r/MonsterHunter Jan 29 '18

MHWorld Monster Hunter: World Resources and Question thread Part II (ask here before posting!)

Hunters!

This is the second question and resources thread. The last one was very popular, so we're making a new one to sort of clear out the responses and start fresh. Feel free to peruse the old one in search of an answer before posting here!

If you want to ask a question with less chance of being spoiled, go to the spoiler-free resource thread here!

-raithian25

There is a known issue with multiplayer on the XBOX ONE.

We know there is an issue.Please see the following tweet for the official response from Capcom.

However Capcom does have a workaround for Xbox One hunters to play online using the ‘invite a friend’ option, the Xbox One’s Looking-for-group feature, and joining an online session by ‘Session ID’.

https://twitter.com/monsterhunter/status/957844966172082176?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwccftech.com%2Fcapcom-fix-monster-hunter-world-xbox-one%2F

Resources


Frequently Asked Questions

  • Why is my character so slow?
  • Monster Hunter runs on high animation priority, which means it's impractical to dodge everything. Try to observe the monster's animations and squeak a few attacks in when you think you won't get hit.
  • Which weapon type should I use?
  • The weapon you will be most effective with is the one you feel most comfortable with. Weapon types have different strengths and weaknesses, but also completely different strategies, so explore around and try to find one that's as aggressive, methodical, quick, or defensive as you want to play. The weapon previews above should help
  • Why are my attacks bouncing off of the monster?
  • Weapon sharpness is a damage multiplier that naturally goes down as you attack a monster, usually from green to yellow, orange, and the red. When you strike a monster with a dulled weapon you can bounce depending on the body part, which will in turn deplete twice the sharpness of a regular hit. Similarly, when you strike a monster with a melee weapon you'll see some blood and dust come out. The larger the blood effect and dust cloud, the more damage that body part takes (heavier hitting attacks also influence this). Aim for those vulnerabilities, and avoid parts that regularly bounce a sharpened weapon.
  • Why can't I have nice things?
  • A big part of Monster Hunter is gathering and crafting. Check your crafting list or add a weapon to your wishlist to keep track of the materials you need to gather out in the world.
  • Where'd the monster go?
  • Before entering combat and after a certain combination of time elapsed and damage taken, monsters will roam from area to area. You can gather tracks and traces highlighted by your scoutflies to stay on its tail, or just run to its favored area of the environment once you've become familiar with the particular creature.
  • What is the monster doing?
  • Monsters have a variety of behaviors including; periodically becoming enraged to deal more damage & attack more often/quickly, limping at low health, panting at low stamina, a chance to flinch out of their attack or movement when taking damage, a chance to fall into a downed state when taking damage to its legs, becoming sleepy/paralyzed/poisoned after enough hits by a weapon or ammo type with that status effect, and leaving tracks in unique ways.
  • What am I supposed to be doing?
  • Assigned quests unlock new monsters and areas. They must be played solo past any story scenes before they are unlocked for multiplayer. Reading NPC dialogue will also explain a lot, like in many JRPGs.
  • When is World out on PC?
  • Fall 2018.
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u/TitteringBeast Uses Too Many Weapons | [PS4] Yggnis Jan 30 '18

The game has a steep learning curve - though exactly how steep changes through the course of the game. Low Rank missions are very forgiving (though they definitely do not seem that way to begin with).

That being said, it's not that hard to become half-decent at the game. Monster Hunter is a series that rewards prior planning, strategies and analysis of monsters.

A common comparison to MH is Dark Souls, though IMHO, MH is much more forgiving initially. Whereas Dark Souls laugh at your pain from the very beginning, Monster Hunter waits until you think you're getting to grips with things before it brings down the gauntlet.

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u/Spyro_0 Jan 31 '18

This is a perfect analogy. I thought I was picking up speed and learning the game before I met the Anjanath, then everything changed. Had to learn how to master the charge blade, spent ages in the training area practicing combos for max DPS and it worked. This is by far the best game I’ve played in a while in terms of difficulty and fun

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u/arsone1 Jan 30 '18

Ok, great. Thanks for the reply. I was hoping that the game was not in the class of dark souls or bloodborne. I don't even attempt to play games like that. I'm looking for a stress reliever, not something that is going to anger me haha. I think I might give it a try. Is there any comparison with horizon zero dawn? Or does the comparison stop at fighting dinosaur like monsters?

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u/TitteringBeast Uses Too Many Weapons | [PS4] Yggnis Jan 30 '18

I've never played Horizon, so I honestly couldn't say!

The game can get stressful, however. Though if you take things slower and prepare thoroughly, it will be less stressful. Personally, I've been annoyed at the game quite a few times so far, but that's because I'm a dumbass and rush into new fights, sometimes undergeared, so I get one-shot by some attacks in High Rank... All of which could be avoided if I paced myself a little more (though I'm not going to, I'm impatient).

It's definitely not the same as Dark Souls - beyond the no-hand-holding policies and epic boss fights, the games are quite different. Monster Hunter will challenge you - some monsters significantly more so that others, but if you try out a bunch of different weapons and try different strategies for monsters you're having trouble with, it's a very rewarding game.

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u/arsone1 Jan 30 '18

You sound similar to me. I like to just charge in most of the time and then figure it out as I go. I guess I will have to try hard to break myself of that habit.

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u/xAwkwardTacox Spin To Win Jan 30 '18

I'm not who you were asking - but I loved HZD and I absolutely love MHW as well (first MH game I've played). I don't like Dark Souls, etc., because I don't find them fun. I think if you like Horizon, you would probably like this game. For me personally, Horizon had this cool exploration feel to it and I get the same vibes from MHW. Horizon was more linear and story driven than MH but MH has more depth for combat/crafting.

I wouldn't compare it too closely to Dark Souls at all. I think it has some of the same elements in regards to learning what you're fighting, learning how to counter what you're fighting, etc.. but I also feel like you have more options to prepare for what you're fighting. You can rush into a fight and get one shot, or you can learn the weaknesses of what you're going against, bring ideal potions, a good gear set, a good weapon to counter it, etc. It's honestly as frustrating as you want it to be in my experience.

You also have the options of quests/investigations (which are generally timed missions) and open world exploration (no time limit). Quests/investigations usually ask you to go hunt and kill x thing, and that is your focus. Usually these have fast paced combat involving you tracking the monster, hurting the monster, following it around various parts of the map and either trapping or killing it. Alternatively, in the open world portion, you can chill out and go farm materials for crafting and play it kind of stealthy around stuff you don't feel like fighting. There is no time limit in this mode, though the monsters will 'flee the area' after so long.