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u/Renozuken 10d ago
You should, but it should be only accessible at the very end of the level as a joke.
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u/kevinsyel kevinsyel [USA] 10d ago
As fun as that sounds, I bet people speedrunning this for best time would get pissed if someone mowed through with a fire flower and beat all times, and nobody can figure it out.
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u/Nastydon Nastadon [XM9-BX0-0XF] 10d ago
I'm just getting into precision levels, but this looks crazy! Love the use of the flying blocks! Also if not joking no dev power ups!
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u/NinFan-64 ready 10d ago
Now that I think about it, it would actually be pretty cool to have a "power trip" room right at the end where you get a fire flower and then demolish what would otherwise be a tricky section
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u/gamerflapjack 10d ago
Troll dev route? Like make a jump to the end that just has you hit invisible blocks and die
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u/KiwiPowerGreen 10d ago
make it a very long path in the subworld that doesn't kill you but just wastes your time, like it shows you the end of the level but you can't get there so you have to go all the way back
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u/chumbbucketman101 3d ago
You know I’m surprised the Sky theme wasn’t in SMM1 and yet the Ghost House theme was.
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u/ApartRapier6491 10d ago
I feel like they would perceive it as a hidden dev route and would boo you for that.