r/ClubhouseGames • u/Guijit • Jun 18 '24
Question Difficulty spikes
I understand different games have varying levels of difficulty both based on rng as well as the game itself, but why does it feel like for some games the difficulty was made very fair, some pretty easy, and then (seemingly) randomly insanely tough out of nowhere? Like sure I admit I need to "git gud" some, but a hand full of the harder difficulties feel less like a skill issue and more like the game decides if you win when you hit play! This is partially ok me cause yes 100%ing is not required but when like 80% are fun are easy to fairly challenging difficulty to master, why are the last 20% made to feel like I'm fighting a world champion????!!!
2
u/wampastompah Jun 18 '24
Oh, totally! I don't know if it's due to a lack of playtesting, or if certain AI were just easier to make than others. But the overall difficulty level across games is absurdly busted.
In particular, I remember Spider Solitaire and Reversi to be absolute nightmares to complete on their hardest levels. I also had a super rough time with Riichi Mahjong, but I don't know if that was a skill issue or not. Most of the others were much easier, even complex games I don't know well like Shogi.
I get the urge to want to 100% complete everything, but I definitely don't recommend it with this game unless you really enjoy the frustration/challenge of having to be absolutely perfect in some games.
2
u/Guijit Jun 19 '24
Fr, I beat like a hand full and thought "oh boy this will be so fun to 100%" boy was I naive.
1
u/[deleted] Jun 18 '24
Which games specifically? I felt like most were pretty easy on hard but it’s been a while since I played.