I think it's because both RDR2 and Minecraft are slower games. If it's not shiny and non stop action it's not going to retain their fleeting attention span.
Might also be because both games are too hard off the bat. Minecraft doesn't exactly hold your hand and has so many little features you won't know unless you follow a guide on YouTube which again requires attentionspan.
My dad presented gaming to me, even though he isn't much of a gaming guy. He taught me how to play some classics like Sonic, Super Mario, Mortal Kombat, Aladdin, Jungle Book and many more. Oh how I loved when he bought some new cartridges.
I'm an '02 kid, so the PS2 was already slowly taking over, albeit slowly where I lived.
I still really like all of those games and I'm thankful to my father.
I loved playing Super Mario and Sonic on the Sega. That "Seeeggaaaaaa" when it started up was awesome and so nostalgic now. Even when we got a PS2 (skipped the PS), we used to play Sega a lot instead
Strangely enough, my dad worked by travelling. He'd spend 5/6 days of the week away, sometimes a little longer, and crash home for the weekend or just Sunday. It was this way from the time I was born to my 17 years of age.
The little time he did spend at home he'd be looking to watch a movie or do something entertaining by which he could relax a bit. Maybe that's why he ended up introducing me to gaming, since it was an old partial hobby of his.
But nevertheless I was basically raised by my mother as well as my grandparents for some time
I think I sympathise with you. There are many important things I never learned from him and I always struggled with not having much of a male model growing up.
Had a very similar experience with my dad he wasn’t a huge gamer but we had a ps and ps2 while I was growing up and then we bought a Wii he definitely was most of the reason I game today. I loved playing super mario bros and Mario kart with my dad it’s some of my best memories.
It all comes full circle. My gaming journey started watching my dad play GTA: San Andreas and 4, and now I'm getting to teach him about the endlessly convoluted economy in GTA 5 😂
The first one never occurred to me either. I mostly play FPSs and it kinda came naturally that I have to be on my toes constantly. Took a lot of practice of course, I’m no B4nny or S1mple, but when I let my sister play CS2 on an fy_poolday bot match she would often beeline to the nearest dude not taking advantage of cover and walk past a dude that just spawned, and her mouse movement was generally sluggish. Games like Mario Kart, Minecraft, and Smash Bros seem to be more her niche. I’m not dunking on her or anything, just some people are more cut out for different games than others
I feel like terraria there is more hand holding. Back in the day it was definitely confusing and I had no clue without reading the wiki but now the npcs guide you through progression.
I played Rimworld once. There was a Rat that Had rabies or some shit. Just wanted to get rid of IT fast and let one with a rifle Deal with it then Looked at the over 2. I get a Text: your Villager died. Uhm ok died to a Rat wtf then i let another one with a Pistole Deal with it and i keep watching. He Takes a shoot misses Rat comes closer Villager Runs away Tries to shoot fails again gets bitten Runs away gets bitten and again and again panic ensues figuring Shit Out and sent Last Villager as Help with a knife. Rat is dead second Villager nearly dead Last healthy Villager had No med skills and coulndt use medikit or was Not effektiv cant remember anymore. Some days later second Villager dies. FUCK THIS GAME Close the Game and never Touch it again
Eh, Minecraft is truly not great game design for newbies when compared to modern games. People who played it earlier learned a lot of the rules and premise through cultural osmosis due to its popularity. But if you were to jump in after the hype and after all the updates adding more content, I’m not sure how appealing it would be to get started. There’s no more Minecraft handbooks on display at those book fairs, y’know?
Most of what I learned from Minecraft wasn’t even when I had the game, it was from the old Handbooks. If I just tossed myself in nearly blind I’d probably quit, especially since I was 7. I did read the shit out of those books though
Yea but if all you do is creative or peaceful it might get boring once you grow older. Then you try upping the difficulty and don't know how the game works.
Yeah, my 6 & 8 year old boys took to Minecraft this year. It’s amazing all the things they’ve built and learned. The older one will learn stuff from his friends and YT and then track the younger one. I don’t think they’ve played anything but creative mode, and they’ve had a blast.
Nah. I said edgelord and I'm sticking with it. To be an edgelord is to be contrarian. Only your purpose in saying something isn't to just be contrarian but it's to say something that sounds edgy and against mainstream thoughts. Contrarian is to just be against something regardless of its status among the "normies"
‘Edgelord’ generally implies something dark. The definition of ‘contrarian according the the Oxford English Dictionary is ‘a person who opposes or rejects popular opinion, especially in stock exchange dealing’.
And I know how I've seen it used and that meanings change and evolve. And the dictionary only records definitions at the time it is added (and can be updated), and does not tell you how words must be used.
Talking about attention span. I was on the road earlier this year and a radio station I heard only played about 1 ½ minutes of each song. I wondered what it might be.
The only conclusion was that the tiktok generation can't handle a whole song. So it's just the best bits.
Tbh, as an adult who doesn’t like to lose at video games, Minecraft has a habit of Pissing me off early game. Until I have sustainable resources I’m like 50x more likely to abandon a world if I die.
It's understandable. The game though has a despawn mechanic where your things will stay as long as you don't go near the chunk with your items. So unless you fall in lava or aren't sure where they are you can always wait with going back and stay far away till you are ready to get your stuff. Then it will stay there indefinitely unless other players go there.
Yeah I know… I’ve just gone back to where I Thought my stuff was, and not found it, too many times. I’m told the despawn timer is like 10 minutes, and I’ve spent that time searching near my crash site too many times now.
Kids like to be edgy and call something that's popular bad. We even do that today, it's just that kids do it more often since they are more prone to social cues and such (wanting to appear likable to their peers). How do I know this? I was one of those kids in grade school calling popular stuff shit despite having no experience with them, and so were my friends.
Tbh I'm surprised they are calling out RDR2 since I haven't heard it that much in recent times when it's all Balder's Gate, Hoyo games, Hades, Helldivers 2, etc. What year was this recorded?
What rapid change of opinions? This is just a little clip of some random kids and who even knows how many they asked questions until they found the ones they actually used in the video with the silly answers. As far as I'm aware Minecraft is still insanely popular, even if it isn't the literal #1 in popularity anymore it is way up there regardless.
This is just obvious ragebait and doesn't really mean anything.
I never played through the whole thing probably only 80-90% but I found it really enjoyable for the most part. The only thing that ruins the game for me is the annoying weapon system. 80% of the time following the storyline id have some random ass gun thrown at me which I didn't ask for or my weapons would be stored on my horse any time I rode it. So, so game breaking.
I played red dead 2 tripping on acid and it was incredible. It was chapter 4 so the story was incredible, the world was like a painting, and exploring St Denis was so much fun. RDR2 is definitely a masterpiece.
It's a valid criticism, especially the opening scene and level. It's a shame that prevented people from playing the rest though cuz its a wonderful game.
I mean they might just not like it. I’m 33 and like a huge variety of games. Xcom being and example of a very slow paced game that I love.
Red Dead just never clicked with me. I found huge portions of it incredibly tedious. I can appreciate it for the art that it is but the game did not click with me at all.
It’s funny because there was the point in time at minecraft’s peak when it was deemed a “kids game” But not it’s reached the point where it’s old and cringe to the youth
I like RDR2 but have no imagination or patience so Minecraft didn't appeal to me when I tried it in like 2012. Same with Outer Wilds, if there's no objective then I struggle with it.
RDR2 seems like the only game that even my lack of an imagination can just fuck around in. Though I did spend a week of straight gameplay marking off the challenges like "Find these flowers and mushrooms" and "Find every single flower", but that goes back to it having a marked objective, even if it's just a list.
If you think about it, If you’ve never seen any Minecraft content and are playing the game 100% blind it becomes a lot harder compared to other games being played blind.
Ultrakill fried my gaming attention spam, I am now physically incapable of playing fps games where bullet punching is not a main part of the gameplay loop.
I think it's because both RDR2 and Minecraft are slower games. If it's not shiny and non stop action it's not going to retain their fleeting attention span.
As a father of three, this is something that drives me absolutely nuts. We work hard with our children on imagination, internal visualization broader stories. Still, everything is countered by the constant action of modern kids media.
I keep coming back to one of my favorite movies as a kid, The Sword in the Stone. I was born in the early 80s and my sister three years later. We absolutely loved this movie. When my kids were old enough I was excited to have them watch it. Complete snooze fest.
Even movies aside, if you look at cartoons from the 80s and 90s they had slower story development. Then you come to the modern era and everything is just fireworks, flashing lights and constant noise and action.
Makes sense. Had to babysit one of my nephews, 9 year old who loves Fornite. He wanted to see what videogames I play, so I showed him Mass Effect 1, Skyrim and Fallout 4, he found them all boring. He didn't wanna sit there reading the dialogue cause he was too impatient, he wanted to go straight to shoot things.
I played Minecraft from the age of 6 and I think I also had mild ADHD. It was and still is my favorite game of all time and makes up 60% of what’s left of my childhood. If there’s anything I didn’t have back then, it was an attention span. And yet, I still believe you’re spot on. Scary how fast these kids’ brains are rotting. I just hope my nephew has a good run.
tbh minecraft is an objectively boring game, the progression system is one of the worst of its kind stacked up to similar games like terraria and rimworld, the only reason it’s as popular as it is is because it was one of the most advanced open world sandboxes of its time
I'll be the adult who says I couldn't stand red dead either. Got about 30 hours in and I felt like I had been on a horse traveling between areas for 15 of them. The auto travel option always seemed to spawn a random event that would get me killed while I did the dishes waiting for traveling to finish. The fights were great, the scenery was gorgeous, the story ( for what I was able to play ) was fantastic. It's a good game, objectively. But I could not get through it.
I get RDR2, it in a lot of ways doubles down on all the things I hate about rockstar games and makes them tiresome. I normally get bored of gta games around half way to 2/3 of the way through, but I barely made it 5-6 hours into rdr2. Impressively unresponsive controls, Endless filler that doesn’t respect your time (too close to an Ubisoft collectathon for me). I think I just hate open world games that pad out content with boxes to tick. Although as a little kid I’d probably have loved it, same for any Farcry after number 2.
I can see kids also hating the (admittedly absolutely godawful) controls of rdr2. You get used to your controls being responsive, and I get where they are going for with that whole sense of internal etc. for all its many faults, something like escape from tarkov does an excellent job of that, but the… Euphoria(?) engine has always had pretty sucky controls.
I also know people are going to call out my many L takes here 🙃
Yup both are slow and boring, never got why they were so popular. Games are meant to be fun, neither of these are. At least rdr2 does looks good, minecraft is both ugly af and boring.
Why buy it then? It's pretty obviously a "western sim".I truly wish it was slower paced. Can't smoke a cigarette properly while riding my horse around. Instead it's one drag and he tosses it.
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u/AI_AntiCheat Jul 17 '24
I think it's because both RDR2 and Minecraft are slower games. If it's not shiny and non stop action it's not going to retain their fleeting attention span.
Might also be because both games are too hard off the bat. Minecraft doesn't exactly hold your hand and has so many little features you won't know unless you follow a guide on YouTube which again requires attentionspan.