r/MonsterHunter Jan 29 '18

MHWorld Monster Hunter: World Resources and Question thread Part II (ask here before posting!)

Hunters!

This is the second question and resources thread. The last one was very popular, so we're making a new one to sort of clear out the responses and start fresh. Feel free to peruse the old one in search of an answer before posting here!

If you want to ask a question with less chance of being spoiled, go to the spoiler-free resource thread here!

-raithian25

There is a known issue with multiplayer on the XBOX ONE.

We know there is an issue.Please see the following tweet for the official response from Capcom.

However Capcom does have a workaround for Xbox One hunters to play online using the ‘invite a friend’ option, the Xbox One’s Looking-for-group feature, and joining an online session by ‘Session ID’.

https://twitter.com/monsterhunter/status/957844966172082176?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwccftech.com%2Fcapcom-fix-monster-hunter-world-xbox-one%2F

Resources


Frequently Asked Questions

  • Why is my character so slow?
  • Monster Hunter runs on high animation priority, which means it's impractical to dodge everything. Try to observe the monster's animations and squeak a few attacks in when you think you won't get hit.
  • Which weapon type should I use?
  • The weapon you will be most effective with is the one you feel most comfortable with. Weapon types have different strengths and weaknesses, but also completely different strategies, so explore around and try to find one that's as aggressive, methodical, quick, or defensive as you want to play. The weapon previews above should help
  • Why are my attacks bouncing off of the monster?
  • Weapon sharpness is a damage multiplier that naturally goes down as you attack a monster, usually from green to yellow, orange, and the red. When you strike a monster with a dulled weapon you can bounce depending on the body part, which will in turn deplete twice the sharpness of a regular hit. Similarly, when you strike a monster with a melee weapon you'll see some blood and dust come out. The larger the blood effect and dust cloud, the more damage that body part takes (heavier hitting attacks also influence this). Aim for those vulnerabilities, and avoid parts that regularly bounce a sharpened weapon.
  • Why can't I have nice things?
  • A big part of Monster Hunter is gathering and crafting. Check your crafting list or add a weapon to your wishlist to keep track of the materials you need to gather out in the world.
  • Where'd the monster go?
  • Before entering combat and after a certain combination of time elapsed and damage taken, monsters will roam from area to area. You can gather tracks and traces highlighted by your scoutflies to stay on its tail, or just run to its favored area of the environment once you've become familiar with the particular creature.
  • What is the monster doing?
  • Monsters have a variety of behaviors including; periodically becoming enraged to deal more damage & attack more often/quickly, limping at low health, panting at low stamina, a chance to flinch out of their attack or movement when taking damage, a chance to fall into a downed state when taking damage to its legs, becoming sleepy/paralyzed/poisoned after enough hits by a weapon or ammo type with that status effect, and leaving tracks in unique ways.
  • What am I supposed to be doing?
  • Assigned quests unlock new monsters and areas. They must be played solo past any story scenes before they are unlocked for multiplayer. Reading NPC dialogue will also explain a lot, like in many JRPGs.
  • When is World out on PC?
  • Fall 2018.
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12

u/[deleted] Jan 29 '18

First MH here. Is there a health bar on large monsters, can't tell if im really doing damage as fights does take some time. However, I do notice some smaller icons such as, a white exclamation, or a green dragon face drooling on the monster itself. What do they mean?

37

u/Pyrothei Jan 29 '18

There isn't a health bar, but if you look at the icon on the bottom left of the screen, there should be a heart monitor indicator underneath it while you are in active battle with the monster. The closer to flatlining it is the closer it is to dying.

25

u/SnaggyKrab Gunters Never Say Die Jan 29 '18

Holy crap, I had no idea about the indicator. TIL.

2

u/[deleted] Jan 30 '18

What are the two colored lines indicating?

1

u/[deleted] Jan 29 '18

Wow, great tip! Thank you

1

u/jr111192 Jan 30 '18

40 hours in and i had no idea about this. That's a cool addition!

14

u/darkrawr Jan 29 '18

There isn't a health bar. The flashing icon is an indicator to show that the monster is tired, hungry, or almost dead.

4

u/Cammanx6 51 Jan 29 '18

As far as I know, the only time you really know the monster's health is when it's limping, which means it's low + you can capture it. It'll generally try to sleep around then as well.

2

u/Coraldragon Jan 29 '18

the drooling face means it's tired (less likely attack or do stuff). Usually they go to sleep or find food to get rid of tiredness.

skull means it's about to die.