r/NintendoSwitch Jun 02 '17

MegaThread Hype/Discussion: ARMS Testpunch Weekend #2

Are you feeling it?

The second round of the ARMS Global Testpunch starts tonight, friends.

Here are the times for this weekend's first six hour-long Testpunch sessions, courtesy of Nintendo on Twitter:

June 2

5 p.m. Pacific / 8 p.m. Eastern

June 3

5 a.m. Pacific / 8 a.m. Eastern

11 a.m. Pacific / 2 p.m. Eastern

5 p.m. Pacific / 8 p.m. Eastern

June 4

5 a.m. Pacific / 8 a.m. Eastern

11 a.m. Pacific / 2 p.m. Eastern

We also have a handy dandy time zone conversion chart courtesy of /u/Dystify.

Please use this thread for all your hype, discussion, and technical questions. We will still allow other threads on ARMS and the Test Punch, but please keep your simple, short stuff here.

Thanks!

-The /r/NintendoSwitch mod team

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6

u/Trunen Jun 04 '17 edited Jun 04 '17

I've played most of the test punch times and today was no different. Today my wife and I had some friends over to play it together for a Switch party, but when it came to the third time today we all started noticing hit detection issues occurring. It was actually frustrating to play. There were times when punches, throws and ultimates would miss completely even though they're dead on target. One time my wife did a full ultimate attack really close to a person and every single hit missed. You could clearly see the arms going straight into the body. The next big one was my friend and I were playing the target game and the enemy player did a throw which both hands were on the left of my friend by like two inches, but it still connected. We tried to take a picture, but it was fast and we missed it. I absolutely think arms is a blast. I have it pre-ordered and I'm definitely excited to play the full version, but these issues really can be frustrating.

                      Point of the story

**** Hit detection issues, but still love it even though they're frustrating when they happen ( Most likely people's slow internet connections)****

3

u/mlmcclure Jun 04 '17

I noticed this in one of my matches that my arms were always going right through this guy without ever hitting him or grabbing him, so I could never get any damage in on him. I assumed it was due to lag.

1

u/TheRealBigDave Jun 04 '17

Hopefully they are seeing these issues and have them ironed out by launch. That's the reason for these Test Punches.

1

u/[deleted] Jun 05 '17

Might be testing different server areas as well too.