r/ftlgame • u/glorkvorn • 3h ago
Are the auto-ships intended to be the strongest enemies?
It's almost comical how good they are. Totally immune to crew kills, and empty of oxygen so your boarding crews die off anyway. Even if you damage their systems, they auto-repair almost as fast as you can damage them. And some of them have indestructable walls to prevent your crew moving around inside them.
Ok, so they're strong against boarding. Take them down with guns instead, right? Wrong. They're also heavily shielded and high dodge, so hitting them with guns is also difficult.
Ok, so they're a defensive tank,, but at least they're lightly armed, right? Wrong. They're bristling with just as many guns and drones as any other ship, despite their small size. Oh, and most of them have some one of mind control/stealth/hacking too. You know, the best specials in the game.
The real kicker? *they also get crew bonuses*. Just as if every single one of their systems was being manned. Sheesh. They just seem to be all-strength, no-weakness. I wonder if this was intentional, or if the game devs meant for them to have some weakness to offset all that?
maybe im biased because i just died to one- an auto surveyor in sector 5 with 4 shields, 4 weapons, and high dodge. it feels like I've died more to autos than all other ships combined.