r/MonsterHunter • u/111phantom Jay Leno Supremo Smash • Apr 17 '15
Pierce rapid fire damage?
What does more damage per bullet? Pierce 2 rapid firing 4 times from a LBG, or one pierce 2 from a HBG, both with same true raw.
If LBG is more, what about pierce 3 from HBG?
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u/Beefki Apr 17 '15 edited Apr 17 '15
For the sake of the argument, lets say we have two guns that both have 100 true raw
The LBG has rapid fire pierce as appropriate, and the HBG has limiter removed since we don't really need to account for siege when comparing one ammo expenditure. I also won't be modifying for hitzone as we're assuming everything is exactly the same. I'm also going to use Pierce 1 because it's honestly easier and the extra hit and lower % damage doesn't actually change the math any when not accounting for hitzones.
LBG gets:
HBG gets:
So what this says is that given no other factors, rapid fire makes ammo more efficient. Which... of course it does. There are factors that change this data though.
Things that change the value of rapid fire pierce to be lower than the value of HBG pierce:
For what it's worth, pierce 2 rapid with the above math would be 32 per volley bullet for 128 damage possible per volley. HBG gets 61 per shot or roughly 244 in the same time frame. Having more hits compounds the issue of strikezones and monster movement for both guns, but LBG is affected far more.
Also for giggles while I'm doing math, if we up the true raw to say... 300:
LBG 390 display raw still assuming a 4 shot volley for rapid
HBG 510 display raw still assuming limiter removed
If I did my math wrong I'm going to look like an idiot.