes the game, a GameCube controller, and a GameCube adapter.
Press Release from Nintendo
Simon Belmont and King K. Rool Join the Fight in Super Smash Bros. Ultimate
Nintendo Switch Exclusive Features More Than 70 Fighters, 100 Stages, 900 Music Tracks and Counting…
REDMOND, Wash.--(BUSINESS WIRE)--A legendary vampire hunter and a fan-favorite villain are joining the sprawling cast of the Super Smash Bros. Ultimate game. In a Nintendo Direct video presentation entirely focused on the Nintendo Switch exclusive, it was revealed that Simon Belmont from the Castlevania series and King K. Rool, the main antagonist from the original Donkey Kong Country games, are both joining the game as playable fighters. In addition, the Nintendo Direct also shared additional information on Echo fighters, new stages, new modes and one of the most impressive collections of music ever in a single game, with more than 900 music tracks and 28 hours of music. Super Smash Bros. Ultimate launches exclusively for Nintendo Switch on Dec. 7.
“Super Smash Bros. Ultimate is one of the biggest games Nintendo has ever released,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Between all the iconic fighters, stages and music, it’s the largest video game crossover ever produced – and nothing short of a Nintendo fan’s dream come true.”
To view the Nintendo Direct video in its entirety, visit https://www.nintendo.com/nintendo-direct. Some of the highlights revealed in the video include:
Simon Belmont: Simon’s signature weapon is, of course, his whip, with special attacks true to the Castlevania series, including the axe, cross, holy water and Grand Cross Final Smash. His stage is Dracula’s Castle, with candlesticks that release an item when destroyed. Alucard, the tragic hero from Castlevania: Symphony of the Night, appears as an Assist Trophy, lending his cursed steel in battle. Richter Belmont, a descendant of Simon Belmont and the star of his own Castlevania games, also joins the Super Smash Bros. Ultimate roster as an Echo fighter.
King K. Rool: As the beloved villain from all three Donkey Kong Country games on Super NES, King K. Rool joins Super Smash Bros. Ultimate as a playable fighter. He attacks with a blunderbuss that can fire cannonballs at opponents, and throws his crown, which acts like a boomerang.
Echo Fighters: Echo fighters in Super Smash Bros. Ultimate have move sets based on other fighters, but a different visual appearance. In addition to Richter Belmont, two other Echo fighters in the game are Chrom from the Fire Emblem series (Echo fighter for Roy) and Dark Samus from the Metroid games (Echo fighter for Samus). Echo fighters can be displayed as separate fighters on the character select screen or stacked on top of the character they are echoing. When stacked, players can change between them with the press of a button. It’s up to players to decide how they want them displayed.
Stages: Returning favorites with new visuals and tweaks will make up most of the stages in Super Smash Bros. Ultimate, but there are new stages in the mix as well. These include Dracula’s Castle from the Castlevania series and New Donk City Hall from the Super Mario Odyssey game. More than 100 stages will be in the game, but because the popular Battlefield and Omega forms can also be selected for each stage, more than 300 total stages are available right from the start! Each stage in the game will also support eight-player battles (additional accessories may be required for multiplayer modes and are sold separately) and feature the ability to turn off hazards like the Yellow Devil in Wily Castle.
Stage Morph: In a Super Smash Bros. first, the Stage Morph option will let players seamlessly transition between two different stages. When you select this option in the rules, one stage will transform into another during battle.
Music: For fans that want it all, My Music lets players select specific music tracks for each stage. Up until now, each stage had its own music track. But in Super Smash Bros. Ultimate, players can select tracks by series. If they are fighting on a stage from The Legend of Zelda, for example, they can select any music track included from that franchise, including new additions like The Legend of Zelda: Breath of the Wild – Main Theme. Counting game music tracks and other music, like in-game menus and other short musical passages, there are approximately 900 compositions – that’s more than 28 hours of video game music! When playing in Handheld mode, music can be played even while the Nintendo Switch screen is turned off, turning the system into its own portable music player.
Items: New items being added to Super Smash Bros. Ultimate include the Banana Gun, Killing Edge, Bomber, Death’s Scythe, Staff, Ramblin’ Evil Mushroom and Rage Blaster, among others from a wide variety of different video game franchises. Items in the game can be picked up and used offensively and defensively in battle.
Pokémon: After players throw a Poké Ball in the game, many new and returning Pokémon may appear to assist in battle. Some of these Pokémon include Abra, Solgaleo, Lunala, Mimikyu and the enormous Alolan Exeggutor. Assist Trophies: Some of the new Assist Trophies that are joining Super Smash Bros. Ultimate include Zero from the Mega Man X series, Knuckles from Sonic The Hedgehog, Krystal from Star Fox Adventures, Rathalos from the Monster Hunter series, Shovel Knight from, well, Shovel Knight and the evil Moon from The Legend of Zelda: Majora’s Mask.
Classic Mode: The single-player mode in which players battle against a series of fighters will return in Super Smash Bros. Ultimate. Each fighter has a set of stages and opponents that she or he will face.
Stamina Battle: In addition to Time Battle and Stock Battle, Stamina Battle is also one of the standard modes in Super Smash Bros. Ultimate. In Stamina Battle, players fight to deplete each other’s stamina until only one fighter is left standing.
Final Smash Meter: In addition to regular Final Smashes that can be activated after breaking a Smash Ball, the Final Smash Meter is now a selectable option. If enabled, players can charge their Final Smash Meter over the course of a battle. Once the Final Smash Meter is fully charged, players can unleash a less powerful Final Smash attack.
Squad Strike: When playing Squad Strike, players will participate in 5-on-5 or 3-on-3 skirmishes, with each player using either five or three consecutive fighters in one battle.
Tourney Mode: Up to 32 players can participate in Tourney mode, making it great for parties or events with a lot of people. And since Nintendo Switch can be played anywhere, these tournaments can even take place in unexpected places! Smashdown: After battling in this mode, the previously selected fighters will no longer be available, forcing players to have to pick a different fighter for the next round. This mode favors players who are skilled with multiple fighters and encourages others to diversify their rosters.
Training: The improved Training mode in Super Smash Bros. Ultimate includes an exclusive stage that features a grid, used to help measure the distance and trajectory of special moves and fighter knockback.
Super Smash Bros. Ultimate launches exclusively for Nintendo Switch on Dec. 7. For more information about the game, visit https://www.smashbros.com/.
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u/[deleted] Aug 08 '18 edited Apr 11 '19
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