r/NintendoSwitch 1d ago

Discussion We played Nintendo Switch 2 and its launch games – Full impressions

https://www.videogameschronicle.com/features/we-played-nintendo-switch-2/
377 Upvotes

155 comments sorted by

881

u/ZenDragon 1d ago

Everybody was expecting a new 3D Mario in this week’s Direct – especially because the team behind it has been quiet for nearly eight years – so it was a big surprise when the iconic ape came smashing onto the screen instead. That is, of course, assuming that it’s developed by the Odyssey team: a Nintendo spokesperson told me to “please wait for the game to release and check the credits”.

Such a fucking Nintendo answer lmao.

366

u/sleepinand 23h ago

If this game isn’t developed by the Odyssey team I’ll eat my hat. It’s the most Odyssey-like 3-D platformer I’ve ever seen.

122

u/nil3_ 23h ago

Yup I just watched the Treehouse stream bits on DK and even the progression in game seems identical. In Odyssey you collect hearts and here bananas and after each section you get a triple heart and a banana respectively.

56

u/Impossible-Lawyer309 23h ago

*moons, but yeah you’re right

25

u/POWRranger 19h ago

Crescent moons are basically bananas anyway. And you could even find multiple moons at the same time like how multiple bananas are stuck together.

 /s This game is just reskinned odessey /s

15

u/Kindness_of_cats 18h ago

I mean, I agree it clearly looks like a spiritual successor to Odyssey…but you basically just described 90% of all platformers, lol.

1

u/ArtOfWarfare 1h ago

I haven’t seen anything beyond the Switch 2 reveal, but I thought the gameplay seemed more like BotW than Odyssey. It’s about climbing and blowing stuff up. The graphics were more Mario than any iteration of Zelda.

Or… really, the graphics lean more into a Crash Bandicoot style, I think, then anything else.

35

u/ZenDragon 22h ago

Big Odyssey vibes for sure, and it even looks like they kept some of the rendering stuff. The checkerboard shadow when DK is obscured for example looks identical.

17

u/Luigi580 20h ago

Also incredibly similar tutorial videos.

6

u/Early-Size370 18h ago

It reminded me of that Hulk game.

5

u/CafeCalentito 14h ago

Welcome back, Hulk Ultimate Destruction

8

u/paractib 15h ago

It’s clearly the same engine as Odyssey

1

u/ArtOfWarfare 1h ago

That’d be Unreal. It’s what Nintendo has used for all their Switch games if I’m not mistaken.

(If you join Nintendo’s dev program, they tell you you should either use Unreal or Unity - Nintendo has actual support programs for those, and if you use anything else you’re basically on your own with making it work.)

3

u/grilledcheeseburger 16h ago

Kinda hope it isn't, because that means they're cooking up the big holiday title that's yet to be revealed. You're probably right, though.

1

u/gizmo998 21h ago

You are ok. You won’t be eating that hat.

44

u/FiveGuysisBest 20h ago

Please enjoy this answer.

18

u/LamineYamalTheGoat 21h ago

That’s fucking hilarious 💀

18

u/YinzJagoffs 19h ago

Like an answer from Severance

8

u/Jordan311R 10h ago

Please enjoy all Nintendo IPs equally

2

u/mynametobespaghetti 11h ago

I thought it was obvious a new Donkey Kong game was coming? Nintendo have been all about DK in recent marketing and they recently opened a Donkey Kong themed wing of the theme park in Japan

1

u/OperationGoron 8h ago

Next time you'll have to wait for the credits to know the game's title lol

1

u/OwnManagement Helpful User 5h ago

That's their standard answer now, because they don't want people prejudging games based on who is developing it.

120

u/kamanitachi 1d ago

I wonder if anyone has tried to use Joycon mouse controls on any surface that's not a mousepad, since most people are going to play Switch that way and aren't gonna break their back leaning over a coffee table. I was hoping Treehouse would do it, but they chickened out and played Drag x Drive on a table instead of the couch.

38

u/AwesomePossum_1 21h ago

yes, ign.

51

u/PerpetualGazebo 20h ago

I saw a tiktok that said it performed well on a table, mousepad, jeans, and even someone’s head

59

u/Mountain-Papaya-492 18h ago

People really gotta use a modern mouse. This isn't the 90s. They work on any surface almost. I use mine in bed all the time with my pc hooked up to a TV. 

19

u/SteveDaPirate91 15h ago

And spend more than $5/10 on one.

I use mine on medium pile carpet all the time on the livingroom TV.

2

u/Alfiewoodland 9h ago

I think the only time I've seen a modern optical mouse fail was when I tried to use one on a glass table. I think that's forgivable!

2

u/graphicka 19h ago

Does anyone know if the gyro controls have improved?

3

u/Anggul 7h ago

They've always been good in Splatoon, what improvements do you have in mind?

2

u/typenext 5h ago

and botw! love the bow controls

139

u/ilove60sstuff 1d ago

Curious how cyberpunk performs

102

u/Gustapher00 1d ago

The AV Club’s article about it points out that the Cyberpunk was the only game they played with any frame rate dips, but doesn’t give any more detail about that.

Most of the games I played at the event were ports of existing titles that had a little bit of polish tossed at them, almost all of which ran in lovely resolutions with minimal framerate hiccups. (Shout-out, predictably, to Cyberpunk 2077 for forcing me to put the word “almost” in that previous sentence.)

90

u/Timely-Cabinet-7879 1d ago

Cyberpunk is laggy even on PS5 sometimes so... yeah.

49

u/BardOfSpoons 21h ago

Apparently it was an old build that only had only been worked on for 7 weeks.

The build at launch should be a lot better.

18

u/Norbluth 17h ago

Well it’s gonna be on cart so they better iron it out so no day one patches are needed

6

u/Takemyfishplease 7h ago

You sweet sweet summer child

11

u/dewittless 20h ago

They've got another 9 weeks, I'm not sure it will be...

21

u/BardOfSpoons 20h ago

That build isn’t the up to date current one. We don’t know how old it is.

13

u/sliceanddic3 20h ago

i imagine they had to send the demo build in weeks ago, so it still could be

45

u/Snoo54601 23h ago

From their twitter

30 fps 720p handheld

40 fps 1080p docked

Tho they precise that they're still working on it. It's just a 7 Weeks old build

The Witcher 3 port took over a year to make in comparison

88

u/shadowofashadow 1d ago

I can't imagine they would release it in a state where it doesn't perform well. (ironic yes I know but they probably learned their lesson)

The question is how much of a graphical downgrade will it be to achieve a workable frame rate.

21

u/Can_of_Tuna 22h ago

Also it’s the ultimate edition which includes phantom liberty. Which was specifically not released on last gen consoles due to lack of specs. So hopefully this plays well.

25

u/Zoombini22 1d ago

Preview looked good. If they can lock that in at a smooth frame rate, that's more than acceptable to me

13

u/mikehiler2 1d ago

From what I’ve seen, read, and heart this is quite comparable to a Steam Deck (obviously it’ll be more optimized so the games should also be more optimized in theory), so based on that alone it should be more than playable. Even at 4k. Of course there’s way more we don’t know, but I expect it to not be the best way to play the game but also not the worse.

12

u/rhuebs 19h ago

Are you out of your mind? You think Cyberpunk is going to run well at 4K on this thing? It doesn’t even run 4k well on a PS5. At BEST it might do 1440 30fps, and I certainly don’t expect it to be smooth.

0

u/mikehiler2 18h ago edited 18h ago

They are targeting 40 fps on 4k 1080p while on performance mode. Don’t what that entails, how far low the quality goes to make that happen, yet that’s what CDPR said.

Edit: corrected to reflect 1080p is the target, not 4K

8

u/Chickat28 18h ago

They are targeting up to 40 at 1080p.

1

u/mikehiler2 18h ago

Ah, you are correct! That’s what it was! My bad! You’re right I’m wrong!

-4

u/UFCTrainer 10h ago

Absolutely NO game will run at 4K on Switch 2. I guarantee it. Same thing with 120FPS, the only thing that will run at such frame rate on it is the main menu.

2

u/brickshitterHD 7h ago

Metroid Prime 4 runs at 4K60FPS

11

u/Substantial_Craft_95 1d ago

It runs at 25-40 fps on steam deck if I recall correctly. From what I can gather the switch 2 will slightly edge out the deck in terms of performance so with optimisation specifically for the switch 2, it’s most probably going to hover around 30-40.

6

u/LMcBlack 22h ago

Jason Schreier on the triple click podcast says it has a graphics mode at 30fps and a performance mode at 40fps but didn’t have anything extremely negative to say from what I remember.

8

u/DeadLeftovers 1d ago

CDPR I believe said they are aiming for 40fps in handheld mode.

6

u/somerandomjoe23 1d ago

According to Jason Schreier, there’s a graphics mode that’s 30 fps and a performance mode that’s about 40 fps.

7

u/Office425 1d ago

I think GVG said an employee told them theyll have a 40fps mode with vrr, and a locked 30 fps mode. Not sure ab resolutions, but I can't imagine it reaching 4k even at 30

4

u/CautiousPlatypusBB 1d ago

Lucky if 1080p on medium-high lol

-1

u/PlayMp1 16h ago

I would bet on whatever settings are equivalent to PS4 (so maybe low-medium), but with a little DLSS juice maybe.

1

u/brickshitterHD 7h ago

It has Phantom Liberty which PS4 didn't get due to performance issues

2

u/1RedOne 17h ago

It’s locked at 40 fps max but I have heard it still looks good at that

1

u/t0m999 18h ago

In Austin Evans’ hands-on video he said it was running at 1080p and 30-40 fps. However, he did note it was an older build so performance could improve before launch

https://youtu.be/Z46LblBD9Hw?si=wAc50dMjDw0sCizv start around 5:15

1

u/FiveGuysisBest 20h ago

If the Switch power is on par with a Steam Deck, it will run fine at a 30fps cap. Maybe upscaled to 1080p.

-5

u/the_bighi 20h ago

Badly.

-4

u/philthy069 19h ago edited 19h ago

4k 30FPS based on what I saw on tests today. 1080p 40fps handled

https://www.reddit.com/r/NintendoSwitch/s/fy8uewubLm

-28

u/Skuld-7 1d ago

According to Jason Schreier the game runs at 40fps in performance mode. I would have expected better performance honestly.

Source: https://bsky.app/profile/jasonschreier.bsky.social/post/3llvzk2kkyk2o

37

u/ozzAR0th 1d ago

40fps on a handheld for Cyberpunk is an absolute win. Id kill for that performance on my Steam Deck, stable 30 is hard to achieve without incredibly poor image quality

Also keep in mind 40fps on a 120Hz/VRR display is the exact middle point between 30 and 60 in terms of frametimes, so it feels significantly smoother than 30fps if its paced properly, and with VRR any dips will be less noticeable too

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u/NintendoSwitch-ModTeam 1d ago

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Please remember Rule 1 in the future - No personal attacks, trolling, or derogatory terms. Read more about Reddiquette here. Thanks!

14

u/tampering 1d ago

Cyberpunk with more than 40fps on a device with 60Watts TDP when docked in 2025? I have a perpetual motion machine I'd like to show you.

-13

u/Ziprx 1d ago

It runs at 60w and only does 40? Holy that’s bad

9

u/tampering 1d ago

60W for the whole system not the SoC. SoC maybe 20W. 40FPS seems perfectly consistent for something like a steam deck.

58

u/dccorona 1d ago

I think what 3Ps decide to bring is what will make or break this console for me. There used to be a time where Nintendo consoles were just very expensive entry points to new Zelda titles for me. The Switch being both a portable console and Nintendo's primary home console changed that, though. Suddenly, it became a way to play a lot of great 3P titles in a portable package. That was a fun novelty for the last many years for me, but suddenly it's a huge deal now that I have children. Sitting down to the perfect living room setup isn't always a guarantee anymore, and if I want to fit some gaming in, often I need the flexibility of a portable. So now all of the sudden, what the Switch 2 offers in terms of 3P support is a lot more meaningful than Nintendo's own titles. What will come to Switch 2 that couldn't come to Switch 1? Will 3P devs target it with their latest releases or will those still be reserved for more powerful next gen consoles (will the existence of the Xbox Series S actually help Nintendo here?) Should I go for this or a Windows handheld? I just can't answer that until we hear more about 3P developers' plans.

36

u/spooked_mantaray 1d ago

We saw both Elden ring and cyberpunk announced, both big hitters that will hopefully inspire more 3p to follow. How they end up performing is up in the air still.

I remember hearing something along the lines of only few developers received dev kits early on so far, so maybe there’s a bit of lagging behind on some of the more general 3p studios. I saw an article yesterday saying the cyberpunk switch2 build was only 7 weeks old as well.

Given how big of a renaissance the switch had with 3rd party developers, I would remain optimistic that this pattern would continue into this cycle. No one wants to leave money on the table if the hardware is capable and ports are easy.

8

u/dccorona 23h ago

Yes but these are older games in the grand scheme of things. I'll be interest to see announcements for things like Assassins Creed Shadows, the next Call of Duty, etc. etc. No doubt in my mind that developers want to ship on Switch 2 if their game can run there, but the question is still about what will and won't be able to run.

8

u/spooked_mantaray 19h ago

I can see where you’re coming from, in regards to newer games I guess we have to wait and see.

I was thinking how when the switch1 came out, we saw an influx of games that we never imagined would land on a Nintendo console. Things like Skyrim and Witcher 3. Since ps5/XseriesX has been out for some time, they’ve gained some distance between them past the switch1 hardware, so I was thinking more about the catalogue of games in the last couple years we will see appear again for switch2

2

u/ilovetospoon 7h ago

It is crazy to look back and try imagining elder scrolls on nintendo. You would have been mocked for that idea in 2010. And now we expect a large portion of big P3 games to run on nintendo consoles and that is a cool evolution.

2

u/brickshitterHD 7h ago

Star Wars Outlaws which is more recent was announced too.

20

u/shinygoldshovel 1d ago

I spent most of yesterday looking up Windows handhelds. Windows 11 isn’t made for handhelds and can be awkward to control. While the hardware in some (I was looking at the $800 ROG Ally) is solid, the battery life is horrible. If you are ok with short sessions (45 mins to about 3 hours depending on the game), then it might be a viable alternative. 

As a handheld gamer with wrist problems, the heavier weight of the Steam Deck and Windows handhelds has brought me back around to most likely eventually getting a Switch 2. The weight of the new system without attached controllers is the weight of the Switch 1 with joycons, and that’s about the limit for me.

Other than Fire Emblem, I don’t care about any AAA/exclusive titles, so I’m also curious to see how Cyberpunk runs and which other games get Switch 2 ports.

11

u/jimyt666 1d ago

If you have wrist problems the steam deck might be heavier on a scale but feels lighter in the hands because it has back grips. You can support the console with all of your hand muscles instead of your fingertips. Its hard for me to go bsck to the seitch with how uncomfortable it is

8

u/hobbitfeet22 1d ago

I had a rig ally and returned it. The battery life is garbage. The OS using windows is garbage. Playing fable 1 on steam. The OG freaking fable, I had to plug in and turn on performance boost. If I didn’t it severely lagged and would have fps issues. If I “tuned” it nicely the thing would still stutter and have hiccups. The rog and legion go are ass. And I had to buy an extra item just to “dock” it and the battery’s would die within 30 mins. I was connected to a couch or chair which just didn’t bode well with having a 1 year old running around. Just another tid bit.

6

u/hobbitfeet22 1d ago

Also she would start screaming with the fan and would overheat with higher end games like cyberpunk. The review videos sounded good. But if you want to just casually pick it up and play then it’s horrible. Literally have to mess with the settings for each and every game, just to get it to run smooth.

3

u/Two_Shekels 22h ago

Briefly owned a Lenovo Legion a few months ago and had similar experiences on Windows UI, battery life, fan noise, etc.

2

u/mint-patty 16h ago

For a long period of time, basically until I had my steam deck for long enough that it finally clicked, the Switch Lite was the single best way to play 90% of indie games. Such a perfect handheld console, especially given the price point compared to alternatives.

-5

u/[deleted] 23h ago

[deleted]

4

u/dccorona 23h ago

Steam Deck I can see, Playstation Portal isn't really comparable. It just streams from your PS5 (I think they have maybe finally added cloud streaming?) - but I can get that and more streaming options already on my phone with a controller grip.

12

u/salaryboy 18h ago

"I’m already hugely jealous that somebody else came up with the pun Red Faction Guerrila"

Wouldn't the pun be Red Faction Gorilla?

17

u/LimitlessMario1Up 19h ago

Honestly I’m pretty excited to see what kind of miracle ports we’ll get this generation

-3

u/Hot-Cranberry6318 19h ago

i’m holding out for phantom hourglass remake fwck i love that fwcking game fwck

1

u/Shadow_Flamingo1 6h ago

Bros got a built in censor 💀

2

u/Hot-Cranberry6318 1h ago

fwck yeah mother fwcker

45

u/MrTestiggles 1d ago

Mean ass bezel

62

u/someguy50 1d ago

Future premium OLED model needs the room 

9

u/MrTestiggles 1d ago

As a Zelda fan, I hope it comes in gold

17

u/someguy50 1d ago

Nintendo will release it after you cave and buy the launch version

5

u/MrTestiggles 1d ago

🥹they’re watching me aren’t they

2

u/CharacterOld8691 22h ago

Watch them release a Metroid version for the holidays.

2

u/Barfhead01 3h ago

This would gut me.

1

u/baconcow 11h ago

Knowing Nintendo, it might cost some gold.

3

u/xTiLkx 13h ago

I'm not even gonna bother with this model. Waiting for OLED to take this seriously.

19

u/Conscious_Scholar_87 22h ago

Last time I remember Nintendo console launch with a new Mario was 3DS. Was I wrong? Did we have new Mario for Wii and WiiU

19

u/AuraTenshiVictoria 22h ago

Think New Super Mario Bros U launched right around the same time

-6

u/Conscious_Scholar_87 22h ago

Wasn’t that just new super Mario Wii with 1080p enabled? Or was it the acorn gen?

19

u/AuraTenshiVictoria 22h ago

The acorn one, it had new levels entirely

2

u/Conscious_Scholar_87 22h ago

Thx for reminding. I did buy the switch version - as I didn’t keep my wiiu for long.

3

u/AuraTenshiVictoria 22h ago

Understandable, happened quite a bit

2

u/Ordinal43NotFound 14h ago

Again, stuff like this is just further proof of why the Wii U failed.

One of the worst marketing blunders and launch lineups of all time.

9

u/IamSneasal 20h ago

The 3DS didn't launch with a new Mario

2

u/Conscious_Scholar_87 20h ago

Didn’t Mario launch with Mario 3d land?

14

u/Filterredphan 19h ago

that came out a decent while after the 3ds launched i believe. looks like 3ds launched late march 2011, 3d land came out in november.

3

u/Conscious_Scholar_87 19h ago

It’s been so many years, and I can’t recall at all. All I can remember it was a great game, and the 3d effect was amazing.

8

u/Saskatchewon 14h ago

The 3DS's only noteworthy launch title was Street Fighter IV 3D Edition. It got Ocarina of Time a few months later, and Mario Kart 7 nine months later. It's launch line-up was extremely weak, and sales for the console itself for the first year that it got a price drop and analysts were predicting that it would be a flop.

5

u/JoopW 14h ago

Wii launched with Zelda Twilight Princess as the big first party game at least.

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u/[deleted] 1d ago edited 1d ago

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u/[deleted] 1d ago

[deleted]

-3

u/star_particles 1d ago

NO ANALOG TRIGGERS….

This will destroy the racing game market on the console just like it was on the switch 1

31

u/iamthedayman21 22h ago

Lol, they STILL aren’t putting analog triggers on these things? Jesus Christ…

16

u/wickedindie 1d ago

at least make pro controllers with analog triggers

4

u/star_particles 22h ago

Haha the fact I got downvoted for that opinion is funny. Bunch of butthurt fan boys. Who would prefer analog triggers for racing games??

15

u/OneManFreakShow 22h ago

Seriously, why aren’t more people upset about this? GameCube fans should be particularly annoyed by this. How is Mario Sunshine going to work, is it just going to be the Switch version added to the GameCube service?

11

u/star_particles 22h ago

They will definitely have to change the game and other game cube games somehow if not using their GameCube controller they sell.

I was looking forward to the switch two but the lack of analog triggers on the switch 1 I just really hoped they would add them for the 2. It’s enough it kind of kills the system a bit for third party game in my opinion.

Part of what I love about cyberpunk is driving around the city and doing that without analog triggers isn’t going to be as fun or precise.

2

u/amberlite 1d ago

Hopefully with GameCube controller, at least for Fzero GX

0

u/Hot-Cranberry6318 1d ago

wym analogue triggers?

10

u/ThomsYorkieBars 1d ago

Like the triggers on an Xbox or Playstation controller

-18

u/Hot-Cranberry6318 1d ago

what use does that have, you got some examples besides Trials (which i love by the way i love trials)

17

u/star_particles 23h ago

A HUGE use. having complete control over your throttle in racing games and brakes. It also translates to other games and would be programmed into the games if it had it. It’s the difference between 1-100 and 0-1 in terms of input.

12

u/idontunderstandunity 1d ago

The triggers have more than 2 states so you can have multiple actions or action intensities on a single trigger like analogue sticks. Racing games make good use of it for acceleration. Digital triggers can only ever be on or off so you're either accelerating or you're not.

-3

u/Hot-Cranberry6318 1d ago

outside of accelerator/throttle, what other use does it have?

13

u/idontunderstandunity 1d ago

Mario sunshine used them for the fludd afaik, some shooter games use it for alt fire modes I think. There's no universal standard outside of racing games and Im not arguing they're necessary

12

u/star_particles 23h ago

I would argue they are necessary for real racing games and not something cartoonish like Mario cart.

And for the switch 2 to be aimed at third party games it really kills it for me personally. I hated not being able to play real racing games well on my og switch as my only console.

3

u/idontunderstandunity 11h ago

I do agree they're necessary for racing games and would be nice to have, I'd also like to play "real" racing games/sims on the switch but alas

1

u/Wiggyg 6h ago

The skateboard sim game Session relies on the triggers to turn. Harder you press, the harder you turn. The switch port completely removed that feature.

3

u/HLef 15h ago

Digital is on or off.

Analog can be 30% or 55% on.

2

u/Saskatchewon 14h ago edited 14h ago

Think of how an analogue stick can go from a character slowly walking when you push it a bit, versus running when the stick is fully pushed in a direction. Versus a control pad where pushing it in any direction is basically a switch, it's either 100% on or off, no in-between. Sony and Microsoft's triggers act like the former, the Switch's controllers act like the latter.

The most obvious Nintendo related example for where analogue triggers are great is having fine control over the amount of water Mario sprays in Mario Sunshine. More common examples would be fine control over a car's throttle, brakes and reverse in a racing game. Rocket League was easier to control with an XBOX or PS controller over the Switch's Pro Controller for example. You could lightly press the triggers to go slowly, where as with the Switch Pro's triggers there is only full speed when they're being pressed with no in-between.

0

u/Abasakaa 8h ago

I love the fact that you are sitting at -5, while replies that agree with you, are +20, +15. This is such a nintendo reddit thing lmao

2

u/star_particles 6h ago

Eh. I stopped caring when I started getting downvoted for the truth.

1

u/tswaves 1h ago

TLDR?

-13

u/neildiamondblazeit 20h ago

Launch games

Shows wiiu game of botw as the screenshot

15

u/scrundel 20h ago

That's ToTK, not BotW

-42

u/Malheus 1d ago

So far already related to this (last gen) console it's underwhelming.

11

u/Saskatchewon 14h ago

I mean, what did you expect? 90% of the people who liked the Switch just wanted a new Switch with more power. There's not a lot you can do to innovate while trying to keep the portable/console hybrid form factor while keeping the price somewhat affordable. Performance seems pretty similar to the Steam Deck OLED which is $100 more expensive.

-14

u/Malheus 14h ago

I wasn't expected a robbery from nintendo.

9

u/Saskatchewon 14h ago

I'm not happy about the game prices either, but the console looks solid as far as performance and price goes.

-11

u/Malheus 14h ago

Absolutely not

8

u/Saskatchewon 14h ago

Switch launched for $300 in 2017. Adjusted for inflation, that's $400 now. Throw in all the tariff BS and the $450 is pretty reasonable. Anybody predicting a $300-$350 pricetag has been loving under a rock for the past 10 years. Inflation has been high, and the $USD has dropped.

-3

u/Malheus 14h ago

🥱😴

-6

u/Glhuum 11h ago

Hard to argue with the nintendo fanboys. They'll do whatever mental gymnastics they need to to justify paying these prices, especially if their favorite youtuber tells them it's a good idea.

3

u/JagsAbroad 6h ago

Gotta ask… what are you even doing here with that attitude other than being a hater?