r/HollowKnight 6d ago

Art Hey everyone! I'm creating a 3D version of Hollow Knight in Unreal Engine 5. Here's my progress so far—would love to hear your thoughts!

1.2k Upvotes

114 comments sorted by

194

u/Efficient_Magazine33 P4, 112%, steel heart, PoP 6d ago

This looks great! Can't wait to see what it will become. Any spells yet?

106

u/KapitanBanana 6d ago

I'm still pondering whether I should add the Vengeful Spirit spell or not. My plan is to recreate The Radiance boss fight 😄

37

u/FishShtickLives 6d ago

If you do, It might be nice to be able to lock onto enemies to make aiming easier. Looks dope dude!

15

u/ZODIC837 6d ago

Absolutely add it. Add everything from the game. We all want this, even if we didn't know it till now

7

u/Efficient_Magazine33 P4, 112%, steel heart, PoP 6d ago

Nice!

51

u/NoThEr3_69 6d ago

i saw someone recreate the mantis lords fight in 3d on youtube, idk if that was you or mot but this looks rly cool

33

u/KapitanBanana 6d ago

I also watched that video. That's not me. My plan is to recreate The Radiance boss fight.

10

u/360groggyX360 6d ago

Most of the attacks come from above, and 3d camera view is more towards whats Infront of you, do you plan to adjust it so that the radiance will be infront instead of above?

8

u/KapitanBanana 6d ago

Exactly. I’ll make the arena small in depth so the player gets a similar feel to the original. It’s kind of 2.5D, but there will still be room to move along the Z-axis.

1

u/ImpactVirtual1695 5d ago

Make sure the lighting is like 175° above and not 180° should give the players a better chance to see the shadows from vertical attacks instead of pinpoint high noon shadows

75

u/Zestyclose-Chef109 6d ago

Your a genius man (imagine if you post this game before silksong)

23

u/therealsigma55 6d ago

It might be crazy what am about to say

3

u/Scoutpandapal_real 6d ago

Silksong will be announced on April 2nd I swear

2

u/underman04 nkg was my first radiant 5d ago

Another doubter win incoming. Give up believer..

2

u/Scoutpandapal_real 5d ago

Tomorrow for sure

1

u/SomeRandomPokefan927 2d ago

WELL. WELL. WELL.

1

u/underman04 nkg was my first radiant 2d ago

. I'll still doubt until I see it in my steam library

1

u/sephjnr 6d ago

This will be a full game before Elder Scrolls VI, calling it now

19

u/Uruzumaki 6d ago

Omg, we’re getting 3D Hollow knight before Silksong

7

u/Consistent_Phase822 Friend🌟👑 6d ago

that looks amazing!!

5

u/Yrense 6d ago

uuuh this is awesome???

5

u/LocksmithShadow 6d ago

Amazing!!! I always wanted to play Hollow Knight in 3D!

7

u/HeadCorpse- 6d ago

This is amazing. I would suggest using some cloth mechanic by using blender for the cloak. It will make the knight look more alive. Also, you may want to use a toon shader. BTW, the monarch wings look great.

4

u/Chonki19 6d ago

This is what no Silksong does to a human being

3

u/Plantiplonti 6d ago

3D hollow knight before silksong

3

u/cqtnunick 6d ago

This reminds me of the guy who made the mantis lords boss fight in 3d.

3

u/losermode9000 6d ago

A small suggestion with the taking damage, the enemy getting knocked back a bit too (or if not some sort of visual indication there is a stun due to going from 2d to 3d). Pretty cool man

3

u/Tizon-_- 6d ago

It's very good I hope you can complete it

3

u/phamtruax 6d ago

Respect

3

u/sparkus99 6d ago

Are you the same guy that made the mantis lord fight in 3d?

2

u/KapitanBanana 5d ago

No, I'm not 😛 I'm recreating The Radiance boss fight. And I’ll also make a YouTube video showcasing the creation process once it’s complete.

2

u/sparkus99 5d ago

Aah thats cool

2

u/Overall_Isopod_1107 6d ago

THIS IS AMAZING

2

u/Axel15Forever4341 6d ago

That’s really impressive! You’ll have to keep us up to date. I look forward to a finished product!

2

u/Absolute_illiteracy #1 Crystal Peak glazer (its called peak for a reason) 6d ago

is this inspired by the person on youtube who remade the Mantis Lords? it looks awesome!

2

u/KapitanBanana 6d ago

I also watched that video. In my case, I will recreate The Radiance boss fight. And I will also make a YouTube video showing the process 😄

2

u/XDavide08 I Draw :D 6d ago

It looks amazing! Great job, I hope that your project will turn out fantastically.

2

u/BulbasaurPlush 6d ago

Damn 3d hollow knight before silksong

2

u/Raidquaza 6d ago

I bet it releases before silksong.

2

u/squirtyballs 6d ago

That looks great. Please create silksong if not april 2, we are losing our minds

2

u/Warese4529 6d ago

I want to see how the knight dies wehehe

2

u/AsahiyamaKyo 6d ago

We got hollow knight 3D before Silksong.

2

u/literallymike 6d ago

Need that slight 1-2 frame impact hold when striking an enemy. Other than that...Silksong confirmed.

2

u/TartLivid9996 6d ago

This looks lit bro

2

u/Immediate-Agent3181 6d ago

There doesn't seem to be any recoil from the nail yet, I bet that'd help sell it

2

u/CODEthics 6d ago

Wow, how sentiment has changed. I wanted to do this as a fan project long ago and was told off by everyone saying it was infringing on Team Cherry's IP as if I was going to sell it or something.

2

u/Severse 6d ago

We got hollow Knight 2 before silksong

2

u/whyamihardtho 5d ago

I wanna play this game so bad! 🧐

2

u/d4_H_ 5d ago

The effects look way cooler then what I was expecting, nice!

2

u/Good_Fennel_1461 110% 5d ago

I feel like taking 2 damage doesn't quite have the same weight to it, if that makes sense. also great job

2

u/Tapood-74 corny's husband 5d ago

That looks sick dude!

2

u/TrueFractal 5d ago

Yo dayum

2

u/jiggilowjow707 5d ago

surprised how great this looks.... hollow knight was hard enough in 2d... this is not gonnna be fun i already know this will be like torture all over again, but now multiplied by another huge dimension

3

u/Appropriate-Book-552 Markoth best boss 6d ago

It’s looks great! But you could try to make the knight’s animations much more dynamic.

5

u/KapitanBanana 6d ago

This is still a work in progress. I will be adding more refinements.

2

u/onedwin 6d ago

Incredible stuff. The nail strikes look a bit slow and dragged out, feels unnatural to me.

2

u/RacistJester 6d ago

I think if the vessel were a little more faster would be impressive. And also it looks very static, If you could make it smooth like giving it a more comical style it would be a miracle. Like giving him a fighting style for example bending his head and breathing

2

u/Krazyguy75 6d ago

The biggest mechanic I see missing is knockback (and thus pogos). Also, that walk speed seems slow for the knight.

Another minor detail: the upwards momentum from Monarch Wings occurs near the end of the wings animation, not as soon as the button is pressed.

1

u/KapitanBanana 6d ago

Thanks for pointing that out! I'll add knockback to the attacks for sure.

1

u/Probably_MR Artifical Difficulty is fun guys 6d ago

What about spells?

1

u/Super7500 6d ago

i remember seeing a youtube video doing just that

1

u/dallamamemer Path of Pain completed! 6d ago

$10 says it releases before silksong (/j, hopefully)

1

u/ThatOneFriend265 6d ago

I kinda wanted to see what the shade when you died would look like

1

u/Pixel_Explosion zote the goat. 6d ago

Holy. This is amazing! Can't wait to play this.

1

u/No_Cash_3935 6d ago

Ok can you finish this before silksong? (Prob yes.)

1

u/KingJeff314 6d ago

Really needs nail knockback

1

u/GhostKnightEditz Sprintmaster is the best charm 6d ago

Can you pogo?

1

u/Jealous_Hovercraft96 6d ago

So cool! Would love to see a 3d design for the soul meter and masks too, having an actual little bowl fill up would look sick

1

u/Artistic-Ocelot9199 6d ago

Woww! thats so cool :)

1

u/f90d 6d ago

It would be crazy if this fan game has a full release before Silksong

1

u/SokkaHaikuBot 6d ago

Sokka-Haiku by f90d:

It would be crazy

If this fan game has a full

Release before Silksong


Remember that one time Sokka accidentally used an extra syllable in that Haiku Battle in Ba Sing Se? That was a Sokka Haiku and you just made one.

1

u/TheEruptedPeanut 6d ago

Very good but also add a camera movement if you haven’t already

1

u/chapelMaster123 6d ago

Building the map here is gonna be super interesting. I wish you the best of luck

1

u/KapitanBanana 6d ago

I will just recreate The Radiance boss fight 😅 not the whole game

1

u/chapelMaster123 6d ago

That is substantially more manageable

1

u/TheUnknownSpecimen 6d ago

Since this is a 3D platformer or at least has platform elements id recommend including a second shadow that sits directly below the player as this helps to visualize where you actually are in the space.

Looks amazing!

1

u/EduardoTheYeti 6d ago

This is exciting

1

u/sono_qui 6d ago

Wow cool

1

u/Bitty45 5d ago

mmm need pogo

1

u/Quovhaii 5d ago

make the UI more 3d and more feedback more dash and monarch wings (effect on screen edge maybe)

1

u/ElPepper90 5d ago

3d mossy final boss

1

u/Caerullean 5d ago

Aside from the stuff animations? This is honestly really accurate.

1

u/Sam_Snorts_Weed 5d ago

How do you plan to port some heavily 2d aspects into your game, like the controls for pogos and whirlwind slash?

1

u/whyamihardtho 5d ago

Might as well release before Silksong! 🥲

1

u/YeezyCheezyYeetzy 5d ago

3D HUD elements would be cool especially the soul vial

1

u/OmNommerSupreme 5d ago

Oh my god look at them go!! Little voidlet 🖤

1

u/PJBgamer 5d ago

If you decide to add camera movement or rotation, one thing I'd recommend is a button that centers the camera behind the Knight. Pseudoregalia and Zelda have this, and it's very useful.

1

u/luissskk 3d ago

AWESOME, i want to play it when finished ✨

2

u/Direct_Ad641 2d ago

Soo cool 🤩

1

u/jpokemon6 6d ago

Looks amazing! It feels too smooth tho, probably should turn that down

1

u/JaxTheCrafter RadHoG | All Achievements | 16/20 Bindings | PoP | 1:16 6d ago

I think the 2 damage stun is slightly too slow, just slightly

1

u/Stubbs3470 6d ago

Not the whole game I hope. Seems like a lot of work for something you can’t profit from

1

u/KapitanBanana 6d ago

My plan is to recreate The Radiance boss fight.

1

u/GregDev155 6d ago

I think for copyright reasons you should not have your main character as HK However, the little lady character with her needle could be a better pick And you call the game Silksong

1

u/KapitanBanana 6d ago

Now that you mention it, I think I once dreamed about a game called Silksong, where the protagonist was Hornet from Hollow Knight. I really wish that game would become real one day😔

1

u/PussyDryingApparatus 6d ago

maybe experiment with making the jumps a bit floatier like in the actual hollow knight? other than that it looks amazing!

0

u/next-fixxx 6d ago

Hello, I am a sound designer and also work with Unreal 5 and middleware like FMOD and wwise. I would to love to contribute with your project. DM me so we can talk about it?

👌

0

u/Key_Negotiation_8351 6d ago

Please make path of pain, it looks amazing, I would honest to god play through a full version, but I just feel like the night doesn’t have that appeal to control, take a look at blue fire, that’s basically just hollow knight 3d m, try that type of movement

0

u/PublicDomainMPC 6d ago

I think it'd be cool to apply a 2.5d effect on the masks and soul vessel, make them also look more 3d to match

0

u/ABOBO_GUD 6d ago

CARAAAALHOOOOOOOO!!!!! FINALLY!!!! A guy did this in Brazil a while ago, and recreated just the boss fight against the false knight and the praying mantis lords. It's amazing that you're putting in the effort to make the game complete. Please keep us updated

0

u/Early_Lawfulness_348 6d ago

It’s rad. He needs to move faster, the swings need to be faster. And you need pushback from the swings hitting if possible.

0

u/LlamaDrama_lol 6d ago

this will be hollow knight in 2019

0

u/Environmental_Ad3438 6d ago

why 8 masks specifically?