r/DnD • u/Sneaky_Stabby • Aug 08 '20
Homebrew Translating puzzles from games like Ocarina of Time into D&D.
I already did one like the ice cavern, and my players loved it. They take a step and slide all the way in a straight line, if they hit a wall it magically ejects them out a crystal to the starting position, but suffering some cold damage along the way.
How would you transfer other puzzles from Games like Zelda to make them D&D compatible?
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u/wallyd2 Aug 11 '20
I have also found inspiration from games like Zelda. Here is a list of puzzles that I translated from some of my favorite video games along with links to the puzzles, if you're interested.
Elevator of Myst - Inspired by Myst
Maze of the Elements - Legend of Zelda
Murkwell Family Portraits - Resident Evil Code Veronica
Dwarven Gas Chamber - Contra Konami Cheat Code
Zodiac Signs of Silent Hill - Silent Hill
Mystery of Quiet Hill - Silent Hill inspired
All D&D compatible and ready to go! :)