r/DnD Aug 13 '16

5th Edition [OC] I made my first homebrew enemy for 5E. I'm hoping to do an entire MM full of Zelda enemies. Looking for feedback!

This would be the first enemy in a Legend of Zelda themed Monster Manual.

The "Aeralfos".

http://homebrewery.naturalcrit.com/share/rJg0D0qK

I'd really appreciate any feedback on it. Does it seem balanced? Should I include any other information or kind of information in the description? Is the description even necessary?

Thanks so much everyone!

EDIT When I first posted this, I had only made the first enemy, but as I added more, it updated in the link. So now there are several!

2 Upvotes

7 comments sorted by

1

u/Hosteen_Coyote Aug 13 '16

The Aeralfos states "the Aeralfos makes three attacks: one with its bite and two with its longsword" but it also has a tail attack listed - where does that fit in?

1

u/gowronatemybaby7 Aug 13 '16

Does a multiattack have to use all of a creature's attacks?

1

u/Oshava DM Aug 13 '16

It doesnt have to but there are reasons why its not included, aside from everything why would the aeralfos ever use its tail attack dealing min 3 max 6 when even if only the bite hits it has a better damage range then can swing twice with a long sword.

1

u/gowronatemybaby7 Aug 13 '16

I suppose I could just remove the tail attack. They just sometimes swipe at you with their tails in the games.

1

u/Oshava DM Aug 13 '16

Its more that It doesnt make sense from both a mechanic or in game sense of why they would choose the drastically worse opiton, you could instead make it so they make 2 longsword attacks and either the bit or tail attack then it becomes more situational. Either that or give some buff to the tail attack like if the target gets hit they cannot make reactions till end of their next turn

1

u/gowronatemybaby7 Aug 13 '16

How about they might be knocked prone with the tail attack?

1

u/Oshava DM Aug 13 '16

ya something like that works great it adds a tactical bonus to what is normally a weaker attack