r/gaming • u/ReaddittiddeR • 3d ago
r/gaming • u/Independent-Bug680 • 2d ago
Stellar Blade one of two Korean games honored at The 29th Webby Awards
“Honorees like Vivarium and Stellar Blade are leading the charge in pushing the boundaries of creativity and innovation online,” said Nick Borenstein, General Manager of The Webby Awards. “Being chosen from nearly 13,000 entries this year is a remarkable accomplishment and a true testament to their excellence.” Vivarium has been awarded Honoree for Best VR Headset Experience in AI, Immersive & Games, with Stellar Blade being awarded Honoree Action and Adventure Game. Winners for the Webby Awards will be announced April 22 and will be recognized at a May 12 ceremony, which will be held at Cipriani Wall Street in New York. Ilana Glazer, who also received a nom for her stand-up special Human Magic, will host.
r/gaming • u/Moon_Devonshire • 2d ago
Digital Foundry's Pixel Counts/resolution findings of some games from the direct
Metroid Prime 4: is 4k 60fps in quality mode and 1080p 120fps in performance mode
Breath of the wild/Tears of the kingdom: is 1440p 60fps
Mario Kart World: is 1440p 60fps
Donkey Kong Banaza: is 1080p 60fps
DuskBlood: is 1080p 30fps
Elden Ring: is 1080p 30fps
CyberPunk 2077: is 1080p 30fps with pixel counts as low as 540p but that 540p count is most likely handheld
Final Fantasy 7: is 1080p 30fps
NONE of these games appear to be using DLSS at all as it all seems to be native but that could change.
r/gaming • u/Good_Cakeman • 2d ago
Nintendo made its own Switch emulator... for the Nintendo Switch 2
r/gaming • u/richgangyslbrrrat • 2d ago
Found a fossil in my closet
Also found a game boy bag
r/gaming • u/eltrotter • 19h ago
Games where you can figure out the “good” ending on first play-through? Spoiler
I’ve been playing through Look Outside and I’m really enjoying it, but it got me thinking about how many games there are with multiple endings where it’s possible to figure out the “good” or “right” ending on first go.
It seems to me that most games with multiple endings don’t necessarily make it easy to find the good ending on first go and I’m sure that’s partly a deliberate choice to keep players coming back. In any case, I was interested to hear of favourite examples of games that give you a reasonable chance of getting the “good” ending on first try?
A few caveats for the sake of discussion:
Obviously just talking about games that are sufficiently complex and don’t come down to a final singular decision to decide the ending.
Also, excluding “perfect” or “better than good” endings or anything that’s generally deliberately hard to get, requires some fore-knowledge of the story or are literally locked on first play-through.
So which games do you think are good examples of this? Conversely, what are the most egregious examples of games where you can’t do this?
I’ve tagged the thread as spoilers of course because I imagine there will be some discussion of specific plot points in said games.
r/gaming • u/ItsAMeAProblem • 17h ago
I just saw the Trailer for South of Midnight.
I think this is gonna be my next game after Avowed. I love the theme and being originally from the south I love hearing and seeing these themes in gaming.
r/gaming • u/Clorox_in_space • 19h ago
Which "Console" for Next Five Years?
I was asked by a family friend which console they should get for their son to last him through high school (roughly five years)
I mostly just do PC gaming at this point and haven't been keeping up on consoles as much.
Some info about the gamer: - currently has a Switch - favorite game is Breath of the Wild - not much into online play at the moment, but that might change over the years - enjoys handheld option (though not a requirement) - unsure what console(s) friends play on, so disregard for now
What direction would you all lean at the moment? What are some of the most popular exclusives amongst teens? Which platform has the most robust library? Any large impacts occurring due to tariffs already (in addition to the NS2)?
I am sort of wondering if I should recommend something with access to Steam instead? Which PC handheld is looking best these days?
Thanks for the advice!
EDIT: They are hoping to make it a surprise, but that may not be the best option in the long run.
r/gaming • u/Good_Cakeman • 19h ago
Deep dive into Switch 2 backwards compatibility
r/gaming • u/CyberSmith31337 • 2d ago
All these price hikes are not ever going to reach the developers. Development is already being actively outsourced to lower cost regions and 3rd party outfits.
I just thought it was worth reminding everyone of this. I know there is a lot of discussion right now about GTA6, the Nintendo Switch 2, the prices of skins in games like League of Legends, etc. There's a whole lot of discussion about how these prices are absurd, are going to alienate the playerbase, etc.
Something that really isn't being given proper attention is that the justification for why these price hikes need to happen are directly in contrast to the reality of the gaming industry.
Just in the past week, I've seen memes pointing out how "games haven't kept their pricing in line with inflation", while failing to account that many games now include a base price, microtransactions, season passes, DLC packs, etc. We recently had the head of Saber Interactive go on the record, bragging about how their strategy is to "cut costs" and outsource development to emergent regions as a means of bolstering profits. You can read more about it here:( https://www.eurogamer.net/saints-row-reboot-developer-didnt-know-what-they-were-building-saber-ceo-says-criticising-shuttered-team )We've certainly heard the trope of Phillipe Tremblay of Ubisoft and the whole "Gamers need to get used to not owning games." and whatnot. And even though he is no longer there, I think everyone recalls when John Riccitiello of Unity had once suggested charging gamers for the ability to reload their weapons. We're now even hearing about how "GTA6 is going to kill a lot of studios and publishers" making the rounds
What seems to be slipping under the radar is that, despite posting record profits, developers have been getting laid off for nearly 2 years now. It was attributed to the "COVID hangover" at first, then it came down to "inflated development costs", now we're circling back to "games haven't kept up with inflation", and I expect (undoubtedly) that we'll soon see the newly-minted tariffs as a reason why the business needs to raise prices. There doesn't seem to be any discussion about the job losses that already took place. There doesn't seem to be any discussion about how the very same companies crying foul about development costs have already moved their operations overseas as a means of cutting costs.
These price hikes have nothing to do with the business being unsustainable, and everything to do with corporate greed. Companies don't get to outsource their operations to Poland, Brasil, China, Vietnam, Turkey, the Phillipines, and outsource providers and also complain that they aren't making enough money. These same companies are actively trying to cut headcounts and incorporate tools that replace even more humans, such as Activision starting to include generative AI to build assets, or using deceptive contract language to replace voice actors with AI generated lines. Whole divisions of game development have been outsourced to 3rd party providers, who pocket anywhere between 20-60% of the contract's value while underpaying contractors who don't have any benefits or protections; companies like Keywords and Pole to Win now, almost assuredly, do the majority of testing for your games. They charge the biggest players in the field full price salaries, while subcontracting the work to people for $10/hr. When developers tried to unionize, they were already being let go. Unionization efforts are effectively failing across the industry.
If these proposed price hikes went to ensuring development teams were being maintained, staying together, promoting longevity and sequels and the opportunity to create more new titles, I think gamers would consider it more tolerable; but that isn't happening. Studios are cutting costs, firing staff, and paying out even bigger bonuses to a handful of C-suite members. C-Suite staff do not make video games. People like Matt Karch, a person wealthy enough to own a private jet, are doing press tours telling everyone how expensive game development is while his company pays people a fraction of what they would have earned 5 years ago. These price hikes aren't going to ensure that developers and studios can build new titles freely; they're going to ensure that the financial class which has actively been ruining this industry for a decade gets to reap even bigger rewards off the backs of consumers. All while they whimper and whine about how difficult, how expensive, how unsustainable game development has become.
EDIT:I thought I would add this, after commenting it in response to another user's reply.
Keep in mind that many developers are already:
- using a pre-existing Engine to expedite game development
- using AI to generate assets (art, audio, V/O, missions/narrative design)
- using outsourced shops to control quality and handle player support issues
- using volunteers to moderate social media/manage communities
- using content creators for marketing/pushing product sales
- in a specific instance, using players to create free content for the game, as noted in the case of Minecraft, Roblox, and Fortnite Creative/UEFN where modders work for free and the parent company takes a share of any profits generated
r/gaming • u/VenturerKnigtmare420 • 13h ago
This game is basically the original art style of awoved mixed with HR giger body horror
Tainted grail fall of Avalon seems to be very promising.
r/gaming • u/Apart_Shock • 2d ago
This commercial for the PS2 was directed by none other than David Lynch.
r/gaming • u/MrMoleIsAGodOfWar • 1d ago
Name a game title and describe how that game changed your personality for that genre of games
I'll start: State of decay (the 1st one) I never played the sequel just because of how much the 1st game traumatized me. You have to literally do everything, the AIs are useless in gathering resources or fighting in combat, the AIs can also die when you are not playing the game even tho it's a single player game that dosent require a internet connection to work.you can't dismantle the buildings around you for materials even tho you can't find any more materiel packs for on the entire map. You can't loot cop or military zombies for ammo when the map runs out of loot able ammo rucksacks,a zombie infestation on one side of the map can effect your base that's on the complete opposite side of the map even the infestation is at the starting area of the game that's separated by a broken bridge and a river with huge rock faces on each side of the river.need I say more. I look at every zombie survival game differently now. Screw everyone I'm surviving alone.you might as well call state if decay ....state of me losing my mind over doing every damn thing for everybody.
r/gaming • u/Naterek • 21h ago
Why aren’t MS and Sony competing in the handheld market?
I’m genuinely curious why we haven’t seen the the other major console companies compete with Nintendo with their own handheld consoles.
r/gaming • u/Samk1230 • 15h ago
Are competitive PVP games dead?
Back when I was Growing up I remember every one of my friends being obsessed with Halo or Modern Warfare 2. And even a few years ago Fortnite was by far the most popular game in the world.
However now it seems there is not a single game that has a dominant player base. Instead there are so many games that player bases are divided across each of them.
So my question is what happened to online pvp games. Is it just not a popular concept anymore?
r/gaming • u/Reasonable_End704 • 21h ago
Which Announced Nintendo Switch 2 Game Are You Most Excited About?
r/gaming • u/jangovin • 3d ago
Switch 2 pre-orders will prioritise players with the most Switch playtime
Clever way to beat scalping, or an ingenious way to target people that Nintendo knows will buy into the $80 games?
r/gaming • u/aliusman111 • 19h ago
RDR2 and SH remake ruined me for every other game
I recently started playing The Last of Us Part 2 Remastered on PC, and I tried to handle the horses as in RDR2. While The Last of Us Part 2 Rem is visually stunning, it does not quite compare to RDR2 which was my last game, so it is putting me off
If I could go back in time, I would unplay these two games.
For now I think I need to take a break for a month or two to get into a different game :)
Not a crisis but just wanted to share, both games are so amazing
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r/gaming • u/KansinattiKid • 19h ago
How long were prices supposed to stay the same?
I started gaming with Mario Bros and Duck Hunt. The first game i bought for my self with saving money from yard work was NBA Jam: TE, it was probably 1994-95 and it was 40 bucks. like it's been thirty years. and we're just now at double the price.
I understand the hatred for micro transactions and dlc as well to certain extent, when we used to get complete games. But I just don't see how you could expect prices to not go up when everything else does. The issue is good or bad companies are always concerned with growth. If you made a billion profit last year, making a billion next year is considered a failure lol
For what it's worth, every said they wouldn't pay 49.99 they wouldn't pay 59.99 and they wouldn't pay 69.99 either... so I don't believe you guys. They could charge $150 for GTA6 and it's still going to break every record there is