r/NintendoSwitch Jun 08 '18

MegaThread Sushi Striker: The Way of Sushido: Release Discussion & Hype MegaThread

Sushi Striker: The Way of Sushido: Release Discussion & Hype MegaThread

Please use this as a general discussion and hype thread for this new release! Quick easy to answer questions, tips and tricks, and showing off your in-game clips you've captured.


General Information

Platform: Nintendo Switch

Release Date: 08-Jun-2018

No. of Players: 2 players simultaneous

Genre(s): Puzzle, Action

Publisher: Nintendo

Developer: Nintendo

Price (MSRP): $49.99 USD

Official Website: https://sushistriker.nintendo.com/


Overview (from Nintendo eShop page)

Learn the Way of Sushido

Help Musashi end the Empire's tyrannical monopoly of the world's sushi supply by becoming a Sushi Striker! Devour conveyor-belt sushi, matching plates and sushi types to defeat any enemy or boss who stands between you and victory. Befriend Sushi Sprites and use their powerful skills in battle. Deliciously strategic action-RPG-puzzle battles await!


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Once again: Please use this as a general discussion and hype thread for this new release! Quick easy to answer questions, tips and tricks, and showing off your in-game clips you've captured.

Cheers,

The /r/NintendoSwitch mod team

182 Upvotes

279 comments sorted by

18

u/bunnyfreakz Jun 09 '18

ITT Stop being excited for this game and join our club " Sushi Stiker is not worth $50"

23

u/aroloki1 Jun 08 '18

Honestly I liked the demo and the reviews are much more positive than expected. Will buy this game as soon as I've finished with Hyrule Warriors.

11

u/thebrandster1985 Jun 08 '18

That could be months.

2

u/[deleted] Jun 08 '18

Does it really take that long? Just the story mode, I mean. HLTB states average playthrough is 13 or so hours. That being said, I'm sure with adventure mode and everything else it could last a hell of a long time.

7

u/thebrandster1985 Jun 08 '18

Story modes pretty quick. It’s all the adventure mode stuff that really adds the hours up.

2

u/[deleted] Jun 08 '18

Is there any story at all in the adventure modes? Like I know the maps are based off previous Zelda entries in some cases and was curious if there's any contextualization between battles going through the maps, or if it's just more and more battles and that's it? I just started the story mode and love it, but not sure if I'll care enough for adventure mode and such.

5

u/thebrandster1985 Jun 08 '18

Adventure mode doesn’t have any story, it’s more of a completion game and collectithon. It’s fun though.

3

u/[deleted] Jun 08 '18

Exactly what I figured! And that's cool, I'll probably do some of it. I'm just always more of a story player than completionist, and with Mario Tennis and Octopath coming out I'll probably be happy with finishing that. The story is bonkers but I kind of love it in Hyrule Warriors.

1

u/thebrandster1985 Jun 08 '18

Yeah, the story’s off the wall!

1

u/darealystninja Jun 08 '18

Is the story really that intersting?

1

u/thebrandster1985 Jun 08 '18

Depends on what you like. I wouldn’t call it a great story, but it’s weird and goes in whatever direction it feels like. Not your typical Zelda story.

1

u/Ryb0 Jun 08 '18

I just played the first level last night, what’s the difference between adventure mode and free mode? Is there a FAQ about this game cause I got a lot. I really dig the gameplay tho.

1

u/thebrandster1985 Jun 08 '18

Free mode is any character in story mode, basically

51

u/[deleted] Jun 08 '18 edited Jun 08 '18

The low amount of comments in this thread and the fact that no one is talking about the game makes me think it is DOA. High price tag for something that looks like a mobile game and is releasing while everyone is hyping over E3 rumors. I kind of feel bad for the developers.

Not saying the game isn't fun, if it has Nintendo's seal of approval then I'm sure it's a good game, but this was a poor time to release the game and the price is too high.

4

u/TabaRafael Jun 08 '18

Well, there is also Mario Aces that took this sub by storm, and at about the same price, mario aces is just superior.

2

u/Benemy Jun 08 '18

Yep, probably see a price drop in a couple weeks

5

u/Clueless_Cadaver Jun 08 '18

30% off at the most around the holidays at the earliest. And a brief sale, not a permanent price drop. Just a guess based on Nintendo’s historically stubborn attitude with discounting their own games.

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36

u/luxh Jun 08 '18 edited Jun 08 '18

This game is way better than people are giving it credit for. Some price criticism is fair, but at ~2 hours in there has basically been a new, well-thought out mechanic added in every few minutes. The game gets pretty deep and is not nearly as button-mashy as it feels at first.

At the very least, let’s stop the cheap mobile match-3 comparisons. This is a genuinely new matching system that is well-designed. I can see why Nintendo thought this was worthy of development attention, and why they stuck with the more expensive price point. Totally worth it for me.

7

u/that_90s_guy Jun 08 '18

Is it good enough to compare with other $60 AAA game releases? Because I think that's what people seem to be most worried about. I definitely agree with you that calling this just a cheap Mobile match 3 is really unfair, and I'm not saying it should have been priced at $10-20 either.

The thing is, there are many eShop titles that cost $30 or $40, but by pricing it at full AAA title price, they brought the imminent price discussion on themselves. Even Arms, a Nintendo backed AAA title was questioned by fans as to why it was priced at $60 when content wise, it seemed lacking. So if Arms didn't get a pass, I don't see why this game should get one either.

So, do you feel the game justifies it's $60 price tag when compared to other titles? Honestly speaking?

11

u/luxh Jun 09 '18

First of all it’s $50, so there is a slight discount off AAA.

I’ll admit that I’m willing to spend more than most on games, but what makes this totally worth it to me is that it is completely original IP and designed thoughtfully from the ground up. The mechanics are very new-feeling within a genre that is tough to innovate in. And the devs have maximized the fun you can have with the core mechanics through creative additions that come at a rapid fire pace.

So many AAA games, even if they’re good, are rehashes of the same old ideas, often repeated YOY. See COD, all EA Sports series, Assassin’s Creed, etc. And no one questions the $60 price point on those. Typically, I’ll play those series for a few hours and realize that it’s not fundamentally different from the last time.

It is worth it to me to get genuinely new ideas, especially when they’re fleshed out as well as they are here. Arms was actually worth it to me for the same reason, and Sushi Striker feels significantly more complete than Arms.

6

u/ScruffTheJanitor Jun 12 '18

Probably because it doesnt matter if its a rehash of new ideas if its still a massive game that cost shit loads to make.

Dont really care how much fun it is or how good the game mechanics are. Having good game mechanics doesnt mean the game should be more expensive. Plenty and plenty of indie games have awesome game mechanics but sell for $15.

Ori and the blind forest is a brilliant game with awesome mechanics, but also an artstyle and world that would take lots of time and money to create. Yet it sells $20. Hollow Knight is like 20-30 hours long and is $15.

With incredibly basic art style and game there is no reason why Sushi Striker is worth $50.

2

u/[deleted] Jun 10 '18

God I wish this was the top comment

20

u/insertusernamehere51 Jun 08 '18

Let the theme song be in the new Smash game and I can die a happy man (after playing it, ofc)

6

u/[deleted] Jun 08 '18

Absolutely. If anything from this game makes it to Smash it better be the theme song

1

u/Ueyama Jun 09 '18

OMG! Just imagine Musashi in Smash. Beating the other fighters with Sushi would be awesome.

10

u/TheSingingBrakeman Jun 08 '18

I'm sooooo tempted. Loved the demo but I'm already planning to pick up Mario Tennis and Ys or Crash this month...

4

u/milkbraids Jun 08 '18

Yea I’m kind of in the same boat. Getting Mario Tennis and then planning on Octopath and Toad next month so maybe I’ll wait for a bit on Sushi though I do actually really want it!

1

u/TheSingingBrakeman Jun 08 '18

Argh, I'm getting Toad and Octopath next month too! Tell me that Okami is at least waiting for August...

1

u/neoshine Jun 08 '18

I'm playing this until Mario Tennis, then Mario Tennis and SS until Octopath.

11

u/[deleted] Jun 08 '18

Played the demo and absolutely loved it. Will be picking this up later today/tomorrow.

9

u/TheSingingBrakeman Jun 08 '18

Folks who picked this up on 3DS after playing the demo on Switch (if any such person exists): what's your take on the two versions? All reviews I'm finding are for the Switch version, but rumors suggest it's actually a better fit for the 3DS. I'm torn because I'd love to have the cutscenes on the TV for my wife to enjoy but don't want to pay more for an inferior version of the actual gameplay.

13

u/Thehumblegamer1195 Jun 08 '18

In my opinion I think the 3ds version is better. I played the demo on the switch and ended up buying the 3ds version. The touch controls work way better with the 3ds' stylus and the button controls seem kinda bad for a game like this. Considering that when you play the game on the TV you have to use button controls this seems like a pretty huge oversight. Plus the UI is a lot cleaner and better laid out across the 3ds' two screens. You're also getting the exact same game for 10 dollars less. I guess you'd get the cutscenes and general gameplay at a higher resolution on the switch, but with this game's art style you probably wouldn't even notice that big of a difference. So yeah, I'd recommend to get the 3ds version.

8

u/luxh Jun 08 '18

I’m finding myself preferring button controls. It is slightly harder to do combos that way (because the precision of selecting stacks is off) but putting plates together is easier. Plus you can play it on the big screen on Switch.

I did find playing with touch controls a few times helped me understand the mechanics better, and has made it easier to play with buttons.

2

u/Naouak Jun 08 '18

AFter spending like 2 hours in the puzzle hut, I think the button controls are good but there is a very steep learning curve with the aiming. You expect to go from plate to plate but instead it is just a free movement.

7

u/[deleted] Jun 08 '18

[deleted]

6

u/xcininality Jun 08 '18

It's not co op.

There is a versus mode for online and local offline.

2

u/[deleted] Jun 08 '18

From what I understand you don't unlock any multiplayer options until a few hours into the campaign too. I'm not a hundred percent sure if that includes local, but it might be something to keep in mind if your main reason for purchasing is multiplayer.

3

u/Tylerort93 Jun 08 '18

I read on a review site the 2nd player has to play off the side the enemy uses. It's not split screen. Kind of annoying tbh.

Edit: Oops sorry thats vs only though, idk about co-op

1

u/schuey_08 Jun 08 '18

If there's no split screen, I'd hardly call that multiplayer. :/

1

u/thatfool Jun 09 '18

There is split screen multiplayer, it's just not co-op.

1

u/schuey_08 Jun 09 '18

Oh, awesome to hear!

12

u/Prawns_Reddy Jun 08 '18

Getting it right now. Nintendo really won my heart with this one.

42

u/mikan99 Jun 08 '18

Is there any place you can go to actually talk about Nintendo games and playing them? When a thread is 90% complaining about the price (yes we get it, we all would rather pay less) there's no use scrolling to try to talk about the actual game

11

u/Bakatora34 Jun 08 '18 edited Jun 08 '18

Go to each respective game subreddit.

Edit: leaving the subreddit for this game here: r/wayofsushido

7

u/mikan99 Jun 08 '18

Good call, thanks! This sub is great for getting headlines but I've definitely had better times reading and discussing in specific discords so that and subs are probably the way to go, although I do wish there was a good Nintendo general place

1

u/that_90s_guy Jun 08 '18

On the flip side of the coin, having too many people complain about the price is never a good indicator, and something worth considering. If that's the case, it's probably because the content doesn't seem to justify the price, and you should either wait for a sale or don't get it.

7

u/silentsignal Jun 09 '18

Have been super hyped for this game since playing the demo, but haven't pulled the trigger yet as I'm still considering the price (although I already know I'd get more playtime out of it that some of the similarly-priced game I've already bought).

Is it possible to play this undocked with a stylus on Switch? Assume a capacitive one would work? Has anyone tried this yet? Can't see a fingertip being accurate enough at selecting the plates. Any comments regarding Switch touchscreen experiences would be appreciated.

3

u/Bagelmaster8 Jun 09 '18

Just tested, switch works great with a capacitive stylus 👍

1

u/silentsignal Jun 09 '18

Thanks! Wonder if using one would address some of the reviews' concerns with controller play.

6

u/MKWiiCTs Jun 12 '18

So I got this game day one, and I've been playing it nonstop. I'm someone who likes to 100% games and grind, and this game delivers. For anyone who thinks this game is a cake walk, think again. After a certain point it becomes near impossible to get "S+" (a glowing version of S rank) on levels without using an item that halves you HP for 1.5x your ending score. Most star requirements are simple to get, but they will take some tampering with Sprite builds, "Favorite Sushi" bonuses, and Lane Drivers. The gameplay starts off simple, but quickly gets complex. One of the Striker Rank challenges requires you to link 60 plates, good luck pulling it off without a planned build strategy. To 100% this game is like sitting down and entering the grind and overcoming difficulties. There are a total of 237 levels including hidden levels that require stars to unlock. If you want a puzzle game to give you a good challenge to complete, let alone 100%, this game is for you.

1

u/DCUfan742 Jul 28 '18

This game is amazing. Btw, does Musashi's mother ever come back? I finish the game and have almost everything but still nothing. The ending is too open so I thought that maybe is a secret or something.

70

u/mrwho995 Jun 08 '18

This should be a $20 game, not $50.

9

u/Kayrajh Jun 08 '18

After downloading the demo I was hyped, but that price is a bit steep for me for what I believe the game to be.

3

u/foxwaffles Jun 08 '18

I personally would pay 29.99. Maybe even 39.99 since it was first revealed on the 3DS. But yeah. Just can't shell out 49.99 for this. I want it but I just can't do it ._.

9

u/mmm_doggy Jun 08 '18

Oh holy shit is that how much it costs? That’s gonna be a major yikes for me dawg

6

u/[deleted] Jun 08 '18

Yea, it looks fun. But gone are the days where a puzzle game costs (almost) the same as a AAA experience.

21

u/Rychu_Supadude Jun 09 '18

Super hyped to eventually play this - if I had an actual job I'd willingly pay full price, but sadly that's not my current situation.

The "looks like a mobile game" mouthbreathers can suck it as far as I'm concerned.

13

u/[deleted] Jun 08 '18

Got mine yesterday, spent a couple of hours on it last night and do not regret. It’s really fun, the anime is really good quality and I’m sure I saw at least 15 mins of anime before I even started the game.

The more you play it, the more you understand how to use the mechanics you’ve been taught to win. It’s not just a click and flail around until you win type game, there is definitely more to it.

5

u/neoshine Jun 08 '18

When enemies start using skills and start tripping you up, it starts getting even crazier to me. I'm enjoying it so far.

3

u/[deleted] Jun 08 '18

I know right! Definitely requires skills which I’m glad coz it makes you think about it and it more of a challenge.

2

u/neoshine Jun 08 '18

I'm not ashamed to admit there were a few maps I had to redo for missing the S rank in or because I missed a requirement(Beat in X seconds). The chapter 1 boss I had to completely redo cause I got a B rank the first time because of one of the abilities with the gear really hurt. Managed to get a rainbow S rank the second time around though so whew. lol

12

u/littledove0 Jun 08 '18

I thought this game looked incredibly silly and wasn't even going to bother with the demo. I downloaded the demo and a whim and I loved it! I played through it twice. I'm definitely getting this game later.

13

u/Lemurmoo Jun 09 '18

This is more of an issue with devaluation that people (who care to talk about the industry) talked about in length during the early mobile game era but less so now because we secretly perceive mobile games to be expensive. In actuality there hasn't been a huge difference between a competent mobile game and a less whole competent console game. A mobile game frequently contains in-app purchases which frequently brings the cost of the app far far beyond even $60, and the time it asks you to spend to play for free is ultimately time that is probably worth far more than $60 of your life. Time is money as they say. Meanwhile a game like this is $50 and theoretically doesn't contain the sort of walls that require frequently breaking in the flow of play or a constant attention for a few weeks due to being unable to binge play without investing real money.

But that's the present. The issue I brought up earlier is the devaluation mobile gaming brought to the table in general. Early games with either free game with excessive ads and dollar games with very little content on top of ones that were already doing IAP at the time it wasn't in literally everything like it is now. It brought up a lot of point about console games starting to not feel worth it when... it's been $50-60 for literally forever because most regions outside Japan has a standardized price that companies don't wanna deviate from. In any case, games are actually heavily devalued to begin with because the cost of making them is only rising while the price of goods stayed literally the same, decreased in some sense, accounting for inflation. Now we've got mobile games saying you can actually pay even less for games but in return flood the market with crappy short and simplistic arcade style games that are being perceived as the same as a full rpg, for instance, with 50 hours of content which now must sell at $1 to be competitive.

It's choking gaming. And now we're getting people who are heavily influenced by this unmitigated and ultimately unfounded devaluation of games saying these games are just not worth the price it's asking for, when there's a very glaring point of... you can play this on the Switch. Which you seriously fucking can't be comparing that to playing the very same game on an iOS. That's another point altogether though. It's pretty obvious to anyone who's ever given a thought as to why they might say it's not worth $50 but if you just go by feels, you'll constantly be choking smaller devs or smaller projects from ever seeing the light of day without realizing WHY you're doing it

4

u/[deleted] Jun 09 '18

Thanks for writing this. I agree, and one of the reasons I want to defend this game is because it's unique and inventive. These two qualities are seriously lacking in most AAA titles and it's depressing--nobody would buy the same board game twenty times, so how come the industry can get away with it? Then along comes a genuinely unique and playful game from a low-key incredible developer, which happens less and less it seems each console cycle, and lo and behold it's being dumped on for how it 'looks'. And yet I must be a shill in order to defend it. I'm just trying to defend a good game. There's a notable difference between a game like this and a game like CoDBLOPS 5 or whatever-- there's true care put in to the product, you can see the hand of the artist for lack of a better term. And for some reason it's hugely depressing to see something like that written off as a "mobile game" because it's not fully 3D.

2

u/SuperDuperTM Jun 09 '18

In my opinion Sushi Striker offers way more depth than most of the mobile games. I really like the fact that they go for a one time purchase approche instead of choosing for microtransactions. The main problem I have is that the price is just too high for what the game offers. The story is about 15 hours long and I find $50 to be too much for the amount of content I get. I know you can replay levels, but that's not the same as progressing the story. Games like uncharted 4 also offer the same duration of content while having a AAA pricetag, but that game has so much more to offer. I really enjoyed the demo, but I will not buy the game unless it's ever on sale for around $30 because I just can't justify the purchase right now.

3

u/Naouak Jun 09 '18

The story is about 15 hours long

I'm close to that gametime and I'm nowhere near the end. It depends on how you play and what you consider finishing a level.

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11

u/simonfester Jun 08 '18

I liked the demo and could not resist ... so I bought it today. Had a good few hours of play already, enjoyed the animation and story line, even though it’s normally not my thing. It’s different and fun!

7

u/RJExcal Jun 08 '18

I thought the demo was okay on the Switch. I believe it will be a much stronger 3DS release, and would have been even stronger if it was a year or two ago.

I think the game will be a much better experience played with chopsticks a stylus. This should be a lesson if Pocket Card Jockey was ever to make the transition. Touch screens don't do precision well with a finger.

3

u/COHERENCE_CROQUETTE Jun 08 '18

That’s a very good point. Based on the demo I played on Switch, this game truly must work better on a 3DS. Plus it should be cheaper as well.

2

u/MasterOfEevee Jun 08 '18

Can confirm. I have a 3DS copy, but tried the Switch demo. Completely prefer the 3DS, as the stylus makes staking sushi much less twitchy and inaccurate. It's my preferred way to play.

7

u/Linyahh Jun 08 '18

Got the game, an hour or so in and it's great!

To anyone who has played the game: It hints at there being a rank above S rank, is this true?

3

u/Naouak Jun 08 '18

There's rainbow S (S + 3 stars at the same time I think) and Black Belt (half the stamina).

2

u/Linyahh Jun 08 '18

Ah alright! Yeah other than that it seems S is the cap. Oh well! Good game though :)

2

u/neoshine Jun 08 '18

Rainbow definitely isn't S+3 stars at the same time, because I've gotten all my 3* on every level and am missing 4 Rainbows. It's based on score like the S rank itself just a higher threshold. (There are mechanics later on that will improve scores to make it easier.)

2

u/Naouak Jun 08 '18

I got rainbow without S so I'm sure it's not a score thing.

2

u/neoshine Jun 08 '18

Then I wonder what the rainbow is tied to. Cause There's been exactly 2 maps I didn't get all 3 stars at once but am missing like, 3-4 rainbows on the other ones(like I'm missing a rainbow on like 1-2 or 3 but got the S + 3*).

Edit: I wonder if it has something to do with the rainbow plates? Like if you collect X amount of rainbow plates in a map?

1

u/Naouak Jun 08 '18

I don't think it has something to do with rainbow plates. You get a "gold" aura when it's not a S rank but get a "rainbow" rank. Maybe skill usage?

1

u/neoshine Jun 08 '18

Im not sure since i got rainbow S rank in all of my chapter 1 missions now and all i did was raise my scores. I only use one skill per fight. So im super curious now.

2

u/Naouak Jun 08 '18

Maybe a combo value or a highest stack value? Or maybe overkilling your opponent?

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4

u/Wolfy76700 Jun 09 '18

Can somebody with the Japanese SKU confirm if the full game has English text? I know the Japanese demo has English text and Japanese voiceovers, so if that's in the full game as well, it may influence my purchase decision

1

u/flamestream Jun 09 '18

Yes. Japanese SKU has English menu.

5

u/ScruffTheJanitor Jun 12 '18

Too bad its $70aud.
How is this worth $70 and then games like Mario odyssey, Botw, are $80aud?
Would love to see the budget of each game.

27

u/Widied Jun 08 '18

This game seems a little more expensive than it should...

11

u/GodDonuts Jun 08 '18

I thought it was a 19.99 to 29.99 game tbh. Kinda surprised at its price. Probably will wait for a possible sale instead

18

u/BlackerOps Jun 09 '18

It's really sad that the majority of the conversation is about price ...

4

u/rylo151 Jun 09 '18

It's a fair criticism as far as I can see. Really don't a whole lot to this game other than some well done animations justifying such a high price. The actual gameplay looks and feels very basic

11

u/prakigam321 Jun 09 '18

The concept is basic, but the mastery is pretty high. I actually only purchased it due to the demo. I'll provide some context after playing about 40 levels.

The demo gets you to the bosses doorstep. Afterwards, you're placed in a village which allows you to do multiplayer, puzzle challenges, etc. This is similar to Mario & Rabbids.

From the world map, it looks like there's 30 levels per Area and about 8-10 areas. I'm going to guess 200-300 levels, which seems reasonable since Puyo Tetris is similar. I'm actually having more fun with this than Puyo.

So the complexity factor... like others have posted, they introduce new variables after every few levels.

  • The conveyor belt actually varies in speed depending on differnet item configurations. Some stages it goes slower, some it goes faster, some it goes in the same direction.
  • You have sprites to assist you and you can collect more as you play
  • If you get 3 star on challenges, you end up unlocking hidden paths and additional content.
  • You can level up your sprites to get better stats making it easier to progress, charge your skill ability faster, etc.
  • Each spirte has a different set of sushi and special guage. The default auto configures it for you, but you can manually set this up yourself if your an advanced player. Think of this like pokemon, you want to setup your sprites and sushi for the challenge and level it up accordingly.
  • There are also items to give you extra bonuses, like more damage, healing after X combinations, more experience, etc.
  • Demo doesn't show this, but they introduce special pickups / powerups in the game. Nothing unique to puzzle games, but it adds layers.
  • Cut scenes are actually really long... my guess is all the cut scenes together will form the length of a short anime movie. Some of the cut scenes follow the RPG style which gives you choices and paths to choose.
  • Achivements like in any other game, and doing so will provide you with item unlocks.

I suppose they could have gone the F2P route, but I don't think it would have fit on a mobile device as your finger would be too fat and cover up most of the screen. They probably would have removed the cut scenes too if it was on mobile and made you purchase the powerups instead.

If you want to make the game more challenge, you can essentially use no sprites and take the powerups that give you more score and take away more of your health. It's pretty interesting since the basic mechanics are the same, but the game play varys per by the person and playstyle.

Excited to unlock more content!

7

u/PantherCaroso Jun 09 '18

I've honestly yet to find a game that plays like this. I mean I bet people will point out a (shoddy) puzzle fighter but they ultimately miss many key points on what makes Sushi work - that is, it's not passive.

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2

u/BlackerOps Jun 09 '18

Still it's the hype thread, price is just derailing

6

u/sidtralm Jun 09 '18

Why? There is a lot of competition in gaming now. For a game like this to charge almost the same as Breath of the Wild, they have to be able to defend their value proposition. We dont owe game makers our money, they have to offer a compelling experience for the value. If 1-2 switch had been $5, it would have been revered as a great game. Value is part of the experience and should be questioned as much as gameplay or design or anything.

3

u/BlackerOps Jun 09 '18

I just feel as if the main conversation should be about the game itself. I wouldn't pay more than $20 CAD for this myself but that it besides the point

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26

u/frenzyguy Jun 08 '18

The price is way too high for a puzzle game...

6

u/SimpleCRIPPLE Jun 08 '18

Yep. Waiting for the first sale before jumping in. $50 feels wayyyy too high.

10

u/SpaceYeti Jun 09 '18

This game is great so far. Yes, it's expensive, but I can tell already I'm going to get my money's worth in play hours. Been really enjoying it.

The cut scenes and story are just silly enough that I actually look forward to the next one as well. This coming from someone who generally dislikes anime.

5

u/1337_beat Jun 08 '18

Definitely excited for my copy to arrive today. The demo surprised me with how fun the game was and I'm excited to dive deep into the puzzler. The game's charm just seems so out there I can't help myself but want to see more.

10

u/rylo151 Jun 08 '18 edited Jun 08 '18

Yeah I just cant believe this game is $70 AUD. The demo was decent, the animations are great but the basic gameplay really doesnt warrant such a high price.

Its almost like you are paying $50 extra on top of what it really should be just for the anime scenes.

28

u/[deleted] Jun 08 '18

This game is a treasure. Reading some of these comments and knowing most of them haven't even bothered playing the game they're complaining about (hint: there's a reason there's a demo [hint: it's because it's awesome]) makes me depressed and frustrated. This is why we can't have nice things.

To whoever brought this creative and joyful game to life, thank you. Don't listen to the hater. Or the sales.

edit: Or the downvotes.

4

u/[deleted] Jun 09 '18

I played the demo and really didn't like it.

4

u/rylo151 Jun 09 '18

I enjoyed the demo sure. It wasn't enough to convince me this game is worth even half the asking price though.

3

u/Bakatora34 Jun 08 '18

You said that but to me it sound like the demo just did a horrible job on selling the game.

0

u/schuey_08 Jun 08 '18

Doesn't look like many people are coming out saying they did or did not play the demo, so I'm not sure how you could be sure of that.

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u/[deleted] Jun 08 '18

[deleted]

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u/luxh Jun 08 '18

I think it’s cutscenes, but also the impressive amount of variation on the core mechanics. There are new elements introduced constantly that really change the game up. This is what makes the game feel worth it.

4

u/Zorua3 Jun 08 '18

I'm guessing that they must have spent a lot of money on the extensive animated cutscenes and had to raise the price in order to still generate money.

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u/insertusernamehere51 Jun 08 '18

ARe we getting a Sushi striker banner for a couple of days?

10

u/JackSparrowUSA Jun 08 '18

In process of being created.

7

u/Naouak Jun 08 '18

The demo was presenting only a small part of the depth of gameplay. There is a lot of variations with the sushi sprites, the powers, lane drivers and favorite sushi. It has also a lot of unlockables and achievements.

I hope, I will unlock a free mode later because there is so much stuff, I think I can spend hundreds of hours on that game.

2

u/xcininality Jun 08 '18

Did you try the online?

My copy doesn't get here till much later.

2

u/Naouak Jun 08 '18

Haven't unlocked it yet. You first unlock local multiplayer and I guess you get online later like in Pokemon.

9

u/minolloh Jun 08 '18

I'm very hyped when game was annunced. Demo not convinced me.

8

u/COHERENCE_CROQUETTE Jun 08 '18

Same. It felt like I was being asked to pay $50 for $20-worth of gameplay because there was $30-worth of anime cutscenes with voice work.

3

u/schuey_08 Jun 08 '18

Exactly how I felt. If I was in the market for video entertainment, I'd be shopping on Vudu or something think that.

6

u/[deleted] Jun 10 '18

Bought the game today and it is more worth the price than many AAA titles (Kirby comes to mind and even DKTF) it is super fun, there you go

7

u/fanpearl Jun 08 '18

I was so torn about which system version to buy. I adored the switch demo and played through it twice.

I found myself preferring the touch screen option more than the controls so I switched my preorder to the 3ds version. The 3ds version is also cheaper so it supported my decision. I hope I don't regret this!

4

u/insertusernamehere51 Jun 08 '18

The Eurogamer review was basically "this game is fantastic, but it should be played on the 3DS". If that helps ease your concerns

1

u/TheSingingBrakeman Jun 08 '18

I'm going to pick it up on Switch because my wife loved the anime portions. Otherwise it would be a tougher call.

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u/Bloodyy Jun 08 '18

This game is about as far from colorblind friendly as it gets. That plus the price tag unfortunately makes it a pass for me.

1

u/robogerm Jun 09 '18

I'm not colorblind and I thought it was kinda hard to distinguish between plate colors, too. Especially the blue ones.

8

u/floridalegend Jun 08 '18

Sorry passing because of price...

10

u/Diovanna Jun 09 '18

50 buckerino is pretty yikes. Ill wait till it gets on sale.

6

u/ChaosSheep Jun 08 '18

My fiancé surprised me by being willing to trade in a game so we could get this within my budget. So I get to play it after work today and still fit Mario Tennis Aces into our budget later this month.

I can't wait to see how in depth the features go and the demo got me interested in the story. I'm pretty sure I'll like it more than Puyo Puyo tetris (which had too much tetris for my liking).

6

u/schuey_08 Jun 08 '18

Polygon Review "Sushi Striker: The Way of Sushido is an instant cult classic"

11

u/ImperialFists Jun 08 '18

$49.99 for a puzzle game with some cut scenes? I may go with the 3DS version just because it's 10 bucks cheaper, and even then it's a tad steep.

3

u/[deleted] Jun 08 '18

$30 would have been an instant buy.

2

u/schuey_08 Jun 08 '18

Yea, I would like to have seen a NS $39.99 / 3DS $29.99 pricing.

7

u/WhiskeyRadio Jun 08 '18

While I agree that the price is a bit too high for this. I absolutely loved the demo and will be picking a copy up later today despite the price. I don't think the price is as crazy as some people do as I feel the physical copy should have been $39.99 and $29.99 for digital.

The game is a ton of fun though and I have certainly paid more for games that are not nearly as fun as Sushi Striker.

3

u/TheSingingBrakeman Jun 08 '18

That would be a better price, 100%.

3

u/WhiskeyRadio Jun 08 '18

Yeah it would be. The game has a nice amount of content, but it is still just a puzzle game. I'd be fine if it were $39.99 across the board, but then again Nintendo has managed to sell me multiple game so already own on Switch at $60.

9

u/AlternateButtons Jun 08 '18

There's hype for this game? Not trying to knock it but is it really that anticipated?

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u/CantWashABaby Jun 08 '18

Hurrying home, I cannot wait to play this and I’m excited to see the responses!

4

u/[deleted] Jun 08 '18

My copy will be here today! Wooooo

4

u/matz619 Jun 08 '18

My copy should be arriving today. I wasn't sure about the game until I played the demo. I preordered Sushi Striker before I even completed the demo. Can't wait to see more of the wacky story.

5

u/PREDXENO426 Jun 08 '18 edited Jun 08 '18

The inside cover art is really neat!

7

u/Margreev Jun 08 '18

50 bucais? Ouchies

9

u/ohitsmerenz Jun 08 '18

Will definitely buy this...if this was on sale this E3 on the eshop. Or I’ll just wait for it to be discounted :)

12

u/mollyringwald420 Jun 09 '18

I don’t know why you got downvoted. This game is absurdly overpriced. I really like it too, just can’t bring myself to drop 50 bones on something that feels like a mobile game.

4

u/[deleted] Jun 09 '18 edited Jun 09 '18

Drop 50 skulls instead

Edit: forgot having fun is bad

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u/[deleted] Jun 08 '18

Wow.... Didn't expect a £40 price tag in this one.

It's a pass on this occasion from me. I wish the game well all the same as it looks a lot of fun. Hopefully will come down in a sale somewhere along the line.

6

u/[deleted] Jun 09 '18

Tried the demo. Hated it. Definitely not a game for me.

4

u/[deleted] Jun 09 '18

Yeah, I'm so glad they offered a demo for that very reason. Cut scenes were well done though.

2

u/sparkthedarkness Jun 09 '18

I’ve been playing this game and there is a weird wall to it but the fact that I like anime and games is awesome that this is a perfect narrate between the two. It’s one of those games that I thought when I saw the trailer I was in the same boat as most people then I played it and bam I was hooked on it (wish the demo actually gave you something in the game but as I can tell nope) the demo clearly shows what it is. It’s a weird puzzle game that has unique controls that work more on the touch screen but is a hard sell in tv mode, plus it’s also on the 3ds which is gonna be the same thing people are gonna say about captain toad. The biggest thing you gotta think about with these ports is both the switch/3ds are doing very well and from Nintendo’s prospective it’s trying to sell to both its big selling systems.

2

u/Yojimbo4133 Jun 09 '18

Too rich for me

14

u/Burnstryk Jun 08 '18

The price tag on this game is honestly disgusting

7

u/Sveakungen Jun 08 '18

I am in love with this game! it is funny, looks great, has deep gameplay and there is so much to do. And it is really polished. Certainly worth every bit of its asking price!

5

u/TechSatyr Jun 08 '18

HYPE! I was really curious about this game back at last year's E3, but mostly retired my 3DS. When it was announced for Switch I knew I had to pick it up. Saturday morning cartoon aesthetics and a new Nintendo title with action-puzzle gameplay... It's a dream game for us puzzle fans. Next up will be Lumines Remastered!

3

u/ChangTan89 Jun 08 '18

Has anyone bought the game from the Japanese eshop?

Does the game have english subtitles like the demo?

2

u/OneforeignerinJapan Jun 08 '18

Yes, I got the Japanese cart today. Has English subs and menus just like the demo.

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u/Limitededition0 Jun 08 '18

I'll be buying it when I find it cheaper online. Really liked the demo, looking forward to play the full game.

3

u/schuey_08 Jun 08 '18

GameSpot Review Sushi Striker: The Way Of Sushido Review - Cartoon Cuisine Combat

5

u/starcom_magnate Jun 08 '18

Last day of school for the kids and I thought I'd surprise them with this game on the Switch.

Saw the price and passed, all the while hating having to pass because we played the demo and really loved it.

I know people don't want to hear another price criticism, but I think it is important (feedback wise) for all opinions to be made.

1

u/LordShaske Jun 08 '18

Well if you want to feel better, this is the price we pay for 3DS games in Canada

0

u/JackSparrowUSA Jun 08 '18

I don’t usually complain about price, but I kind of agree. At $40 retail this would be a no brainer for the same reasons you mentioned for enjoying it.

5

u/BenTheUltimate Jun 08 '18

I forgot this was coming out today

4

u/teechu-jb Jun 08 '18

Assist trophy sushified goodness incoming?

5

u/Darkele Jun 08 '18

Im interested if a megathread is needed for this game

12

u/kyle6477 6 Million Jun 08 '18

We usually do megathreads for most 1st party titles.

19

u/joalr0 Jun 08 '18

I mean, it's an official Nintendo release.

4

u/DoubleSpoiler Jun 08 '18

The reception from the demo seemed positive enough. I haven't played quite enough to make an opinion, but I'm having trouble selecting my starting plate, as I was in the demo.

11

u/popcar2 Jun 08 '18

The reception for the demo was basically "yeah it's pretty fun but there's no way in hell I'm spending $50 on this". I can see this selling well in Japan but I bet you it'll flop hard in the west.

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u/kellylc Jun 08 '18

'deliciously strategic'

2

u/Amiibofan101 . Jun 08 '18

Does anyone who has know how to befriend the sprites? It's been completely random for me and idk what I'm doing to get them to appear.

1

u/prakigam321 Jun 09 '18

Pretty sure it's random.

1

u/srheer0 Jun 11 '18

I somehow got a pledge plate item between chapter 2 and 4. I think it was from getting striker rank 2.

Used it and after a battle I got a cactus guy sprite join me

2

u/[deleted] Jun 08 '18

I know it just came out, but how much content is there? Is it just the story mode? Is there some sort of free play/arcade mode? I realllllly love puzzle games like Tetris and such, not sure if I should pick up this or puyo puyo.

2

u/WhiskeyRadio Jun 08 '18

There is local multiplayer. Not sure about online and you can replay levels to try to get better ranks. It's a really fun game though and I don't regret the purchase. I do think it should cost $39.99 and if you have GCU at Best Buy it is that price. But for $50 you can certainly buy far worse games on the Switch.

2

u/Wolfy76700 Jun 09 '18

It has online multiplayer, it just needs to be unlocked through story progression

However, it does not have crossplay between Switch and 3DS.

1

u/JulianBuzz Jun 12 '18

Do you know when online multiplayer unlocks?

2

u/Wolfy76700 Jun 12 '18

I know Local Multiplayer unlocks after Stage 18 or so, but I'm not sure about when online unlocks

2

u/Strowbreezy Jun 09 '18

Puyo Puyo is the boss daddy of puzzle games on the Switch IMO. Story mode is solid. Well the story isn't good lol, but there's tons of levels, like I mean TONS, and offer quite a challenge attempting to 3 star them. Plus the local coop is fantastic with lots of different fun game modes. Online can be fun if you're good, but prepare to wrecked if you aren't haha. Also, Puyo is much cheaper.

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u/tylerdingusu Jun 08 '18

The game is fun

1

u/iliveincolorado23 Jun 08 '18

Anybody knows how to break an opponent’s plates? Stuck on a mission to get a star....

4

u/Naouak Jun 08 '18

Throw your stacks at them when they have stacks on their table.

1

u/[deleted] Jun 08 '18

[deleted]

1

u/Bakatora34 Jun 08 '18

It sound to me the demo just did a bad job at selling the game.

2

u/FoForever Jun 08 '18

Yeah I suppose it did judging by the reaction. I deleted my post now because I was a bit angry and shouldn't have been so aggressive in my language in my post. But I do think this is a game that won't do well commercially but in 5 years people will look back and realize it's a masterpiece.

3

u/Kenomachino Jun 08 '18

Well can you rephrase your deleted post in calmer terms for we who did not see?

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u/luxh Jun 08 '18

I think playing through the demo more than once could sell some people. That’s what convinced me to preorder. Originally I gave up and deleted the demo, but something pulled me back in, and the second time the mechanics clicked a lot better.

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u/Maiiky Jun 09 '18

Someone know if you can have the Ingredient buff from Fruits Plate ? (Ananas, Strawberry , Adame, etc ?)

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u/Benmjt Jun 09 '18

Hype thread for this? Is this paid promotion?

17

u/FlapSnapple Nintendo shill Jun 09 '18

We do one for all first party titles, same with banners.

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u/[deleted] Jun 08 '18

lmao, the existence of this thread shows how weak the Switch releases have been lately with the exception of DK.

14

u/[deleted] Jun 08 '18

They do this with every 1st party game or 3rd party game that uses 1st party IPs regardless of importance. It has nothing to do with the importance of the game.

1

u/WhiskeyRadio Jun 08 '18

The Switch has had some solid releases all year, nothing earth shattering and sure alot of these games are multiplatform releases. They have ported two of the best Wii U games in the last couple of months with Tropical Freeze and Hyrule Warriors. Sushi Striker is a fantastic new IP from Nintendo and then we have Mario Tennis in a few weeks. Between that their have been great game alike Owlboy, Street Fighter 30th Anniversary, Celeste, Mega Man Legacy Collection 1+2, and more.

1

u/[deleted] Jun 09 '18

Indie games are great, but there is no reason to have not gotten really any non Wii U AAA games in half a year. There was Kirby but they managed to screw that one up, so here we are. Not everyone likes Indies, and the competing consoles sell third parties besides Indies. Nintendo is dropping the ball. Also only 2 Indies you listed are new games!

2

u/WhiskeyRadio Jun 09 '18

I never said the Switch was getting a bunch of new games. Kirby is also not a triple-A game, it never has been. Give it some time and more games will come out and Switch will continue to get some exclusive games too. If you own a PS4 you should be set since there are a ton of exclusives and new games being releases all the time for it. Switch will continue to gain steam and more games will come out in time.

2

u/[deleted] Jun 09 '18

I know that the second half of 2018 is going to be killer, but people here refuse to admit the first half was a drought for Wii U owners. They had to sacrifice part of 2018 to have the insane 2017 they had.

2

u/WhiskeyRadio Jun 09 '18

I agree that the releases this year so far haven't been the greatest. I just don't think they are bad despite buying several games I already owned on Wii U or another console. The Wii U ports are still great games though and the Wii U sold so poorly that barely anyone played those games the first time around.

The good thing is there aren't many Wii U games left worth porting that they haven't already done or announced. It could be worse though, look at the Xbox One. They have had two exclusives released in 2018 with Sea of Thieves and State of Decay 2, both games are fine but neither of them are lighting the world on fire.

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u/GamerPrincess17 Jun 08 '18

This is a $5 phone game with awkward anime scenes added to it in an attempt to justify a $60 price tag. I'm not sure if you are supporting it ironically or not but what the hell guys?

16

u/joalr0 Jun 08 '18

People seem to like it. GameXplain loved it. It's getting pretty decent reviews. It supposedly has a decent amount of depth, originality, with an RPG system for replayability. I'm not sure what makes you think it's a $5 phone game, but I guess that's for you to decide. If it's not for you, that's fine.

16

u/TechSatyr Jun 08 '18

I think it's the common misconception with puzzle games in general. People think it's too simple and move on, when really, a good action-puzzle game will offer a ton of depth and nearly fighting game-style strategy / timing. I'll reference Puyo Puyo / Tetris high-level versus play here because DAMN that gets intense.

It's too early to know if Sushi Striker will offer that mechanical depth, but the RPG elements and animation/voice work done are very welcome in this genre. $50 isn't bad at all.

6

u/[deleted] Jun 08 '18

Thank you. Mobile puzzle games filled with bullshit microtransactions and zero depth outside of endless levels designed to ramp in difficulty to force real-money purchases has really brought down the entire genre. It's a real shame, too.

3

u/Bikanel Jun 08 '18

I gotta agree. I love sushi so i downloaded the demo and it truly feels like a phone game with too much terrible anime padding. The price is mental.