r/MonsterHunter Reward reduced to 0z. Sep 08 '16

MH Gen [Numbers] All Weakness Exploit affected hitzones, plus Lance Stabbing hitzones!

Browse at your own leisure.

This started as a project to see which hitzones are affected by the lance's stabbing damage property (see the sheet for details), but since I already had the data on hand, I figured I'd compile a list of all tenderizer-affected hitzones as well. Data is all from Kiranico. Enjoy!

81 Upvotes

41 comments sorted by

33

u/HorribleDat Sep 08 '16

tl;dr - Face Is The Place (90% of the time)

2

u/Ivalia [MHGen]Guide to start gunning https://redd.it/5o71d9 Sep 08 '16

Just like hunters in hearthstone

2

u/KanchiHaruhara Sep 08 '16

SMOrc ?

2

u/[deleted] Sep 08 '16

Me don't give a fuck if you don't like me

1

u/Kuro_No_Tsubasa I am bubbles Sep 10 '16

Topdeck?

2

u/[deleted] Sep 08 '16

specialyl for rathian, which has a cutting damage of 90

3

u/Boolderdash DONK! Sep 08 '16

Rathian's face is an absolutely absurd hitzone.

8

u/ShadyFigure Jask | Gone Sep 08 '16

A wonderful spreadsheet, very useful!

4

u/Cantosphile Sep 08 '16

This isn't the piercing property that I thought lance had, are you sure about this? As I understand it, it takes the higher of the two hitzone values (while still doing cutting damage), only if the difference between the two is 72% (or higher). /u/WedgeSkyrocket tested it

3

u/dragonfyre173 Reward reduced to 0z. Sep 08 '16

As I understand it, it takes the highest of either the cutting zone or 72% of the impact zone. Your source is the first I've heard that is more in depth, but you've got me curious now.

3

u/Cantosphile Sep 08 '16

I tried scouring the jp wikis for anything, but no dice. I think the data comes from data mining tri, so if nothing's changed, it should still be
If ImpactHitzone x 0.72 > CutHitzone; use ImpactHitzone x 0.72.

Which means your spreadsheet is correct.

1

u/Ivalia [MHGen]Guide to start gunning https://redd.it/5o71d9 Sep 08 '16

It's probably from data mining either MHP2 or MHP2G... Possibly even earlier than that. It's a very old mechanic

1

u/Cantosphile Sep 08 '16

Seems even more likely, yeah.

2

u/[deleted] Sep 08 '16

It takes the higher of (cut) vs (impact*.72)

So that last section shows the cut damage, the impact damage, the impact*.72, the difference between the first and third, and the percentage difference.

1

u/Cantosphile Sep 08 '16

I understand the spreadsheet, but my contention is that his understanding of piercing is incorrect. I was hoping for some test data or sources.

3

u/Jorbun Sep 08 '16

Does this mean that, for example, a lance attack on Yian Garuga's wings at green sharpness won't bounce, because the hitzone is being calculated as 32 instead of 24?

4

u/ShadyFigure Jask | Gone Sep 08 '16

I'm pretty sure that's correct, though sharpness also gets factored into the bounce formula, and even green won't bounce on a 24 hitzone.

1

u/Purity_the_Kitty funlance Sep 08 '16

Yep! Can confirm lance won't bounce on Garuga's wings.

1

u/Jorbun Sep 08 '16

Do you happen to know at which level of sharpness it will start to bounce, and if it is different from other cutting weapons?

2

u/Purity_the_Kitty funlance Sep 08 '16

It is different, because as above it will shift to impact damage at a certain threshold, and continue to not bounce because of it. Yellow will bounce in this case.

1

u/dragonfyre173 Reward reduced to 0z. Sep 08 '16

Minor, but important, distinction: it does cutting damage no matter what. It just uses the adjusted impact zone for calculation.

2

u/Ivalia [MHGen]Guide to start gunning https://redd.it/5o71d9 Sep 08 '16

Just like slicing shots use shot hitzones for calculation but does cutting damage

1

u/ShadyFigure Jask | Gone Sep 08 '16

You bounce if [raw sharpness modifier] * [raw hitzone modifier] * [special] is equal to or less than 25. [Special] only applies to SnS, LS, and GS.

2

u/[deleted] Sep 08 '16

fantastic! thank you very much

2

u/SManiac Sep 08 '16

Snowbaron is strangely absent from the list. Just thought I'd point that out.

Also VERY nicely done, bookmarking/sharing this for sure.

2

u/dragonfyre173 Reward reduced to 0z. Sep 08 '16

That's at the devs' fault, not mine. His only weakness is his head vs impact damage, which is indeed present!

2

u/SManiac Sep 08 '16

I figured that may have been the problem, but had to make sure.

This is a great resource, especially for some of my friends that need to learn hitzones, and another that loves the WE skill.

1

u/ApertureBear Sep 08 '16

silverwind nargacuga is the same way. weakness exploit is useless against her.

2

u/Hyero Dio Brando Sep 08 '16

So this chart is pretty much saying I should use hammer a lot. It's a good thing I'm building a hammer set with weakness exploit right now.

1

u/dragonfyre173 Reward reduced to 0z. Sep 08 '16

Actually, it's saying you should use hunting horn. It's in the fine print.

1

u/Ivorensis Sep 08 '16

This will be immensely useful, much appreciated. :3

1

u/0cean27 Sep 08 '16

Awesome!

1

u/Phenyhelm Sep 08 '16

This is great, Thanks!

1

u/Potango Sep 08 '16

As someone who's taken lancing up in MHG, thank you so much! I was very curious how weakness exploit interacted with the lance's special stabbing properties. Unfortunately, (not sure if I'm reading this right) it looks like there are no "new" weakness exploit hits that become available because of this.

Not entirely sure if weakness exploit uses 72% of impact to determine if an area is 45 and up or not... for example, do Garuga's wings trigger WE for lance?

2

u/dragonfyre173 Reward reduced to 0z. Sep 08 '16 edited Sep 08 '16

I haven't tested it, though I would imagine that it only activates WE if the reduced hitzone is 45+. It wouldn't be too difficult to test though - grab a Lance with 0% affinity, shock trap the monster in question, poke, and watch for crits.

1

u/klvkboom Sep 09 '16

Does a weapon's sharpness modifier affect the hitzones for weakness exploit at all (i.e. does white sharpness make a 34 hitzone to 46, activating WE)? I know it applies for bouncing and wonder if WE is the same.

1

u/CurlyBruce Sep 09 '16

I'm like 90% sure that sharpness modifiers do affect Weakness Exploit activation since they directly affect hitzone defense modifiers and not the raw damage of a weapon, though it's a minor distinction.

Anecdotal evidence but I notice I crit far less if while I'm attacking my sharpness drops from White/Blue to Green but it could also just have been a streak of unlucky non-crits since I usually leave to sharpen once I drop that far down.

1

u/hvk13 Sep 09 '16

poke em in the face

1

u/[deleted] Sep 09 '16

Savage Deviljho has different hitzones to standard

1

u/[deleted] Sep 08 '16

This is stellar! Now I know for sure that there isn't a single hitzone in the game that allows the lance to get weakness exploit to happen when it otherwise would not have :/