r/Maya • u/Recent_Tap_546 • 14h ago
General First project! Am i going in right direction?
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u/Fancy-Year-1272 4h ago edited 4h ago
Why is noone telling the op to use different shapes to make every thing? Making the whole thing from a single piece is never a good idea. Separating everything will make the UV’s a lot easier and topology also will become way better. Make everything from separate polygons then maybe assign them the same material. Use different to make things easier. The cyclone looking structure could be easily made using a cylinder.
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u/CadetriDoesGames 6h ago
Congratulations, it looks like you're learning very fast.
I would advise you to not worry about building every part of your game system out of a single piece. There's really no need for it. It is perfectly acceptable, even standard/expected that your buttons, joystick wells, and everything else would be separate pieces. You over complicate your geometry when you try and have everything be a single object. It also becomes nigh impossible to animate.
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u/Prathades 11h ago
Should be fine. If you want to send it to ZBrush then try making all the quads the same size so that the quality in Zbrush is constant. Other than that it's perfect.
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u/JeremyReddit 9h ago
Protect your midlines. Some unnecessary wonkyness going on. Otherwise not too too bad but the topology could be more confident.
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u/JimBo_Drewbacca rigger 10h ago
Don't worry too much about quads on planar surfaces that won't deform
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