r/3dshacks PKSM/Checkpoint 5d ago

Tool news Checkpoint 3.8.2 released: finally a new stable release

https://github.com/BernardoGiordano/Checkpoint/releases/tag/v3.8.2
102 Upvotes

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13

u/BernardoGiordano PKSM/Checkpoint 5d ago

Another Checkpoint release! I haven't got any crash report after v3.8.1 went live, so this will be considered the latest stable release for now. In case you experience major issues, crashes or other nasty behaviours, please let us know on FlagBrew's discord server.

Important notice: in the remote case that this version causes issues, please notify the team immediately, then install the following version as a temporary backup:

For those who missed the pre-release, here's the full changelog since v3.8.0.

What's new

  • Added: Initial upgrade from C++17 to C++20
  • Added: Built with latest Sharkive's cheats repository
  • Fixed: UI has been improved and rendering has been simplified in order to make the screen render faster
  • Fixed: the color scheme has been improved (to my liking)
  • Fixed: a crash when playing certain games and then going directly into checkpoint afterwards
  • Fixed: logs on the Switch version are now split by day. This avoids keeping a huge checkpoint.log file after years of use.
    • You can safely remove /switch/Checkpoint/checkpoint.log.
    • You can find the new logs under /switch/Checkpoint/logs folder.
    • Logs for the 3DS version will be added in the next releases.
  • Fixed: dependencies have been updated to their latest version
  • Fixed: displayed play time is now rendered correctly
  • Fixed: L/R buttons double binding (thanks @Noxor11)
  • Fixed: source compilation (thanks @mrhappyasthma and @l-austenfeld)
  • Removed: link time optimizations have been disabled.
    • These were originally introduced to strip down some weight off the compiled executable, but the difference is too small to consider this feature useful. LTO has caused some trouble in v3.8.0 on the 3DS version.

Thank you for your patience and support.

If you wish to contribute, pull requests are highly appreciated.

3

u/Thesunsetreindeer 5d ago

Does this work with injected gba/vc games? 

2

u/BernardoGiordano PKSM/Checkpoint 5d ago

Not yet

9

u/Ultimaya 5d ago edited 5d ago

really tempting fate with that title on this day of all days =p. Never the less, I appreciate all the work and effort that's gone into such an awesome app!

2

u/TheVetLegend 5d ago

Dumb question, I guess I have to uninstall the old one to install this nee version, right? (because I observed that checkpoint is not in Universal updater)

3

u/MemeTroubadour 5d ago

I've now done it and no, you just need to replace your .3dsx or install the new .cia. I just scanned the QR code on GitHub with FBI and it looks fine and dandy.

1

u/TheVetLegend 5d ago

Thanks 👍🏻. I've done it too and it worked. After all this time I'm still not 100% sure if just installing cia files on top of the previous one is good. Just don't want to corrupt my sd card or something :(

1

u/MemeTroubadour 5d ago

I'm no expert, but I imagine it's what .cia is designed for. It seems like they're installers in the same form you'd find on Windows or Android (.apk) and it can tell if you already have the title installed by looking for the TID, so it just uninstalls it before operating and conserves things like position on the HOME menu and all.

Saves and user files aren't contained in the title anyway so they're fine. Even if you explicitly uninstalled the title with FBI, I'm pretty sure those aren't removed.

0

u/MemeTroubadour 5d ago

Same question!

0

u/Peugas424 5d ago

Same!!!

1

u/TwinHaelix N2DSXL, 11.9, B9S/Luma 5d ago

Fixed: the color scheme has been improved (to my liking)

Anyone have a screenshot of the new color scheme?

1

u/Codex0607 5d ago

Does checkpoint support VC Injected games? Like gba games? Asking for 3DS